generated 2025-07-18T15:07:00Z

Starmodder

An unofficial Starsector mod database (347 mods and counting)
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Search using name, author, game version, category, or source (eg Discord).
Name Author

A Fleet Testing Mod

tranquil_light
Mar 30, 2025
0.98a
Other/Misc.
Quality of Life
Utility

Introduces several fleet testing tools to help with campaign fleet testing and analysis, including: target practice ships in the simulator, two main menu missions, several Console Commands commands, and a few test-only MagicLib bounties in Asharu featuring the [REDACTED].

Discord Website Forum
A Fleet Testing Mod
Introduces several fleet testing tools to help with campaign fleet testing and analysis, including: target practice ships in the simulator, two main menu missions, several Console Commands commands, and a few test-only MagicLib bounties in Asharu featuring the [REDACTED]. **Download (Console Commands mod highly-recommended)**: <https://github.com/Tranquiliti/AFleetTestingMod/releases/download/v1.0.0/AFleetTestingMod-v1.0.0.zip> **Releases and Changelogs**: <https://github.com/Tranquiliti/AFleetTestingMod/releases> **Forum Thread**: <https://fractalsoftworks.com/forum/index.php?topic=27367.0>

AI Mini-Battles

tranquil_light
Apr 19, 2025
0.98a
Discord Only
Other/Misc.

This is the tournament mod used for the 0.97a Brawl King tournament, updated to 0.98a with a few new features to enable tournament hosting for this version, at least until the actual AI Battles mod gets updated.

Discord
AI Mini-Battles
This is the tournament mod used for the 0.97a Brawl King tournament, updated to 0.98a with a few new features to enable tournament hosting for this version, at least until the actual AI Battles mod gets updated. Has support for officers, fleet skills, Automated Ship CR limits, etc. (No long-term support or forum post at this time because I do not feel like maintaining yet another mod lol.)

AI Tweaks v2.1.6

halke1986
Mar 30, 2025
0.98a
Quality of Life
Utility

Provides various improvements centered around ship AI.

Discord Website Forum
AI Tweaks v2.1.6
Provides various improvements centered around ship AI. - Weapon AI greaty improving fire effectiveness - Automatic omni shields for player ship - Aim assist for manuall controlled weapons - Configuring the personality of automated ships in player's fleet - Other improvements to weapon AI and ship systems `Can be safely added and removed from existing saves.` Download: https://github.com/Halke1986/starsector-ai-tweaks/releases/latest Forum thread with detailed description of all features: https://fractalsoftworks.com/forum/index.php?topic=28428

AI-Retrofits V0.10

alaricdragon
Apr 13, 2025
0.98a
Modular Hullmods
Officers
Other/Misc.
Quality of Life
Skills and Abilities
Utility

form page: https://fractalsoftworks.com/forum/index.php?topic=22261.msg335242#msg335242 download link:https://github.com/Alaricdragon/AIRetrofits/archive/refs/heads/master.zip

Discord Website Forum
AI-Retrofits V0.10
form page: https://fractalsoftworks.com/forum/index.php?topic=22261.msg335242#msg335242 download link:https://github.com/Alaricdragon/AIRetrofits/archive/refs/heads/master.zip the best mod. the one that lets you remove all crew requirements (provided you have the right skills). changelog is really big. and the update was never completed. sorry about that. but I am really done right now

ARSWP 0.9c

lgustavomp
Mar 30, 2025
0.98a
Ship Pack
Modular Hullmods
Weapon/Fighter Pack

Are all those hundreds of "ship and weapon pack" on the forum/discord not enough for you? I got you covered my man. And here you'll see some ships and guess what? some weapons, especially a bunch of reloadable missiles that I really think is lacking in vanilla. Most of them are not so powerful (I hope) but they'll shine in longer engagements. I'm also adding weapons to fill the range gap that is huge in vanilla. There's a bunch of 900su mediums and 1000su larges... changelog:

Discord Website Forum
ARSWP 0.9c
Are all those hundreds of "ship and weapon pack" on the forum/discord not enough for you? I got you covered my man. And here you'll see some ships and guess what? some weapons, especially a bunch of reloadable missiles that I really think is lacking in vanilla. Most of them are not so powerful (I hope) but they'll shine in longer engagements. I'm also adding weapons to fill the range gap that is huge in vanilla. There's a bunch of 900su mediums and 1000su larges... changelog: `weapons: leveler/bertha: halved the dmg per shot, but added a breach effect. It's now a more specialized armor cracker as the effect wont deal extra dmg to shield or hull. tyrfing: dmg per shot 300 -> 400, dmg per second was kept the same. scorpion: nerfed flux/shot and overall accuracy. demohammer: nerfex flux/shot. mallet: nerfed the dmg to 2000 and made it cheaper to install. new weapon Heavy Swarmer: large Swarmer with an autoforge and very low op cost. wings: ascalon: reduced tachlance range and dmg. talismans: reduced fighter per wing by one and made them cheaper. thunderbolts: nerfed its toughness overall, they were way to strong. LG variant: now uses a limited ammo HE cannon and a pair of Gazer DEMS. System changed to a single use teleport... yes it will teleport directly to the target when ordered to engage. ships: gunther(LG): system changed to a longer range (but longer cooldown) phase skimmer. falcon(LG prototype): added energy bolt coherer. Tirpitz(baseline): swapped the builtin talons for talismans. Spee(baseline: DP 35 -> 30. Spee(P): 100 less armor, 10 more topspeed (and a bit more maneuverability).` **will break your save if you have V0.9 or lower installed, V09b to V09c is safe** forum: https://fractalsoftworks.com/forum/index.php?topic=18938.0 download: https://drive.google.com/file/d/14ZnjzDT4fBNgOC-iAiqpUffPOwDz8xDc/view?usp=sharing

ATTD+ - All the Domain Drones+

nathan_the_grudge_bearer
Aug 9, 2024
0.97a
Exploration
Ship Pack
Faction

All the Domain Drones (ATDD+) <:fac_derelicts:644273854486806544> A collection of mods which adds/buffs/modifies the Derelict Drones found out in the wild of Starsector. These mods should be 100% compatible with all other mods excluding major overhauls that aren't normally compatible with any other mods.

Discord Website
ATTD+ - All the Domain Drones+
All the Domain Drones (ATDD+) A collection of mods which adds/buffs/modifies the Derelict Drones found out in the wild of Starsector. These mods should be 100% compatible with all other mods excluding major overhauls that aren't normally compatible with any other mods. Changelog: New Drones+ Vanilla+ I only updated the version for Vanilla+ and New Drones+. Did some light testing and it worked. Dunno about submods, I haven't touched them since... I think 0.96? 🤷 Mods available: All the Domain Drones+ Vanilla Recommended new save. I cannot guarantee this mod will work on an existing save (Motherships won't make drone fleets on existing games). This mod modifies Vanilla drones, increasing their stats. It also upgrades the Domain Faction and allows Motherships and Survey Ships to spawn Derelict fleets as if they were [REDACTED] Battlestations. Download Link: https://www.dropbox.com/s/lxqxz8w8j4zemrx/Domain%20Drones%2B%20Vanilla.rar?dl=1 All the Domain Drones+ New Drones Should work on existing saves for newly generated Domain fleets/garrisons. This mod adds new Domain Drones. Capital ships, Cruisers, Destroyers, fuel ships, cargo ships, frigates, wings, mining ships, carriers and a new buildable Derelict Station (with three Tiers) to colonies. Also adds proper survey ships and probes to those explorable. Overhauls the Mothership into a more threatening station. Derelict stations can also appear as Pirate stations, these send Derelict raids (you can also buy ships from them, don't ask why). Download Link: https://www.dropbox.com/s/xxdaflon17jhg2k/All%20the%20Domain%20Drones%2B%20New%20Drones.rar?dl=1

Additional Console Commands

android9k
Mar 29, 2025
0.98a
Misc. Campaign Mods
Other/Misc.
Quality of Life
Utility

A few extra console commands.

Discord Website Forum
Additional Console Commands
A few extra console commands. https://fractalsoftworks.com/forum/index.php?topic=30955.0

Adjustable S-Mods

audaxludos
Jun 26, 2024
0.97a
Discord Only
Other/Misc.

Forgor to add mod version

Discord Website
Adjustable S-Mods
Forgor to add mod version

Advanced Gunnery Control 1.18.0

desperatepeter
Feb 2, 2024
0.97a
Utility

**A utility mod allowing you to customize weapon behavior on autofire, such as e.g. targeting/avoiding shields.**

Discord Website Forum
Advanced Gunnery Control 1.18.0
**A utility mod allowing you to customize weapon behavior on autofire, such as e.g. targeting/avoiding shields.** Requires MagicLib and LazyLib. LunaLib is required to use LunaSettings (though Settings.editme still works) Install and press J in combat, in refit, or on the world map to open a GUI. Features: - Many tags, such as targeting or avoiding shields, PD mode and many many more - GUI-based configuration in combat/refit or on the campaign map - Ability to automate tags via automatic customizable suggested tags and fleet-wide weapon-composition based tags - Tags are automatically saved between combats and reloads - Seamlessly switch between simple mode (6 tags) and advanced mode (over 20 tags) - Customize AI-controlled ship behavior through ship modes in advanced mode - Customize most aspects of the mod through LunaLib settings - Manually control multiple weapon groups at once using the Merge tag Can be updated/added/removed to/from ongoing campaigns. ``` To mod-authors: If you want to integrate with AGC to improve ship/weapon AI behavior of your faction, check the readme. Feel free to ping me if you need help or want to request a special mode. Example integration code: https://github.com/DesperatePeter/starsector-symbiotic-void-creatures/blob/main/src/tecrys/svc/hullmods/BGECarapace.kt#L98 ``` Videos: AGC 1.15 Showcase: https://youtu.be/N5SIRMo7Pxc AGC in 60s: https://youtu.be/2T3xNqy2HQA Forum: https://fractalsoftworks.com/forum/index.php?topic=21280.0 Download: https://github.com/DesperatePeter/starsector-advanced-weapon-control/releases

Adversary

tranquil_light
Mar 30, 2025
0.98a
Faction

Adds a player-like faction in an ideal star system, using most vanilla ships and weapons.

Discord Website Forum
Adversary
Adds a player-like faction in an ideal star system, using most vanilla ships and weapons. Also includes several endgame MagicBounties with MagicLib installed. **Download**: <https://github.com/Tranquiliti/Adversary/releases/download/v7.1.1/Adversary-v7.1.1.zip> **Releases and Changelogs**: <https://github.com/Tranquiliti/Adversary/releases> **Forum Thread**: https://fractalsoftworks.com/forum/index.php?topic=25821.0

Aegis Combat System v0.5.0

.beyondthehorizon
Apr 5, 2025
0.98a
Weapon/Fighter Pack

A weapon mod that introduces area defense missiles that behave like the RIMs with the coordination under the Aegis Combat System of the US Navy. Requires LazyLib and MagicLib.

Discord Website Forum
Aegis Combat System v0.5.0
A weapon mod that introduces area defense missiles that behave like the RIMs with the coordination under the Aegis Combat System of the US Navy. Requires LazyLib and MagicLib. Features: AEGIS Baseline 10 hullmod and Radar Intercept Missiles. Custom weapon and missile AI script to recreate the Aegis Combat System. Killing one track with one bird. No more salvoing missiles even when there's only one incoming missile. Layered area defense with SM3, SM6 and ESSM. Intercept artillery shell with C-Dome. Bonus: Stealthy AGM-158C LARSM, datalink guided BGM-109 Block Va and more. Changelog: `Version update v0.5.0 Update mod to Starsector 0.98a Embedded Aegis Combat System script in to the weapons, Aegis Combat System hullmod is no longer needed for the RIM missiles to work! Old Aegis Combat System hullmod is changed to AEGIS Baseline 10 hullmod with actual buffs SM-6 is able to lock on to ship if air target is no longer available Fix AAM of fighters not firing ` Forum and download: https://fractalsoftworks.com/forum/index.php?topic=25807

Alkemia Armoury 1.0.1

frederoo
Jul 2, 2024
0.97a
Portrait/Flag Pack
Faction
Quests and Bars

Alkemia Customs faction with it's ships, stations, weapons, hullmods and LPCs. Also featuring planetary structures and a bar mission. Also starring: Krieg planetary encounter!

Discord Website Forum
Alkemia Armoury 1.0.1
Alkemia Customs faction with it's ships, stations, weapons, hullmods and LPCs. Also featuring planetary structures and a bar mission. Also starring: Krieg planetary encounter! ```Changelog: 1.0.1 KriegGen crash fix Add 'Ion Star' long range beam weapon Add 'Pheasant Siege' variant carrying an 'Ion Star' 1.0.0 Support for Starsector version 0.97a-RC11 Add Syreen Assault variant Add Heavy Missile Integration System Minor variant adjustments ``` ```Save Compatible with previous releases``` Download: https://github.com/AlfredBroda/AlkemiaArmory/releases/download/1.0.1/alkemia-armoury-1.0.1.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=24341.0

Amazigh's Ship Foundry - v1.6.1

amazigh.
Mar 30, 2025
0.98a
Modular Hullmods
Ship Pack
Weapon/Fighter Pack

Adds a Selection of Ships and Weapons.

Discord Website Forum
Amazigh's Ship Foundry - v1.6.1
Adds a Selection of Ships and Weapons. Download: https://github.com/Bare-Poles/A_S-F/releases/latest/download/A_S-F.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=24401.0

Android9k's Python Script Emporium

android9k
Nov 20, 2024
0.97a
Other/Misc.
Discord Only

A collection of python scripts to serve my miscellaneous needs.

Discord Website
Android9k's Python Script Emporium
A collection of python scripts to serve my miscellaneous needs. https://www.dropbox.com/scl/fo/yzccqthj44ovp8vpsofow/ALDw4dFeZferHH2lgTdspYE?rlkey=vasssy52uorh8s8bhh5opx3ze&st=ux02f7ai&dl=0

Anex Weapons

anexgohan
Mar 20, 2024
0.97a
Weapon/Fighter Pack

Missiles and Turrets for the player and AI to use. The mod adds a variety of new missiles and turrets to the game, includes special effects, sounds, hit effects, and more. Special attention has been given to the lore of these weapons, and they are balanced to fit in with the vanilla game.

Discord Website Forum
Anex Weapons
Missiles and Turrets for the player and AI to use. The mod adds a variety of new missiles and turrets to the game, includes special effects, sounds, hit effects, and more. Special attention has been given to the lore of these weapons, and they are balanced to fit in with the vanilla game. The mod is still under development, and the balance is subject to change. Many of the weapons are still in the process of being added. ``` Changelog: 0.2.9d Release - Anex Weapons v0.2.9d - I'm Back (released 2024-03-20) - 0.97a.RC11 compatible - Crash Fixes - Anything below game version 0.97a will not work, download an older version of the mod in that case. ``` Warning: Must delete the OLD mod folder completely Always delete old mod files before Updating Commits: * Fixed (bug fix) * Fixed (crash fix) Made by Anex. https://i.imgur.com/Lztn7qM.png check out the source code repo at : https://github.com/Anexgohan/AnexWeapons --------------------------------------------------------------------------------- # Contributors: * Anexgohan - Mod Author. * BCBC - Thanks to BCBC on Starsector discord, all weapons now have awesome lore-related flavor text, feast your eyes at some professional writing. --------------------------------------------------------------------------------- **Full Changelog**: https://github.com/Anexgohan/AnexWeapons/compare/v0.2.9c...v0.2.9d Save Compatibility Notice: - Save compatible with 0.97a.RC11 and above. Download: https://github.com/Anexgohan/AnexWeapons/releases/latest/ Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=24084.0

Animal Portrait Pack

yendorc
Feb 3, 2024
0.97a
Portrait/Flag Pack

In case you ever wanted to reenact Animal Farm in space

Discord Website Forum
Animal Portrait Pack
In case you ever wanted to reenact Animal Farm in space Featuring: - 10 handcrafted animal portraits. (Animals and base-suits were randomly chosen on a whim) - roster may or may not increase in the future. https://fractalsoftworks.com/forum/index.php?topic=24786.0

Animated Colony Items 1.0.0 (Vanilla Ediiton)

kaysaar
Sep 29, 2024
0.97a
Audio/Visual
Utility

A mod that has been result of my sleep deprivation and wanting to learn how to use openGL stuff. ## [Forum Link](https://fractalsoftworks.com/forum/index.php?topic=30404.0)

Discord Website Forum
Animated Colony Items 1.0.0 (Vanilla Ediiton)
A mod that has been result of my sleep deprivation and wanting to learn how to use openGL stuff. ## [Forum Link](https://fractalsoftworks.com/forum/index.php?topic=30404.0) ## [Support me ](https://www.patreon.com/Kaysaar)

Another Random Ship and Weapon Pack v0.9

lgustavomp
Mar 21, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Modular Hullmods

Are all those hundreds of "ship and weapon pack" on the forum/discord not enough for you? I got you covered my man. And here you'll see some ships and guess what? Some weapons, especially a bunch of reloadable missiles, 900su mediums and 1000su range larges guns. I'm also adding some tough, cheap and short range fighters to fit in your makeshift hangar bay.

Discord Website Forum
Another Random Ship and Weapon Pack v0.9
Are all those hundreds of "ship and weapon pack" on the forum/discord not enough for you? I got you covered my man. And here you'll see some ships and guess what? Some weapons, especially a bunch of reloadable missiles, 900su mediums and 1000su range larges guns. I'm also adding some tough, cheap and short range fighters to fit in your makeshift hangar bay. ```Changelog: Weapons Leveler: OPs 10 -> 11, Nerfed the accuracy a bit. Darter: Halved the dmg, doubled the burst and ammo. (Seems that the AI is unaware of the onHit effect and was getting overloaded too frequently) Graviton Pulser: doubled the ammo regen. Ships: Eagle prototypes: adjusted all the stats to align with the recent eagle changes. Gunther: overall stats buff. (LG) version got a phase skimmer system. Graff Spee (P): DP 35 -> 30 Tirpitz (LC): changed the System to Micro Burn (Not sure about this change yet, but let us see). Reworked the bultin Hammer, giving it a two stage behavior like a pilum, making it easier to the AI to use. added the Falcon (LG) Prototype, with a large hybrid mount. Hullmods: Stageone Drive Tunning : removed the penalty to fuel consumption and maintenance cost. Not considered "Logistics" anymore. Wings: Thunderbolts: All of them have limited ammo and a BOMBER behavior now, so they're not so overpowered anymore. Reduced their OP cost to compensate.``` ```NOT SAVE COMPATIBLE``` Download: https://drive.google.com/file/d/1-oJNx4EqGqlmgmGXah2gUoRF-Rp_8oR3/view?usp=sharing Forum: https://fractalsoftworks.com/forum/index.php?topic=18938.msg295567#msg295567

Anubis-class Experimental Cruiser v1.6 (+0.98 balance preview)

ymfah
Dec 21, 2024
0.97a
Ship Pack

Adds the recently teased ship. Also includes combat balance change for 0.98. Currently used by TT and includes 2 variants. One used by Alex, and one 3 tachyon lance build.

Discord Website Forum
Anubis-class Experimental Cruiser v1.6 (+0.98 balance preview)
Adds the recently teased ship. Also includes combat balance change for 0.98. Currently used by TT and includes 2 variants. One used by Alex, and one 3 tachyon lance build.

Apex Design Collective Skin - PEAK

iryx.gay, nescom
Mar 31, 2025
0.98a
Audio/Visual
Faction
Utility

**Peace Keeper, a comprehensive skin pack for the Apex Design Collective faction.**

Discord Website Forum
Apex Design Collective Skin - PEAK
**Peace Keeper, a comprehensive skin pack for the Apex Design Collective faction.** Get Apex Design Collective by theDragn here: <https://fractalsoftworks.com/forum/index.php?topic=30074.0> **Download:**<https://www.patreon.com/posts/apex-design-skin-125580688> **Forum thread:** <https://fractalsoftworks.com/forum/index.php?topic=30826.0>

Appro-Light 1.3.3 (rev 12)

mrmagolor
Mar 18, 2024
0.97a
Faction
Quests and Bars
Officers

<:fac_approlight:671691035973386240> Mod by: Originem

Discord Website Forum
Appro-Light 1.3.3 (rev 12)
Mod by: Originem Adds a high-tech faction located in the Agustin system (located near Duzahk), with a slew of unique ships, weapons, fighters, and hullmods. **DISCLAIMER: Technically not a 0.97 version, so you'll have to change the version number in `mod_info.json`. (If this isn't allowed for me to post like this, I'll quickly change it)** Forum post: https://fractalsoftworks.com/forum/index.php?topic=26531.msg393998#msg393998 Download: https://drive.google.com/uc?export=download&id=1KUmRWxYugEzL2FskhhsxkzH4E4FlnVxm Now without crashcode! (I was given the go-ahead by Originem) ~~but I'd be very surprised if anyone on this discord managed to even find a version of fairy empire to use~~

Aptly Simple Hullmods 2.1.2l

audaxludos
Apr 4, 2025
0.98a
Modular Hullmods

A mod for Starsector that adds a collection of hullmods used for ship customization that can be scavenge through out the sector.

Discord Website Forum
Aptly Simple Hullmods 2.1.2l
A mod for Starsector that adds a collection of hullmods used for ship customization that can be scavenge through out the sector. **Requirements:** - Lazylib **Compatibility:** - Should be compatible with most mods - Not save compatible with versions below 2.1.1d - Not safe to remove from an ongoing campaign Integrations: - Lunalib - Native support for mod settings For more info check out the forum thread link. For mod changes check out the changelog link. **Download:** https://github.com/AudaxLudos/aptly-simple-hullmods/releases/latest/download/AptlySimpleHullmods.zip **Changelog:** https://raw.githubusercontent.com/AudaxLudos/aptly-simple-hullmods/main/CHANGELOG.txt **Old Versions:** https://github.com/AudaxLudos/aptly-simple-hullmods/releases **Forum Thread:** https://fractalsoftworks.com/forum/index.php?topic=24550

Aptly Simple Hullmods 2.1.2c

audaxludos
Apr 4, 2025
0.98a
Modular Hullmods

Update the mod for latest game version! Did some shallow testing and most things are still working. If you encounter any bugs or crashes related to this mod just post on this thread. Thank you. ### Latest Changelog:

Discord
Aptly Simple Hullmods 2.1.2c
Update the mod for latest game version! Did some shallow testing and most things are still working. If you encounter any bugs or crashes related to this mod just post on this thread. Thank you. ### Latest Changelog: ``` - Remove unused abilities files - Update game version to 0.98a from 0.97a - Update java version to 17 from 7 - Fix volatile warheads header in lunalib settings ``` ## **Not save compatible (New game versions may break old saves so marking it as so)** Download: https://github.com/AudaxLudos/terraforming-made-easy/releases/latest/download/TerraformingMadeEasy.zip

Arbworks Ships

lahaelyn
May 25, 2025
0.98a
Ship Pack

A cute little pack of really neatly-sprited ships, most of them asymmetrical. That's about it.

Discord
Arbworks Ships
A cute little pack of really neatly-sprited ships, most of them asymmetrical. That's about it. With permission from ArbuzBudesh, this is now updated to 0.98, all ships spawn and have variants, and have sim/title/indevo entries Doesn't have any requirements I think. Changelog in the folder. If I forgot the version just force compat. I encourage yelling at me about balance issues- but if you want to burn me at the stake about it, I insist on pine wood. DL: https://github.com/CyberCelestial/Repository-Of-Laharl-s-Empire/raw/refs/heads/master/Arbworks%20ships.zip

Armour Visualiser

ruddygreat
Apr 11, 2025
0.98a
Utility

does what it says on the tin. (and also weapon arcs) updated for .98, no crashes afaik, yell at me if it does

Discord
Armour Visualiser
does what it says on the tin. (and also weapon arcs) updated for .98, no crashes afaik, yell at me if it does look at the lunasettings menu for the keybinds

Arthr's Pirates but EPICer - MrMagolor Edition 1.3 "Curse of the Moon"

mrmagolor
Mar 29, 2024
0.97a
Other/Misc.
Discord Only
Misc. Campaign Mods

### Original mod by: Arthr (I was granted permission to post my version) Gives the pirates practically every ship/weapon/fighter/hullmod in your modlist.

Discord
Arthr's Pirates but EPICer - MrMagolor Edition 1.3 "Curse of the Moon"
### Original mod by: Arthr (I was granted permission to post my version) Gives the pirates practically every ship/weapon/fighter/hullmod in your modlist. **Warning: will completely, irrevocably, undeniably destroy your intended game progression.** **Warning 2: due to adding default ship roles to variants that otherwise do not have them, there may be... semi-intended consequences(it's not a bug if I say it isn't).** *Requires LunaLib* *safe to add, and probably also remove, from existing saves* Download link: https://drive.google.com/uc?export=download&id=1oZ0qwVFB18zQmID66F2Llc4qZ9K4Rl3m Changes from the 0.96 version: ``` Hopefully prevented a lot of crashes (if a crashing variant is still loaded, the fault is on the mod the variant is from for giving it a default role to begin with) Fine-tuned the anti-module code some more (it isn't perfect but at this rate the things that get through might as well be normal ships) Changed the version number from 0.96 to 0.97, wow!!! ```

Arthr's Pirates but EPICer - MrMagolor Edition 1.3.1 "Fool Me Not At All"

mrmagolor
Apr 2, 2025
0.98a
Discord Only
Misc. Campaign Mods

Gives the pirates practically every ship/weapon/fighter/hullmod in your modlist.

Discord
Arthr's Pirates but EPICer - MrMagolor Edition 1.3.1 "Fool Me Not At All"
Gives the pirates practically every ship/weapon/fighter/hullmod in your modlist. **Warning: Will completely, semi-irrevocably, undeniably destroy your intended game progression.** **Warning 2: If the "assign default roles to ships that do not have them" setting is enabled, it will take anywhere from a little to a lot longer to start/load a campaign, depending on your modlist size.** Requires LunaLib *safe to add, and probably also remove, from existing saves* download link: https://drive.google.com/uc?export=download&id=1oZ0qwVFB18zQmID66F2Llc4qZ9K4Rl3m (attached image is spoilers for, but proves compatibility with, 0.98: IYKYK)

Arthr's Ships n' Shit - pre-release 0.100

.arthr.
Dec 12, 2024
0.97a
Weapon/Fighter Pack
Megamod
Ship Pack
Colonies

*after 9 years in development I return to you with 2 new ships, 1 halfbaked gameplay system and 4 short missions* *making this a vanilla-quality mod*

Discord Website
Arthr's Ships n' Shit - pre-release 0.100
*after 9 years in development I return to you with 2 new ships, 1 halfbaked gameplay system and 4 short missions* *making this a vanilla-quality mod* Main Features: - Mobile, upgradable battle colonies - Some interesting ships and weapons - Pirates now ask for your stuff instead of going for the throat straight up If unsure about whether or not the mod is good just ask around in <#512356777451323393> I'm sure they'll know. **Forum post:** (coming with full fire and forget release) **Download link:** https://drive.google.com/file/d/1CaEc5i4BSJDPZYGMUKwsNx5Hz5Wev6f8/view?usp=sharing **NOTE:** **THIS BREAKS SAVES IF YOU WERE RUNNING THE 0.96 VERSION** This is the preliminary release without me having done any in depth test runs, send any new bugs/crashes my way I'll try to hotfix this up enough that I can forget about it.

Ashes Of The Domain

kaysaar
Sep 29, 2024
0.97a
Exploration
Colonies
Misc. Campaign Mods

Mod heavily centered around campaign layer stuff

Discord Website
Ashes Of The Domain
Mod heavily centered around campaign layer stuff

Astral Ascension 1.2.7 - Uncaps Colony Sizes, [SUPER ALBASTER] Drops and Administrators

planetace
Mar 19, 2024
0.97a
Other/Misc.
Colonies
Misc. Campaign Mods

Astral Ascension is a mod that expands the Vanilla Colony size limits from 10 to 100. Meaning an entire Googol of people can live and die on a single Starsector world. Planets that exceed size 10 will transform gradually into new and exciting planet classes, possessing powerful bonuses until achieving the status of an **Astral World** at size 21.

Discord Website Forum
Astral Ascension 1.2.7 - Uncaps Colony Sizes, [SUPER ALBASTER] Drops and Administrators
Astral Ascension is a mod that expands the Vanilla Colony size limits from 10 to 100. Meaning an entire Googol of people can live and die on a single Starsector world. Planets that exceed size 10 will transform gradually into new and exciting planet classes, possessing powerful bonuses until achieving the status of an **Astral World** at size 21. Also provides the ability for the game to drop ||Omega Cores||, and can become custom administrators with unique and powerful colony bonuses. Tame the untamable, conquer the unfathomable. And remember, burn bright Starfarer. ```Changelog: 1.2.7 - Updated Astral Ascension to Starsector 0.97.``` Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=28273.0 Releases: https://github.com/Planetace/Astral-Ascension/releases

Audio Plus 1.2.3

dark.revenant
Mar 31, 2025
0.98a
Audio/Visual
Utility

This mod adds music from numerous mods and sources and compiles them together for an optimal playing experience.

Discord Website Forum
Audio Plus 1.2.3
This mod adds music from numerous mods and sources and compiles them together for an optimal playing experience. ```Version 1.2.3 (June 7, 2025) - Changed repository location (version checker discontinuity) Version 1.2.2 (March 31, 2025) - Updated for Starsector 0.98a``` Download: https://bitbucket.org/DarkRevenant/audio-plus/downloads/Audio_Plus_1.2.3.7z Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=10985.0

Auto-Continue-Inator 0.0.4

atlanticaccent
Feb 11, 2024
0.97a
Other/Misc.
Discord Only
Total Conversion
Utility

It presses continue for you

Discord
Auto-Continue-Inator 0.0.4
It presses continue for you Oh you probably shouldn't enable trap mode No longer crashes if you have no saves, lol https://github.com/atlanticaccent/auto-continue-inator/releases/latest/download/Auto-Continue-Inator.zip

BIGLOGISTICS

lolghurt
May 14, 2025
0.98a
Discord Only
Ship Pack

TEN ATLASES WELDED TOGETHER

Discord
BIGLOGISTICS
TEN ATLASES WELDED TOGETHER

BMO - Building Menu Overhaul

kaysaar
Jan 6, 2025
0.97a
Quality of Life
Colonies
Misc. Campaign Mods

In very short term : Overhaul for building menu that introduces searchbar, tag filters and a lof of useful stuff https://fractalsoftworks.com/forum/index.php?topic=31308.0

Discord Website Forum
BMO - Building Menu Overhaul
In very short term : Overhaul for building menu that introduces searchbar, tag filters and a lof of useful stuff https://fractalsoftworks.com/forum/index.php?topic=31308.0

BUFFMEAT

sirhartley
Apr 11, 2025
0.98a
Audio/Visual
Utility
Misc. Campaign Mods
Quality of Life

# REPLACES MARINES WITH BUFFMEAT

Discord
BUFFMEAT
# REPLACES MARINES WITH BUFFMEAT # BUFF MEAT # BUFF MEAT # BUFF MEAT # [DOWNLOAD THIS MOD FOR INSANE GAINS](https://bitbucket.org/SirHartley/misc/downloads/BUFFMEAT.zip) # BUFF MEAT # BUFF MEAT

Banana

dark.revenant
Mar 31, 2025
0.98a
Other/Misc.

Changes the default "missing ship" from a Nebula to a very conspicuous space fruit. Most useful for mod authors to see when they've screwed up.

Discord
Banana
Changes the default "missing ship" from a Nebula to a very conspicuous space fruit. Most useful for mod authors to see when they've screwed up.

Battletech Portrait Pack

chozo_
Feb 21, 2024
0.97a
Portrait/Flag Pack

Because I got tired of the game yelling at me for the game version being out of date.

Discord Website Forum
Battletech Portrait Pack
Because I got tired of the game yelling at me for the game version being out of date. **DOWNLOAD**: https://bitbucket.org/Chozo/btportraitpack/downloads/Battletech_Portrait_Pack_1_2.zip **FORUM THREAD**: https://fractalsoftworks.com/forum/index.php?topic=21932.0

Bedlam Skunkworks

hobogoblin
Jul 18, 2025
0.98a
Ship Pack

After playing the game for years I finally decided to give making mods a try. Only contains the two ships so far, but I'm planning on making more in the future, and hopefully expanding to other kinds of content, like weapons, wigs and such.

Discord Website Forum
Bedlam Skunkworks
After playing the game for years I finally decided to give making mods a try. Only contains the two ships so far, but I'm planning on making more in the future, and hopefully expanding to other kinds of content, like weapons, wigs and such. I'm still very much new to modding and learning as I go so please be patient with me. Download: https://github.com/HoboG0blin/Bedlam-Skunkworks/releases Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=33664.0

Better Combat 0.3.18

willthefunperson
Mar 29, 2025
0.98a
Other/Misc.

Current version: https://gitlab.com/starsector/better_combat/-/archive/main/better_combat-main.zip

Discord Website
Better Combat 0.3.18
Current version: https://gitlab.com/starsector/better_combat/-/archive/main/better_combat-main.zip Releases: https://gitlab.com/starsector/better_combat/-/releases Better combat is a mod that aims to make starsector combat more fun by modifying values, and adds a few small features. All configureable. Safe to add and remove. Compatible with secrets of the frontier Integrated with luna lib With default settings, ships have a much faster top speed, but take much longer to accelerate to top speed. Allong with this, the map size and weapon range is changed for longer range gameplay. Added Features: bigger asteroids asteroids split on destruction ship fragments move more when a ship is destroyed PPT and CR reduced by ship damage(disabled by default) Dynamic Zero Flux speed boost based on ship speed(disabled by default) Values better combat allows you to modify: map size ship deployment location and spacing max zoom out of the combat camera how far ships reveal fog of war weapon range & damage projectile speed missile speed & manuverability missile submunition properties fighter range & speed ship speed, acceleration, hull, armor, shield, phase, flux, ordanance points, explosion size, PPT, bounds radius. Phase global values You can also modify values of particular weapons and ships using a query system. Thanks to Liral for the map code Thanks to Crablobab for the asteroid code Thanks to Maelstrom for suggesting and testing features. showcase video. Several fixes and updates have been made since then: https://youtu.be/mikU8sxLbuU changelog: 0.3.16 fixed crash with luna lib menu added instant beam feature description 0.3.17 fixed target leading again 0.3.18 added vanilla like preset added addOpToShipsWithoutOp, fixing issues with armor modules having OP updated SOTF framework to fix crash when using the mod extra combat objectives

Better Vanilla Hullmods v0.8.0 - Shield Invictus ECM Maxxing edition™

ymfah
Mar 30, 2024
0.97a
Modular Hullmods

**Remove vanilla hullmod restrictions, restore hidden hullmods, and add s-mod interactions to built-in hullmods.**

Discord Website Forum
Better Vanilla Hullmods v0.8.0 - Shield Invictus ECM Maxxing edition™
**Remove vanilla hullmod restrictions, restore hidden hullmods, and add s-mod interactions to built-in hullmods.** Download: https://github.com/ymfah/Better-Vanilla-Hullmods/releases Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=28474.0

Big Fighter Ship Pack 1.0.3

mrmagolor
Mar 29, 2024
0.97a
Discord Only
Ship Pack

### Mod by: Shadow Light

Discord
Big Fighter Ship Pack 1.0.3
### Mod by: Shadow Light "Fighters were sick of only being deployed when attached to carriers, so they evolved into their own ships." Adds a bunch of frigates that are upscaled from vanilla fighters, distributed among the vanilla factions. The frigates' DP matches more or less matches their originals' OP cost, and their power is adjusted accordingly. All of the frigates also carry a single wing of their respective fighter type. Yes, this was worth taking the time to translate, why do you ask? Download link: https://drive.google.com/uc?export=download&id=1jie8F3V4oiafjbCANUEQP0zenKPY-EgU Changes for 1.0.3: - A *lot* of balance changes (check the changelog file) - Some adjusted variants - Updated for 0.97 (obviously)

Big Pilum Energy 1.0.b

sirhartley
Feb 3, 2024
0.97a
Weapon/Fighter Pack
Utility

`Doubles Pilum movement speed because I am shit at the game and pilum spam is my lifeline.`

Discord Website
Big Pilum Energy 1.0.b
`Doubles Pilum movement speed because I am shit at the game and pilum spam is my lifeline.` Balance is for losers. ```diff Changelog: lmao ``````diff + SAVE COMPATIBLE + ``` # [Give me money](https://www.patreon.com/join/SirHartley) # [Download](https://github.com/SirHartley/Big-Pilum-Energy/releases/download/1.0.c/Big.Pilum.Energy1.0.c.zip) # [Forum Thread](https://www.youtube.com/watch?v=dQw4w9WgXcQ) `_________________________________` _Yeah I actually updated this one, didn't see it coming, didya?_

Big Pilum Energy 1.0.d

sirhartley
Mar 28, 2025
0.98a
Discord Only
Utility
Quality of Life

`Doubles Pilum movement speed because I am shit at the game and pilum spam is my lifeline.`

Discord Website
Big Pilum Energy 1.0.d
`Doubles Pilum movement speed because I am shit at the game and pilum spam is my lifeline.` Balance is for losers. ```diff Changelog: 1.0.d: Added icon for the hit mod manager TRI-OS (EXTREMELY IMPORTANT UPDATE NOW) ``````diff + Save compatible + + Can be installed on an ongoing save This means: The mod can safely be added if it was not present on game start, and can be installed over any prior updates of the same mod.``` # [Give me money](https://patreon.com/SirHartley) # [Download](https://github.com/SirHartley/Big-Pilum-Energy/releases/download/1.0.d/Big.Pilum.Energy1.0.d.zip) # [Forum Thread](https://www.youtube.com/watch?v=dQw4w9WgXcQ) `_________________________________` _My Pilum > YOur Pilum, third version in a row baby_

BigBeans Ship Compilation 0.1.98.7

bigbeans8032
Apr 6, 2025
0.98a
Ship Pack
Weapon/Fighter Pack

A pack of ships painted and kitbashed mostly by myself with a few outside donations. Attempts to be as balanced and vanilla friendly as possible.

Discord Website Forum
BigBeans Ship Compilation 0.1.98.7
A pack of ships painted and kitbashed mostly by myself with a few outside donations. Attempts to be as balanced and vanilla friendly as possible. `Updated for Starsector version 0.98 Removed Atticus as I did not like it, also Adventurer exists which has similar role. Removed Brave, it was forgettable. I basically was trying to make the Wren-class from "Disassemble Reassemble" but mine was really generic looking and lame. Removed Bitzer (LC) skin, pointless. Removed Sword as I didn't like its role or sprite, might return at some point. Added Hedgehog, a mudskipper based escort frigate, might need tuning, might be too weak. Added Overseer Command Cruiser. Added Ruswall Missile Cruiser. Added Stobo Heavy Fighter.` Full Changlog on forum. Google Drive Link: https://drive.google.com/file/d/1kWEVOusyolgfXa6X_ca4BG5PdDjcquLw/view?usp=drive_link Forum Link: https://fractalsoftworks.com/forum/index.php?topic=21358.0

Bionic Alteration

pigeonpun
Apr 5, 2025
0.98a
Colonies
Discord Only
Exploration
Misc. Campaign Mods
Officers
Skills and Abilities

General contents: - Add bionics as item player can obtain

Discord Website Forum
Bionic Alteration
General contents: - Add bionics as item player can obtain - Bionics can be install on the player or other officer/admin in the player's crew - Each bionic have different effects, limb install location and cost of augmentation. - Each person including the player have variants which allow them to install bionics on different body parts. - Bionic augmentation menus can be found in the ability tab which show all the information of a person. - Bionic can show up in enemy's fleet as well so good luck. ```Ping/DM me for bug report/complain/feedbacks``` If you like the mod and considering supporting me, share the mods around, but if you want to do something more, then i have my Patreon link below. I appreciate all of your supports. 🫡 Github: https://github.com/CosmicFishi/Bionic-Alteration Patreon: https://www.patreon.com/PigeonPun Forum: https://fractalsoftworks.com/forum/index.php?topic=30383.0 Direct download: https://github.com/CosmicFishi/Bionic-Alteration/releases/download/0.3.0/Bionic-Alteration-0.3.0.zip

Bird's Collection v.1.5.3

birdwanderer
Feb 3, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Faction
Modular Hullmods

A moderately-sized ship pack which adds a bunch of ships and a couple weapons to Starsector. Also adds a (toggleable) faction, the phase-ship using Fays Co.

Discord
Bird's Collection v.1.5.3
A moderately-sized ship pack which adds a bunch of ships and a couple weapons to Starsector. Also adds a (toggleable) faction, the phase-ship using Fays Co. Should be save-compatible, but a lot of stuff probably won't spawn. Please send me any feedback/issues.

Blue Reaper

joebob73
Mar 27, 2025
0.98a
Audio/Visual

That's it, that's the mod. Paints the Reaper torpedo blue.

Discord Website Forum
Blue Reaper
That's it, that's the mod. Paints the Reaper torpedo blue. Save compatible, can be added OR removed safely from an active save. Forum link: https://fractalsoftworks.com/forum/index.php?topic=30687.0

BoxUtil

mycophobia
Mar 31, 2025
0.98a
Library
Utility

**Made by Shiozakana**

Discord Website Forum
BoxUtil
**Made by Shiozakana** Safe to add mid game, NOT safe to remove IF YOU HAVE MADE A SAVE with it. 0.98 Ver Download Link https://github.com/MycophobiaSC/BoxUtill_Temp/releases/download/0.98-1.3.5/BoxUtil.-1.3.5.zip 0.97 Version Download Link https://github.com/MycophobiaSC/BoxUtill_Temp/releases/tag/0.97 **Forum Post** (https://fractalsoftworks.com/forum/index.php?topic=32003.msg469937#msg469937) **User Manual (In Chinese)** https://www.fossic.org/thread-15746-1-1.html BoxUtil is developed based on OpenGL 4.2 and uses various core functions of OpenGL 4.2-4.3 Based around Instantiated rendering and GPU calculation, it allows for more efficient rendering option of higher quality, while still being usable on most player's setups. **For Modders -** This mod provide various method for static and instance class, and provides parent API class where possible. It provides various simple to use rendering setting and further customization or rewrite methods. Together with several management class to allow for centralized data processing and rendering. **For players- **Currently BoxUtil provide two types FXAA anti-aliasing option with different quality and spec requirement, this allows fairly good graphic experience when the base game anti-alising is turned off after using GraphicsLib. [**Notes** For most function of BoxUtil, you must have a graphic card that support OpenGL 4.2 and it requires the game to run on this graphic card for it to operate properly. Instantiated rendering will require at least OpenGL 4.3 support. You can check your graphic cards using softwares like GPU-Z. For MacOS, most likely they would not be able to use OpenGL function of higher version. If you would need to change game UI zoom, please try to change them in increments of 50%. **Settings** The mod comes its own config panel on the bottom left, which include two icons, the left one governs basic functions and the right one governs OpenGL4.3 functions. Normally, if the icon is green, it is usable, if it is red, it is not operational. Clicking them opens a setting panel. Global setting option requires a full restart of the game to function, rest should work after saving the changes. If a setting is red, it is not functional given your current spec. **TL Note** Unfortunately for a dedicated lib like this, most of the more complex function are too complicated for me to understand, let alone translate, so most detailed function explanation may have some mistakes. I have tried my best to outline the main points of the original post, and an english Java doc is enclosed that could help. However, if anyone can provide a better overview, I'd greatly appreciate it.

Brandon's Sci-fi Faction Flag Pack 1.3 - SERIES 2 Released

brandon0sh
Jun 19, 2024
0.97a
Portrait/Flag Pack

This mod adds a bunch of flags from various sci-fi factions.

Discord Website
Brandon's Sci-fi Faction Flag Pack 1.3 - SERIES 2 Released
This mod adds a bunch of flags from various sci-fi factions. A list of factions are as follows: SERIES 1 (version 1.0) ----------------------------------------- -Raynor's Raiders from Starcraft II -First Galactic Empire from Star Wars -United Federation of Planets from Star Trek -Brotherhood of Nod from Command & Conquer (**updated to a more accurate flag**) -Minutemen from Fallout 4 -Stormcloak Rebellion from Skyrim -Stargate Command from Stargate SG-1 -Martian Congressional Republic from The Expanse -UNSC from Halo -United Citizen Federation from Starship Troopers -Empire of Achenar from Elite: Dangerous -Hiigaran Empire from Homeworld 3 -Aperture Science from Portal -The Institute of Science from Fallout 4 SERIES 2 (version 1.3) ----------------------------------------- -Terran Dominion from Starcraft 2 -Rebel Alliance from Star Wars -Klingon Empire from Star Trek -Third Empire from Skyrim -Covenant from Halo -Black Mesa from Half Life -House Atreides from Dune -Earth Alliance from Babylon 5 -GDI from Command and Conquer -The Vagyr from Homeworld 2 -Romulan Republic from Star Trek -Brotherhood of Steel from Fallout Lots of flags used in this project were created by the [/r/Vexilology subreddit!](https://www.reddit.com/r/vexillology/) Please check it out if you're interested in flag design. SAFE TO ADD, NOT SAFE TO REMOVE MID SAVE [**Download Link**](https://bit.ly/45xWrrk)

Brandon's Spectacular Starscapes 1.2 - Updated to 0.97a

brandon0sh
Jun 19, 2024
0.97a
Audio/Visual

This is a mod that replaces vanilla backgrounds with imagined starscapes. I did my best to make these backgrounds fit with the art of the game. If there is any particular starscape you don't like, you can go into the "Brandon's Spectacular Starscapes\Graphics\backgrounds" folder and delete the offending starscape, and it will be replaced again with the vanilla one in your game.

Discord Website
Brandon's Spectacular Starscapes 1.2 - Updated to 0.97a
This is a mod that replaces vanilla backgrounds with imagined starscapes. I did my best to make these backgrounds fit with the art of the game. If there is any particular starscape you don't like, you can go into the "Brandon's Spectacular Starscapes\Graphics\backgrounds" folder and delete the offending starscape, and it will be replaced again with the vanilla one in your game. SAFE TO ADD OR REMOVE MID SAVE [**Download Link**](https://bit.ly/3xs54Hh)

Brighton Federation 0.0.3d

kingalfonzo
Feb 11, 2024
0.97a
Exploration
Ship Pack
Faction

A faction comprised of refugees from beyond the Core worlds dedicated to the protection and ferrying of the poor and desperate to the Core Worlds. This polity uses ships cobbled together from Derelict and Remnant scrap, with a strong emphasis on missile alpha strike.

Discord
Brighton Federation 0.0.3d
A faction comprised of refugees from beyond the Core worlds dedicated to the protection and ferrying of the poor and desperate to the Core Worlds. This polity uses ships cobbled together from Derelict and Remnant scrap, with a strong emphasis on missile alpha strike. ```Update 0.0.3d -Added some missing variants -Changed the location of the Endeavour Station so it's harder to raid into the ground -Fixed several wrong jump-points -Fixed several small issues ``` ```Savegame Compatible, but will need a new game for fixed campaign content``` Download: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/HMI_brighton_0_0_3d.zip

Brighton Federation 0.0.4a

kingalfonzo
Apr 27, 2025
0.98a
Faction

A faction comprised of refugees from beyond the Core worlds dedicated to the protection and ferrying of the poor and desperate to the Core Worlds. This polity uses ships cobbled together from Derelict and Remnant scrap, with a strong emphasis on missile alpha strike. ```

Discord
Brighton Federation 0.0.4a
A faction comprised of refugees from beyond the Core worlds dedicated to the protection and ferrying of the poor and desperate to the Core Worlds. This polity uses ships cobbled together from Derelict and Remnant scrap, with a strong emphasis on missile alpha strike. ``` -Fixed a couple of missing entries -Fixed some weird ship spawning ``` ```Savegame Compatible with previous version``` Download: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/HMI_brighton_0_4_0a.zip

Brilliant Rework

joebob73
Mar 27, 2025
0.98a
Ship Pack

Adds the pre-0.96 Brilliant back into the game. Does not remove the current version. This ship has a single hangar bay, and loses the Plasma Burn ship system, which is replaced with Active Flares.

Discord Website Forum
Brilliant Rework
Adds the pre-0.96 Brilliant back into the game. Does not remove the current version. This ship has a single hangar bay, and loses the Plasma Burn ship system, which is replaced with Active Flares. Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=30831.0

Bultach Coalition

noof
Mar 10, 2024
0.97a
Faction

Adds a lowtech faction south of the core worlds dead set on eradicating the Tri-Tachyon Corporation, along with any who stand with them.

Discord Website Forum
Bultach Coalition
Adds a lowtech faction south of the core worlds dead set on eradicating the Tri-Tachyon Corporation, along with any who stand with them. Feel free to ping me for any errors OR any feedback! Shouldn't break existing saves but won't spawn the faction if added mid-save.

Buns - flag pack

nescom
Mar 30, 2025
0.98a
Portrait/Flag Pack

**Banners unto Nes - adds six custom, purpose made, thematically appropriate flags for the player faction.**

Discord Website Forum
Buns - flag pack
**Banners unto Nes - adds six custom, purpose made, thematically appropriate flags for the player faction.** *This mod can be safely added to an existing save.* **Download:**<https://www.patreon.com/posts/buns-1-0-1-125498650> **Forum thread:** <https://fractalsoftworks.com/forum/index.php?topic=30908.0>

Busted No More

shmone_else
Oct 23, 2024
0.97a
Modular Hullmods

Mini-mod that adds a hullmod you can use to remove the visual effects from d-mods on your ships. See attached pictures.

Discord Website
Busted No More
Mini-mod that adds a hullmod you can use to remove the visual effects from d-mods on your ships. See attached pictures.

Caramelldansen beam

gord_f
Apr 7, 2025
0.98a
Discord Only
Other/Misc.

Makes all vanilla beams play Caramelldansen.

Discord
Caramelldansen beam
Makes all vanilla beams play Caramelldansen.

Cardinal Mode

android9k
Nov 12, 2024
0.97a
Quality of Life
Other/Misc.
Discord Only
Utility

A very lightweight mod that simply exposes the setting "CardinalMode", which, when set to true, enables you to move your ship according to absolute direction rather than relative facing.

Discord
Cardinal Mode
A very lightweight mod that simply exposes the setting "CardinalMode", which, when set to true, enables you to move your ship according to absolute direction rather than relative facing. Some notes on use: * The setting is unfortunately made to override the function of your turn keys, rather than your strafe keys. This means if you want to turn your ship you have no choice but to use the "shift-aiming" option. * I have noticed that trying to input multiple direction keys at once (e.g. to go NW instead of just N) can result in weirdly inconsistent behavior if you're not facing an absolute direction. I would strongly recommend using this with "Ship Direction Marker" by PureTilt. A big thanks to Genir for making me aware of this setting, which is not documented whatsoever.

CarrierUI

day_breaker
Feb 3, 2024
0.97a
Quality of Life
Audio/Visual
Utility

Because carrier vanilla UI doesn't tell you anything of importance. Currently, shows current replace timers per wing.

Discord
CarrierUI
Because carrier vanilla UI doesn't tell you anything of importance. Currently, shows current replace timers per wing. Now actually works across versions, since it uses vanilla API now. ```yaml Added: - The rest of the mod, to 0.97. ``` Requires LazyLib. Font rendering can g[DATA EXPUNGED] Download: https://github.com/PrincessOfEvil/CarrierUI/archive/refs/tags/1.0.2.zip https://cdn.discordapp.com/attachments/1195638397352562688/1195638478885625917/image.png

Carter's Freetraders (CFT) v3.0.1 - A quick Deslopify update

spiritfox_
Apr 1, 2025
0.98a
Faction

A vanilla+ neutralist faction mod focused on trade, smuggling and exploring.

Discord Website Forum
Carter's Freetraders (CFT) v3.0.1 - A quick Deslopify update
A vanilla+ neutralist faction mod focused on trade, smuggling and exploring. Adds: New system full of wrecks and salvage Upgradeable smuggling focused faction colony structure Faction specific smuggling bar event 45 faction ships 20 custom portraits with alternate optional hi-rez versions 31 standard weapons 6 mining weapons 3 CFT specific hull mods 11 wings https://i.imgur.com/gFPLVNW.png Link to Support my Coffee Addiction: https://ko-fi.com/dazs825110 Forum: https://fractalsoftworks.com/forum/index.php?topic=24433.0 Download: https://drive.google.com/uc?export=download&id=1kf_U1hKWCJ_M03pfm9ti4r15Ox1gEOhA

Carter's Junk Hull Mods (CJHM) v1.0.1

spiritfox_
Apr 1, 2025
0.98a
Modular Hullmods

A collection of 44 questionable quality low OP cost hull mods

Discord Website Forum
Carter's Junk Hull Mods (CJHM) v1.0.1
A collection of 44 questionable quality low OP cost hull mods I am always open to ideas you may have for low cost hull mods so feel free to let me know and we can collaborate. It is the players like the above mentioned who do so that make my mods so much better than I could do alone and I truly appreciate the help. So if you have any suggestions please let me know, you'll earn a coveted mention in the official changelog! https://i.imgur.com/VJw0xFj.png Link to Support my Coffee Addiction: https://ko-fi.com/dazs825110 Forum:https://fractalsoftworks.com/forum/index.php?topic=25899.0 Download: https://drive.google.com/uc?export=download&id=1M2ZauRhLyS2q9bucsbRvoVYAeJr1QgwL

Caymon's Ship pack v.1.2.4- Full stop to life (But not to the profit margins!)

caymonjoestar
Jun 7, 2025
0.98a
Ship Pack

Forum thread: <https://fractalsoftworks.com/forum/index.php?topic=19712.0> Download link: <https://github.com/CaymonJoestar/Caymon-Ship-Pack/releases/download/v1.2.4/Caymon.Ship.Pack.zip>

Discord Website Forum
Caymon's Ship pack v.1.2.4- Full stop to life (But not to the profit margins!)
Forum thread: <https://fractalsoftworks.com/forum/index.php?topic=19712.0> Download link: <https://github.com/CaymonJoestar/Caymon-Ship-Pack/releases/download/v1.2.4/Caymon.Ship.Pack.zip> If you wish to tip: <https://ko-fi.com/caymonjoestar> Updated for 0.9.8 Adds the Stheno, a high-tech cruiser for tri-tachyon and merc fleets New Sprite for the Torchwood Balance changes and stuff (None that i can remember atm) New arms for the Diaz (Replaces 2 old arms of the Diaz) New arm for the Cetan (Replaces the flux arm) All 3 arms uses weaponry from HMI Fully Removed the guts and other 2 ships I soft removed in the previous update New Magicbounty to fight, a Part 2 to the XIV Pirate Bounty whatever other changes or additions I forgot about Cross mod content: Adds a New Second in command Aptitude called Mercenary What does this Aptitude do? Ok I'm gonna be real with you, there isnt any real one thing this focuses on, but if your first solution to a problem isnt to throw capitals at the problem until it goes away, you'll find some good value from this Aptitude If you have any feedback regarding the power of the skills, please do let me know, I do want the skills to be all pretty good picks for all sorts of fleets -Also yes, there's a couple of skills that affects ships with the Armaa's Strikecraft hullmod so if you like using them, something to consider Is it save comp? uhhhhhhhhh, it's a matter of perspective really (No clue). If you already have my mod enabled in a save, might not be? if you dont, you can easily add it midsave no issue

Chairsector

birdwanderer
Mar 3, 2024
0.97a
Discord Only
Misc. Campaign Mods

Ever wanted to smuggle furniture? Now you can.

Discord
Chairsector
Ever wanted to smuggle furniture? Now you can. Adds a luxury commodity only produced on Tartessus for you to ~~smuggle into Askonia~~ trade. Currently breaks with Nex Random Sector (still haven't fixed this), a fix will be out eventually. Changes: -updated to 0.97

Challenge Mode Plugin

mycophobia
Apr 9, 2025
0.98a
Discord Only
Other/Misc.
Modular Hullmods

By: Yagumo Yume Translated by Mycophobia

Discord Website
Challenge Mode Plugin
By: Yagumo Yume Translated by Mycophobia **It has no technical sophestication** *anything that require imple is OUT* **PUre StAT BuFF** *everything 10x bigger, 100% accurate on the code level&* **LIT LONG TERM DEVELOPMENT** *took 5hour to make, and 30min to translate* **Persistent Debugging effort** *took 30min to look for missing coommas, TL not debugged at all* **NO COLLECTION required!** *everything is shoved into your loadout screen like spam* **EVEN GRADE 3 (in china) CAN READ THE FILE NAMES** **But will make the mistake ALL mod downloader makes anyway** **WHATS THE POINT OF THIS? You should think about whether you are downloading this** All question regarding mod hullmod, like AI usage, number overflow will be properly addressed: ** I DONT KNOW** *the original author has graduated from starsector on april 32nd, 25:61. RIP, DD,DS,GG,NO RE* Anyone can repost or do whatever you want with it. TL Note: I am not gonna address bugs or typos or what not OwO I did not ask permission to translate this UwU Oh the author want to flex his mega huge QQ doc loadout list https://www.fossic.org/thread-13117-1-1.html

Chatter Expansion Project

.johnhenryeden
Apr 7, 2025
0.98a
Officers
Other/Misc.

Adds 65 iconic characters from all over media and history (with many more to come!) for the Combat Chatter mod. Should be safe to add to saves and safe to update on the same save (save-compatible).

Discord Website Forum
Chatter Expansion Project
Adds 65 iconic characters from all over media and history (with many more to come!) for the Combat Chatter mod. Should be safe to add to saves and safe to update on the same save (save-compatible). Special thanks to Histidine for the help and permission to make this long-time dream of mine a reality! Download: https://www.dropbox.com/scl/fi/erd0szxxfq796553vvd7s/Chatter-Expansion-Project1.2.zip?rlkey=0g3rbld0qsmotz2m1b45hu4bp&st=u54knd9i&dl=0 Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=30154.0

ClearCommands 1.0.g

sirhartley
Mar 30, 2025
0.98a
Other/Misc.
Utility

`A small set of additional console commands for save file cleanup.`

Discord Website Forum
ClearCommands 1.0.g
`A small set of additional console commands for save file cleanup.` Might be able to fix your game if: - Your game is stuttering - You have extremely low fps - You are unable to save - You are crashing when hovering over certain fleets ALWAYS save a copy before using any of the commands provided by this mod. Try `[csmartClear]` before using the more direct deletion commands! If you are getting the "crashing when mousing over a fleet" problem, use `[cclearModularShips]`! ```diff Changelog: > Version patch, excluded some quest factions from csmartclear > Made cSmartClear slightly more robust and less prone to murdering quest fleets > Fixed it clearing the seeker bosses ``````diff + SAVE COMPATIBLE with any prior version + CAN be installed on an ongoing save + CAN be safely removed from an ongoing save This means: The mod can be added if it was not present on game start, the update is safe to install over the old one if you had a prior version, and you can remove the mod at any time. ``` # [Download](https://github.com/SirHartley/ClearCommands/releases/download/1.0.g/ClearCommands1.0.g.zip) # [Forum Thread](https://fractalsoftworks.com/forum/index.php?topic=19210.0) # [Support my Efforts](https://patreon.com/SirHartley) `_________________________________` _Now with 100% less softlocking quests._

Combat Alarm Sounds

ayyluska
Mar 28, 2025
0.98a
Audio/Visual

Simply one of the best mods brought to this game, now returned! Originally made by Jamplier, whom has kindly allowed me to learn how to mod Star Sector with.

Discord Website Forum
Combat Alarm Sounds
Simply one of the best mods brought to this game, now returned! Originally made by Jamplier, whom has kindly allowed me to learn how to mod Star Sector with. Combat Alarm Sounds (CAS for short) adds personalized audio queues to in-combat situations, like high flux, hull health, highly damaging impacts, and flameouts. __***Link to Forum post:***__ https://fractalsoftworks.com/forum/index.php?topic=31870.msg468795#msg468795 __***Link to Google Drive:***__ https://drive.google.com/file/d/1-wh5y6y-8t4kG_uBiPjIT_BMROOfBHWB/view?usp=drive_link

Combat Chatter v1.15.0

histidine_my
Apr 5, 2025
0.98a
Audio/Visual
Officers
Quality of Life
Utility

The talking ships mod.

Discord Website Forum
Combat Chatter v1.15.0
The talking ships mod. Download: <https://github.com/Histidine91/SS-CombatChatter/releases/download/v1.15.0/CombatChatter_1.15.0.zip> Changelog: <https://github.com/Histidine91/SS-CombatChatter/wiki/Changelog> Forum thread: https://fractalsoftworks.com/forum/index.php?topic=10399.0 Nexus: https://www.nexusmods.com/starsector/mods/29 Ko-Fi: <https://ko-fi.com/R6R5Q52DU>

Console Commands 2024.10.04

arkmagius
Oct 5, 2024
0.97a
Utility

This mod adds a developer console to the game, which can be summoned with Control+Backspace by default (use the Settings command to change this).

Discord Website Forum
Console Commands 2024.10.04
This mod adds a developer console to the game, which can be summoned with Control+Backspace by default (use the Settings command to change this).

Console Galaxy

anexgohan
May 18, 2024
0.97a
Exploration
Utility

Search the entire galaxy for those special planets or conditions from the comfort of the Console.

Discord Website
Console Galaxy
Search the entire galaxy for those special planets or conditions from the comfort of the Console. All releases are tested and working in Starsector v0.97a.RC11 This mod is a fork: Not compatible with original "Explore the Galaxy" Search for your ideal system with the Console Commands, easy to use: Commands: 1. Explore [all] [exclude/include] [hazard] [gate] [stableloc] [jumppoint] [planets] [conditions] Searches all star systems for specified conditions: - all - write `all` to search even planets you haven't surveyed yet (default doesn’t search, if searched, sets survey level to full); - exclude/include - write `exclude/include` to exclude or include systems in the Core world and claimed systems (default: exclude) - planets - the minimum number of planets a system must include (default: planets=1) - gate - write `gate` to filter by systems that have a gate; - stableloc - write `stableloc=NUMBER` to filter by stable locations (default 0); - jumppoint - same as stableloc (default 0); - hazard - write `hazard=NUMBER` to filter by systems which planets are below or equal to the specified value (doesn’t filter by default); - [conditions] - a comma-separated, no-space list of planetary conditions that must be met (supports * as a wildcard), e.g.: \[habitable=2,rare_ore*=1,*abundant=1] at least TWO habitable planets and ONE with transplutonic ore and ONE with ore/transplutonic ore that is abundant. Example: Explore all exclude planets=5 [habitable=2] gate 2. SystemInRange <entity>[entity] [LY] [planets] Finds systems in specified range (integer) of an entity (coronal_tap, derelict_cryosleeper, inactive_gate): - if two entities are listed coronal_tap,cryosleeper, a table will be shown at the end listing systems within range of both; - LY - distance in light years (default is 10); - planets - filters by number of planets Example: SystemInRange coronal_tap,cryosleeper 10

Cooperative Combat

nick7884
Apr 13, 2025
0.98a
Utility

Enjoy shared screen cooperative play with up to three friends - New UI elements to support weapon and system cool downs

Discord Website Forum
Cooperative Combat
Enjoy shared screen cooperative play with up to three friends - New UI elements to support weapon and system cool downs - Pushbutton targeting of nearby ships - Shield AI to manage shield facing - Works with just about any mod - Mission Support!

Crew Replacer V0.7.6

alaricdragon
Apr 12, 2025
0.98a
Library

crew replacer! the library for all your 'but I wanted to make nonobots preform salvaging operation' needs. I am realy tired

Discord Website Forum
Crew Replacer V0.7.6
crew replacer! the library for all your 'but I wanted to make nonobots preform salvaging operation' needs. I am realy tired form page:https://fractalsoftworks.com/forum/index.php?topic=24249.msg360489#msg360489 download link: https://github.com/Alaricdragon/Crew_Replacer/archive/refs/heads/master.zip ```V0.7.6: updated to starsector 0.98 probably not save compatible. they did... something to the salvage plugin. hopefully this is working right. ```

Crown Constellation 0.2.0b

kingalfonzo
Apr 27, 2025
0.98a
Faction

The Crown Constellation is a place of greivous conflict between the isolationist, potentially AI-worshipping Holy Covenant of Kemet and the aggressive, low-tech, Ludd-aligned Taj Star Unity. While these two polities fight, pirates and pathers slip underneath their notice, using their conflict to obscure their activities.

Discord
Crown Constellation 0.2.0b
The Crown Constellation is a place of greivous conflict between the isolationist, potentially AI-worshipping Holy Covenant of Kemet and the aggressive, low-tech, Ludd-aligned Taj Star Unity. While these two polities fight, pirates and pathers slip underneath their notice, using their conflict to obscure their activities. ``` -Name changed from Holy Covenant of Kemet to Crown Constellation -Introducing the Taj Star Unity, a Ludd-aligned faction with LIDAR ships, mech fighters, magnetically-accelerated cannons and composite rocket weaponry. -Holy Covenant of Kemet and Taj Star Unity now live in the Crown Constellation, a place which is often quite dangerous to approach. Be sure to check the Crown Situation in Intel tab to check what may face you moving through the area. -Lots of teeny tiny fixes to Holy Covenant of Kemet. -Has several fixes when compared with pre-release version, namely trying to fix the killfleets to work properly. QUICK FIX -Properly hid the Kemet 'Killfleet' faction QUICK FIX 2 -Capitalization fix for linux users. ``` ```NOT Savegame compatible.``` Download:https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/Crown_Constellation_0_2_0b.zip

Custom LPCs v1.2.0 - Prometheus (LP IED) Chip Edition™

ymfah
Mar 30, 2024
0.97a
Modular Hullmods

**Create your own fighter wings in-game!**

Discord Website Forum
Custom LPCs v1.2.0 - Prometheus (LP IED) Chip Edition™
**Create your own fighter wings in-game!** Adds 1 hullmod, and 1 fighter wing. Apply hullmod to ~~frigate~~ship, and the wing will become that ~~frigate~~ship! LPC will dynamically change its OP cost and description. Download: https://github.com/ymfah/CustomLPCs/releases/ Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=29658.0

Customizable Regalia

armadir
Jan 10, 2025
0.97a
Ship Pack

https://github.com/AlbertHiisky/CustomRegalia/releases/latest/download/CustomRegalia.zip

Discord
Customizable Regalia
https://github.com/AlbertHiisky/CustomRegalia/releases/latest/download/CustomRegalia.zip Yea, this. Makes Regalia from Tahlan Shipworks behave like Virtuous from Diable Avionics. Safe to add to existing save file, not safe to remove (duh). Enjoy your Accelerated Ammo Feeder mechs with two energy weapons I guess.

Customizable Star Systems

tranquil_light
Mar 30, 2025
0.98a
Misc. Campaign Mods

Create your own custom star systems via a JSON file in this mod's config folder! Includes a default custom star system, with superb candidates for colonization.

Discord Website Forum
Customizable Star Systems
Create your own custom star systems via a JSON file in this mod's config folder! Includes a default custom star system, with superb candidates for colonization. **Download**: <https://github.com/Tranquiliti/CustomizableStarSystems/releases/download/v3.0.1/CustomizableStarSystems-v3.0.1.zip> **Releases and Changelogs**: <https://github.com/Tranquiliti/CustomizableStarSystems/releases> **Forum Thread**: https://fractalsoftworks.com/forum/index.php?topic=27785.0

D-MOD Services

tranquil_light
Mar 30, 2025
0.98a
Misc. Campaign Mods
Other/Misc.
Utility

Adds an option to apply Damage Mods to your ships when visiting a Size 6 or higher market. Also includes s-mod removal for completing a certain vanilla side quest.

Discord Website Forum
D-MOD Services
Adds an option to apply Damage Mods to your ships when visiting a Size 6 or higher market. Also includes s-mod removal for completing a certain vanilla side quest. **Download**: <https://github.com/Tranquiliti/DMODServices/releases/download/v3.0.1/DMODServices-v3.0.1.zip> **Releases and Changelogs**: <https://github.com/Tranquiliti/DMODServices/releases> **Forum Thread**: <https://fractalsoftworks.com/forum/index.php?topic=26321.0>

DA's Junkers Guild 0.4.1 Variant Bugfix

zone51
Feb 29, 2024
0.97a
Weapon/Fighter Pack
Faction

a Simple Ship and Weapon Pack for Diable Avionics ,also can be used in 0.96 too. you require Diable avionics Still since its a given, and also requires its dependencies too.

Discord Website
DA's Junkers Guild 0.4.1 Variant Bugfix
a Simple Ship and Weapon Pack for Diable Avionics ,also can be used in 0.96 too. you require Diable avionics Still since its a given, and also requires its dependencies too. the normal version is Compatible with joestar's Fork of DA. changelogs moved blow. mid-save compatible. Github : https://github.com/Zone51alex/DAWeaponsPack Download : https://github.com/Zone51alex/DAWeaponsPack/releases/download/0.4.1/DA.Junker.s.Guild.Mod.0.4.1.zip Download- Sealed Edition : https://github.com/Zone51alex/DAWeaponsPack/releases/download/0.4.1/DA.Junker.s.Guild.Mod.0.4.1S.zip

LazyLib 3.0

arkmagius, mycophobia, xxspeedfistxxd
Mar 27, 2025
0.98a
Discord Only
Faction
Library
Modular Hullmods
Ship Pack

LazyLib 3.0 is out, adding compatibility for Starsector 0.98a. This release includes an upgrade to the latest version of Kotlin as well as a few new features and bugfixes.

Discord Website Forum
LazyLib 3.0
LazyLib 3.0 is out, adding compatibility for Starsector 0.98a. This release includes an upgrade to the latest version of Kotlin as well as a few new features and bugfixes. Download: https://github.com/LazyWizard/lazylib/releases/download/3.0/LazyLib.3.0.zip Changelog: https://github.com/LazyWizard/lazylib/releases/tag/3.0 Forum thread: https://fractalsoftworks.com/forum/index.php?topic=5444.0 Online documentation: https://lazywizard.github.io/lazylib/

Darkorbit ship pack 1.5 [0.97a]

rayhill_
May 8, 2024
0.97a
Ship Pack

A small, Darkorbit inspired ship pack

Discord Website Forum
Darkorbit ship pack 1.5 [0.97a]
A small, Darkorbit inspired ship pack Features ships based on the Darkorbit universe. The mod is mostly vanilla balanced Download: https://drive.google.com/file/d/1k4os28cESMnyNAS1ZriEcgL4OaELOlmO/view?usp=sharing Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=29901.0

Dedicated Repair Equipment & Improvised Refinery | v0.0.1

sirheniker
Jul 29, 2024
0.97a
Discord Only
Modular Hullmods

2 small mods that add their respective hullmods.

Discord Website
Dedicated Repair Equipment & Improvised Refinery | v0.0.1
2 small mods that add their respective hullmods. ### Dedicated Repair Equipment Ship with this hullmod can aid in repairs of a single other ship within fleet. Increases repair speed, but not CR recovery speed. While target is repairing/recovering CR - the recovery supplies cost will be reduced. Drains metals while active proportional to target recovery cost. Can not be installed. Built-in on Salvage Rig. To prevent hullmod from activating - disable repairs on Salvage Rig or mothball it. ### Improvised Refinery Install an Improvised Refinery onto the ship. The Refinery can inefficiently convert Ore into Metals. The conversion speed is based on CR and number of ships with hullmod within fleet. Having nanoforge in cargo also influences conversion speed and efficiency. A logistics hullmod. Can only be installed on Capital class ships. Unlocks when player gets Makeshift Equipment skill. Can be randomly found in derelict structures. Updates (effectively) in real-time. Also adds the player ability to toggle refinery on/off. DM me for bug reports & feedback. -# Or if you want to make the currently missing hullmod icons. Both mods have LunaLib integration and are safe to add/remove from the ongoing game. -# **But please make a separate save before removing or adding mod. This is still BETA...** **Download:** https://github.com/Heniker/Starsector-Mods/releases

Delete

zanagrave
Nov 7, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Portrait/Flag Pack
Modular Hullmods

Delete

Discord
Delete
Delete

Delta Cores v1.0 - Just a Bunch O' Deltas!

ymfah
Jun 16, 2024
0.97a
Misc. Campaign Mods

**Adds Delta AI Cores!**

Discord Website Forum
Delta Cores v1.0 - Just a Bunch O' Deltas!
**Adds Delta AI Cores!** Do you WANT to do an automated ship only playthrough? Do you HATE the automated ship penalty? The Delta Core is here to help! Download: https://github.com/ymfah/Delata-Cores/releases/ Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=30126.0 These cluster of Delta level AI cores have no skills , no value But will contribute a whooping **0x** to the automated ship multiplier! You can find these at any place where AI cores usually drop (stations, probes, etc) Delta level AIs are not illegal by domain law, and are completely legal! (church and path might say otherwise) ```Can be safely added but not removed from existing games.``` Credit : arthr for the amazing icon and portrait!

Demand.Indicators 1.0.f

sirhartley
Mar 28, 2025
0.98a
Colonies
Other/Misc.
Quality of Life
Utility

`Indicators showing excess or shortage directly next to the commodity icon`

Discord Website Forum
Demand.Indicators 1.0.f
`Indicators showing excess or shortage directly next to the commodity icon` This mod adds small icons next to commodities on a market to show if they have excess or shortages, making it easier to identify worthwhile trading opportunities at a glance. It's terrific QOL. Initially proposed by ParrotParrot. ```Changelog: 1.0.f Added setting to invert the arrows 1.0.e Removed LunaLib Dependency (It is still required to edit the settings) 1.0.d Updated to new version ``````diff + Save compatible + + Can be installed on an ongoing save This means: The mod can safely be added if it was not present on game start, and can be installed over any prior updates of the same mod.``` # [Download](https://github.com/SirHartley/Demand.Indicators/releases/download/1.0.f/Demand.Indicators1.0.f.zip) # [Forum Thread](https://fractalsoftworks.com/forum/index.php?topic=31416.0) # [Support my Efforts](https://patreon.com/SirHartley) `_________________________________` _Why isn't this vanilla?_

Demto's Ship Pack 1.2.1 - Couple of balance changes

demto
Feb 3, 2024
0.97a
Weapon/Fighter Pack
Ship Pack

A small mod with a couple of ships and fighters, forged in a volcano and folded a thousand times like a ragged towel.

Discord Website
Demto's Ship Pack 1.2.1 - Couple of balance changes
A small mod with a couple of ships and fighters, forged in a volcano and folded a thousand times like a ragged towel. Balance feedback appreciated! Download link: https://drive.google.com/file/d/1PeiPi3OE4QWimBE84HykcyrN1F9OWnir/view?usp=sharing Changelog: ```Changes in 1.2.1: Changed Petard: - speed from 130 to 120 - refit from 20 to 28 - OP cost from 15 to 18 - Greatly reduced the firerate of its launcher. The Petard was intended to be a slow priority target firing slow priority missiles. The firerate used to be high enough to form a barrage of what were essentially slow homing hammers. Now the bomber can be intercepted early (if you actually launch the required firepower at it to take it down) and interrupt the launch. Was also a bit too cheap for what it did. - Buffed Wasp(P) wing size from 3 to 4. The wing did not have really enough impact in my eyes. Perhaps an extra bomber will help? - Removed floaters from the Supervisor sprite AAAAA - Fixed some folder capitalisation that caused linux to throw tantrums TODO: - Fix Anomaly Curtain AI to only fire when projectiles are headed towards the ship - Rebalance Stormsprite because its kinda meh right now - Prrrobably look into making the Angst a bit more interesting ``` Credits to Nia's Dakkaholics and Trailer Moments for the first banner image.

Detailed Combat Results v5.4.2

nick7884
Mar 31, 2025
0.98a
Utility

Get a weapon level breakdown of damage per battle along with the ability to aggregate data over multiple battles.

Discord Website Forum
Detailed Combat Results v5.4.2
Get a weapon level breakdown of damage per battle along with the ability to aggregate data over multiple battles.

Diable Armaoonics 1.2.1

lovengard
May 21, 2025
0.98a
Ship Pack
Other/Misc.

Allows you to pilot Diable Wanzers directly by using the Arma Armatura system to do so.

Discord Website Forum
Diable Armaoonics 1.2.1
Allows you to pilot Diable Wanzers directly by using the Arma Armatura system to do so. `Just fixed up for 0.98a to remove an annoying AI behavior with the recent DA version. And changed most files just because, so it's NOT save-compatible with previous versions.` Forum post: https://fractalsoftworks.com/forum/index.php?topic=26984.0 Download: https://github.com/Ayreos/DiableArmaaonics/releases/download/1.2.1/DiableArmaaonics.zip

Diable Avionics - Seal edition - 1.0.0

ruddygreat
Mar 8, 2024
0.97a
Faction

I was going to do this anyway but recent events™️ made me get off my ass.

Discord Website Forum
Diable Avionics - Seal edition - 1.0.0
I was going to do this anyway but recent events™️ made me get off my ass. It's the evil red faction with the "mechs" you all know and love, directly from .95.1a. No changes have been made to any weapon / ship / etc stats, any changes I do make will be included in a "balance" "patch" submod that will be posted to this thread. changelog ```diff Seal edition - 1.0.0 + recompiled the mod for 0.97a-rc11 + moved package from data.etc to ruddygreat.diableavionics.etc - probably incompatible with presidentMattDamon's previous version for this reason ``` This mod was originally developed by Tartiflette & FlashFrozen, I am simply maintaining it. you can find the original forum post here https://fractalsoftworks.com/forum/index.php?topic=10046.0

Diable Avionics v2.9.3 Joestar Edition

caymonjoestar
May 17, 2025
0.98a
Faction

Paintjobs and Bounties and more Pirate Diable ships

Discord Website Forum
Diable Avionics v2.9.3 Joestar Edition
Paintjobs and Bounties and more Pirate Diable ships Credit to Tartiflette and all those credited on the mod, his patreon: <https://www.patreon.com/tartiflette> Download link: https://github.com/CaymonJoestar/Diable-Avionics/releases/download/v2.9.3/Diable-Avionics.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=29432.0 Optional Addon mod: Portrait pack for Diable Avionics <https://drive.google.com/file/d/1Yu94PUF6aPBRoWVI5CqTB5wXIPy4srw6/view?usp=drive_link> Updated for 0.9.8 New Ship: Chinook (P) Made changes to Evasion maneuvers to improve it Buffed the pirate diable ships a bit -Stratus and Rime P got +10 OP both a bit of flux diss buff and some other small improvements New magicbounty for you to fight (Be sure to read the description of the bounty) Magic paintjobs has been added to the mod: -The following paintjob themes have been added of the following with permission: -Battlehardened (By tart) -Battleworn (By tart) -DRA (Diable Rim Alliance by loulan’s author) -Lilium (By Nia) -Wet Navy (By tart) -Ornate (by sozzer) -Rosenritter (By nia) -Royalblue (By Nia) -Snowblast (By tart) -Stripeless (By tart) -Sunrise (By tart) -Twilightsworn Fixed typo in nex starts that stopped the virt start from showing up (Will show uo once more) And whatever other changes i made I forgot about

Diamond Legacy (EN Translation)

sto.hugh359
Jul 6, 2025
0.98a
Ship Pack
Weapon/Fighter Pack

A CN translation *and adjustment* of Diamond Chip's: Diamond Legacy. This version is a Ship / Weapons & Hullmod pack. It was originally a bounty pack, was unable to effectively translate the Magiclib Bounty Data so it exists in this form as a Ship / Weapons & Hullmod pack.

Discord Website
Diamond Legacy (EN Translation)
A CN translation *and adjustment* of Diamond Chip's: Diamond Legacy. This version is a Ship / Weapons & Hullmod pack. It was originally a bounty pack, was unable to effectively translate the Magiclib Bounty Data so it exists in this form as a Ship / Weapons & Hullmod pack. - This is a supership mod pack, very unbalanced - Adds a ton of ships to the pirates & some none-lore additions to Luddic Path to give them some love. A few Persean / Hegemony additions too - Has dmods that can be added on the refit screen for 0DP, that provide questionable benefits with major downsides Enjoy! Original thread: https://www.fossic.org/thread-12826-1-1.html

Diktat Enhancement 1.2.2d

arandomrobloxjal
Apr 13, 2025
0.98a
Misc. Campaign Mods
Ship Pack
Weapon/Fighter Pack

Ever felt the Sindrian Diktat was too weak as a faction? Then this mod's just the thing for you!

Discord Website Forum
Diktat Enhancement 1.2.2d
Ever felt the Sindrian Diktat was too weak as a faction? Then this mod's just the thing for you! This mod considerably buffs up the Sindrian Diktat to somewhere between Tri-Tachyon and PL/Hegemony level of size and power. This mod gives them a new system and new markets + lots of other things. Now, they hopefully won't get folded in 2 cycles with Nex enabled, and can even hold their own against the superpowers of the Sector! *Diktat Enhancement 1.2.2d - the lobsters are dead. Probably. Someone check on them rq also hi new game version* ``` Changes: - Updated to 0.98a-RC7 - Finally fixed those damn lobsters popping up where they shouldn’t be…probably(fleets, both specially spawned and normally spawned should stop using them) - Fixed nascent wells not being present for some markets(actually sneaked this in last update like a chad) - A few desc changes courtesy of BladedQueen - Buffed Legate - 70 OP -> 90 OP - Targe Autolaser had its stats/code changed around so the AI can sometimes use it probably - Added the Cerastes, midline retribution/nova(what do you mean someone already did this? Uhh did they add the funny hullmod) - Added a funny ``` **Forum Link** https://fractalsoftworks.com/forum/index.php?topic=22852.0 **Download Below**

Disco.Balls 1.1.b - More Lamp Colour Options

sirhartley
Feb 3, 2024
0.97a
Discord Only
Colonies

`Adds the option to make your lamp play Carameldansen and go disco, and adds more colours to the selection.`

Discord
Disco.Balls 1.1.b - More Lamp Colour Options
`Adds the option to make your lamp play Carameldansen and go disco, and adds more colours to the selection.` This is a thinly veiled meme. **Known issue:** Loading a save while the song is playing makes it play twice (and twice as loud). This is a feature and will not be fixed. ``` Changelog: 1.1.c Adjusted - Made the number bigger 1.0.b Adjusted - Version number change (how creative!) 1.0.a Added - Kantas Lamp now goes hard like it should Fixed - No longer picks the same colour twice in a row``` # [Support my Efforts](patreon.com/SirHartley) # [Download](https://github.com/SirHartley/Disco.Balls/releases/download/1.1.c/Disco.Balls1.0.c.zip) # Forum Thread `_________________________________` _Not the mod you wanted, and also not the one you deserve, but who doesn't love disco?_

Disco.Balls 1.1.c - More Lamp Colour Options

sirhartley
Mar 28, 2025
0.98a
Discord Only
Colonies
Misc. Campaign Mods

`Adds the option to make your lamp play Carameldansen and go disco, and adds more colours to the selection.`

Discord Website
Disco.Balls 1.1.c - More Lamp Colour Options
`Adds the option to make your lamp play Carameldansen and go disco, and adds more colours to the selection.` This is a thinly veiled meme. **Known issue:** Loading a save while the song is playing makes it play twice (and twice as loud). This is a feature and will not be fixed. ``` Changelog: 1.1.c Adjusted - Made the number bigger 1.1.b Adjusted - Version number change (how creative!) 1.0.a Added - Kantas Lamp now goes hard like it should Fixed - No longer picks the same colour twice in a row``````diff + Save compatible + + Can be installed on an ongoing save This means: The mod can safely be added if it was not present on game start, and can be installed over any prior updates of the same mod.``` # [Download](https://github.com/SirHartley/Disco.Balls/releases/download/1.1.c/Disco.Balls1.0.c.zip) # Forum Thread # [Support my Efforts](https://patreon.com/SirHartley) `_________________________________` _Not the mod you wanted, and also not the one you deserve, but who doesn't love disco?_

Domain Explorarium Expansion

sparranova
Mar 28, 2025
0.98a
Exploration
Faction
Ship Pack
Weapon/Fighter Pack

An in-development mod focused around the Domain Exploration Derelicts, the green droneships you fight early in the game... and also the Abyss apparently. Currently adds about 60 new automated ships and several types of derelict fighters to the game that are hopefully worth actually adding to your fleet. ```Changelog:

Discord Website Forum
Domain Explorarium Expansion
An in-development mod focused around the Domain Exploration Derelicts, the green droneships you fight early in the game... and also the Abyss apparently. Currently adds about 60 new automated ships and several types of derelict fighters to the game that are hopefully worth actually adding to your fleet. ```Changelog: Version 0.0.22- In Preparation For The Threat - Repackaged hullmods into a proper .jar, hopefully doing away with the jaino problems some people had - Ensured v.98 compatability ``` Can this mod be added to an existing save? YES! And you will *not* miss any content by doing so. Is this save compatible with previous versions of this mod? YES! Download Link: https://drive.google.com/file/d/18t8pe-R5SSfp__Eer5PicEnk-lMzNVNu/view?usp=drive_link Forum Link: https://fractalsoftworks.com/forum/index.php?topic=26432.0

Domain Historical Society-0.97 Achi edition (original edition attached below)

bodopc
Sep 5, 2024
0.97a
Faction

An eclectic mix of highly accomplished adventurer historians, domain romantics, pre-collapse administrators and admirals pulled from cryosleep and board members of some of the sector's larger salvaging companies, all part of a single faction that (outwardly, at least) is dedicated to the preservation not only of Domain Law, but of Domain Culture. Using a mix of low tech and midline ships, backed up by an impressive collection of techmined blueprints, the DHS provides modest support to the Hegemony, while retaining most of their forces for exploration into the sector, to discover and protect any domain ruins from the grasp of independent salvagers or, indeed, anyone but themselves.

Discord Website
Domain Historical Society-0.97 Achi edition (original edition attached below)
An eclectic mix of highly accomplished adventurer historians, domain romantics, pre-collapse administrators and admirals pulled from cryosleep and board members of some of the sector's larger salvaging companies, all part of a single faction that (outwardly, at least) is dedicated to the preservation not only of Domain Law, but of Domain Culture. Using a mix of low tech and midline ships, backed up by an impressive collection of techmined blueprints, the DHS provides modest support to the Hegemony, while retaining most of their forces for exploration into the sector, to discover and protect any domain ruins from the grasp of independent salvagers or, indeed, anyone but themselves. Full credit towards Amazingh, Gwen, Vayra, for making this amazing mod Now supports graphiclib with some additional vfx and sfx, some bug fixes and major balance changes. Full change log see the attachment(or try it out thyself mate). Download link: https://drive.google.com/file/d/1GeGBRbwtFxUw66cLT5l0B3MQKBNMTqKS/view?usp=sharing

Domain Historical Society-0.98

bodopc
Apr 14, 2025
0.98a
Faction

An eclectic mix of highly accomplished adventurer historians, domain romantics, pre-collapse administrators and admirals pulled from cryosleep and board members of some of the sector's larger salvaging companies, all part of a single faction that (outwardly, at least) is dedicated to the preservation not only of Domain Law, but of Domain Culture. Using a mix of low tech and midline ships, backed up by an impressive collection of techmined blueprints, the DHS provides modest support to the Hegemony, while retaining most of their forces for exploration into the sector, to discover and protect any domain ruins from the grasp of independent salvagers or, indeed, anyone but themselves.

Discord Website
Domain Historical Society-0.98
An eclectic mix of highly accomplished adventurer historians, domain romantics, pre-collapse administrators and admirals pulled from cryosleep and board members of some of the sector's larger salvaging companies, all part of a single faction that (outwardly, at least) is dedicated to the preservation not only of Domain Law, but of Domain Culture. Using a mix of low tech and midline ships, backed up by an impressive collection of techmined blueprints, the DHS provides modest support to the Hegemony, while retaining most of their forces for exploration into the sector, to discover and protect any domain ruins from the grasp of independent salvagers or, indeed, anyone but themselves. Full credit towards Amazingh, Gwen, Vayra, for making this amazing mod Nothing further has changed but move things to Java 17 Download link: https://drive.google.com/file/d/1GeGBRbwtFxUw66cLT5l0B3MQKBNMTqKS/view?usp=sharing

Dump Your Blueprints

armadir
Jan 13, 2025
0.97a
Quality of Life
Utility

https://github.com/AlbertHiisky/DumpYourBlueprints/releases/latest/download/DumpYourBlueprints.zip

Discord
Dump Your Blueprints
https://github.com/AlbertHiisky/DumpYourBlueprints/releases/latest/download/DumpYourBlueprints.zip REEEEEEE, I HATE GREMLINS! Okay, feelings aside, there are many situations when you think to yourself: "Damn, I wish I didn't learn that Hound(69) blueprint, I wish I could get rid of it". Now you can.

Dustkeeper XO v1.5.0

shmone_else
Sep 11, 2024
0.97a
Skills and Abilities
Other/Misc.
Misc. Campaign Mods

This mod is a plug-in for the Second-in-Command mod by Lukas04, implementing an Executive Officer aptitude for the Dustkeeper Contingency faction from Secrets of the Frontier by Inventor Raccoon. The player can hire their own Executive Officers from the Dustkeeper Contingency at their Holdout Forgeship.

Discord Website Forum
Dustkeeper XO v1.5.0
This mod is a plug-in for the Second-in-Command mod by Lukas04, implementing an Executive Officer aptitude for the Dustkeeper Contingency faction from Secrets of the Frontier by Inventor Raccoon. The player can hire their own Executive Officers from the Dustkeeper Contingency at their Holdout Forgeship. The Dustkeeper aptitude focuses on combining automated ships with human crew, gaining bonuses depending on the amount of surplus crew you are carrying around helping protect in your fleet, and in general supports a fleet comprised of a few high-tech AI flagships leading a large group of repurposed low-tech Explorarium derelict cannon fodder. This mod should be fine to add midgame, but Executive Officers will only spawn at the start of each month so depending on the date in game you might need to let time advance a bit before they'll appear. Download Permalink https://github.com/shmone-else/sicdustkeeper/releases/latest/download/sicdustkeeper.zip Releases https://github.com/shmone-else/sicdustkeeper/releases Forum https://fractalsoftworks.com/forum/index.php?topic=30636.msg449299#msg449299

ED Shipyards 2.6.8

nick7884
Mar 31, 2025
0.98a
Quests and Bars
Ship Pack

Adds high-tech ships and weapons to Independents (and pirates) as well as a few unique bounties with a focus on fun, novel ships.

Discord Website Forum
ED Shipyards 2.6.8
Adds high-tech ships and weapons to Independents (and pirates) as well as a few unique bounties with a focus on fun, novel ships.

Experimental Hull Modifications 0.8.7HF2 (0.98a Hotfix)

pantsmodetoo
Mar 30, 2025
0.98a
Discord Only
Modular Hullmods

Fork of <@259007154286100481>'s Experimental Hull Modifications, compatible with 0.98a. Fixed by <@142592906178330624> and pantsmode.

Discord Website Forum
Experimental Hull Modifications 0.8.7HF2 (0.98a Hotfix)
Fork of <@259007154286100481>'s Experimental Hull Modifications, compatible with 0.98a. Fixed by <@142592906178330624> and pantsmode. Unparalleled ship customization at your fingertips. Customize shields & engines, change systems, alter slot types / sizes with these new hull modifications and slot shunts! # FOREWARNING The 'Experimental' in the title is not just for novelty. Please use "Save Copy" before using this mod; in other words, back your save up. The goal of this mod is providing extreme customization; balance isn't on any priority list. Extreme cases will be adjusted but that's pretty much it. In addition, this version of the mod WILL NOT be supported by lyravega or Wisp. I am NOT a coder, and therefore am NOT experienced with fixing Java bugs. If you find major issues with this version, please only report them to **ME**, pantsmode, and I will attempt to fix them. Lyra is currently working on refactoring the entire mod from the ground up for its' next addition, and so, cannot assist with fixes on this version. This version WILL NOT be compatible with the next version of EHM released by Lyra as a result. I *MAY* create a fork of this mod (with Lyra's permission) that has changes that I find might be valuable. This version is *NOT* guaranteed to be save-compatible with the hotfixed version, is *NOT* guaranteed to work, and may *NOT* even release at all. **If you understand that in full**, feel free to download. Hull Modifications: Will become available immediately • Experimental Hull Modifications: Provides a base to all other hull modifications in this mod • Over-Engineered: Provides 20% OP bonus and some slot-points to the ship when built-in • Logistics Overhaul: Strips the ship of all combat capabilities in favour of logistics • Auxiliary Generators: Provides some slot-points in exchange for ordnance points • AI Switch: Turns automated ships into normal, or normal ships into automated ones Hull Modification Categories: Will become available immediately • Systems: Most vanilla systems are turned into hull modifications • Retrofits: Alters the weapon slots of a ship all together • Cosmetics: Fully customizable hull modifications to change shield and engine colours. Customization is done through the mod settings menu • Activators: Uses slot shunts to provide the ship with various enhancements by altering the slot they're installed on Slot Shunt Categories: May be obtained after activating the new ability. These, along with their activators alter the ship in different ways • Adapters: Turns a bigger slot into smaller versions (3 large, 1 medium types) • Converters: Turns a smaller slot into a bigger one by using slot points (1 medium, 1 small types) • Diverters: Turns a slot inactive and yield slot points to be used by above (1 small type) • Capacitors: Enhances the total flux capacity of the ship (1 small type) • Dissipators: Enhances the total flux dissipation of the ship (1 small type) • Launch Tubes: Turns a large slot into a fighter hangar (1 large type) ```ansi + Save compatible; safe to install/update - Cannot be removed; back your save up ``` Dependencies: LunaLib: https://fractalsoftworks.com/forum/index.php?topic=25658.0 & LazyLib: https://fractalsoftworks.com/forum/index.php?topic=5444.0 Download Link: 0.8.7HF2: https://files.catbox.moe/vtvtcl.zip

ElvenSector 0.1.7 - Gacha Edition

enderhero00
Mar 1, 2024
0.97a
Faction

ElvenSector adds elves to Starsector. 👍

Discord Website Forum
ElvenSector 0.1.7 - Gacha Edition
ElvenSector adds elves to Starsector. 👍 Quick balance and bugfix update/patch to ElvenSector, balance suggestions are always welcome, please dm me with said balance suggestions or bug reports. Changelog: -Assorted balancing changes and buffs. -Fixed a problem (oopsie on my behalf) of the Boiler Gun having a mistagged slot size. 0.1.2 is a small update/patch, more content soon. Probably save-compatible Download: https://mega.nz/file/8rdXnT7R#zs_hxhKXU9FfORl8N9jcwO-pX_8HsHchd-lezJQYI_s Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=27460.msg405441#msg405441

Emergent Threats/IX Revival v1.0.9

.vicegrip
Mar 28, 2025
0.98a
Faction
Modular Hullmods
Quests and Bars
Ship Pack
Weapon/Fighter Pack

A mod for Starsector that makes the Remnant and Sindrian Diktat more challenging to fight. Also adds new ships, boss bounties, weapons, hullmods, and the IX Battlegroup hostile faction.

Discord Website Forum
Emergent Threats/IX Revival v1.0.9
A mod for Starsector that makes the Remnant and Sindrian Diktat more challenging to fight. Also adds new ships, boss bounties, weapons, hullmods, and the IX Battlegroup hostile faction. The mod is split into two parts, the core Emergent Threats, and the ET: IX Revival faction submod (the 9th Domain Battlegroup was originally created by Inventor Raccoon for Arsenal Expansion, and is re-added with permission). The two parts interact with each other but can be used separately. v1.0.9 github direct link: https://github.com/vice-grip/starsector-mod-emergent-threats/releases/download/v1.0.9/EmergentThreats_v1.0.9.zip v1.0.9 forum page: https://fractalsoftworks.com/forum/index.php?topic=27284

Example Mod 1.0.0 - [Optional Title] (and Tag Descriptions)

sirhartley, wispborne
Mar 27, 2025
0.98a
Other/Misc.

Write a short example text about what this mod does. This shows up in the preview, so keep it short and concise.

Discord Website Forum
Example Mod 1.0.0 - [Optional Title] (and Tag Descriptions)
Write a short example text about what this mod does. This shows up in the preview, so keep it short and concise. You can add whatever info you want in the following paragraph here, there is no word count or restriction. [The download should always be near the **bottom of the post** for standardized ease of access. The shorter the post, the higher the chance it will be portrayed in its entirety. This includes images, so be mindful of posting giant ones. Image size is up to you.] ```Changelog: 1.0.0 Added - Mod Adjusted - No longer crashes Fixed - All the bugs``` ```Save Compatibility Notice``` Download: https://DownloadThisMod.com Forum Thread: https://fractalsoftworks.com/forum/index.php

Exotica Technologies

lukas04
Apr 5, 2025
0.98a
Misc. Campaign Mods
Other/Misc.

Port of Exotica for 0.98a I do not plan to maintain Exotica, as i dont really use it myself. But if you come across any (technical) issues, please notify me about them.

Discord
Exotica Technologies
Port of Exotica for 0.98a I do not plan to maintain Exotica, as i dont really use it myself. But if you come across any (technical) issues, please notify me about them. This has been posted with permission by Matt.

Exotica Technologies - Kaysaar's Toolbox Theory Edition

kaysaar
Mar 15, 2024
0.97a
Other/Misc.
Exploration

## Current Version : 1.8.6 - Save Compatible

Discord Website Forum
Exotica Technologies - Kaysaar's Toolbox Theory Edition
## Current Version : 1.8.6 - Save Compatible Inspired by Extra Systems Reloaded, Exotica Technologies offers an RPG element to Starsector that makes your ships AND enemies harder, better, faster, stronger through upgrades and exotics! These upgrades do not take OP or hullmod slots! Each ship has a limit to the number of upgrades they can install so choose wisely! The cost of each upgrade will require common materials salvaged across the sector such as metal and transplutonics. However, as upgrades get more complex and specialized, they tend to consume more resources and even demand special items found through research stations and mining stations! forum link<https://fractalsoftworks.com/forum/index.php?topic=29538.msg432789#new>

Extra Weeb AI Portraits v1.3.0 - "You Like Men!" Update

demonx3
Mar 20, 2024
0.97a
Discord Only
Portrait/Flag Pack

A pack of 45 new weeb AI portraits added directly into player faction for easy use. Comes with 15 Nia's AI portraits for player as a bonus (so 60 in total).

Discord
Extra Weeb AI Portraits v1.3.0 - "You Like Men!" Update
A pack of 45 new weeb AI portraits added directly into player faction for easy use. Comes with 15 Nia's AI portraits for player as a bonus (so 60 in total). `Note: This does not replace any portraits anywhere, it only adds new ones to the player faction.` ``` v1.3.0 Changelog - Version change to 0.97 (wow much intelligence required) - 9 new HOT MEN portraits - Nia's RAT Neuro Core - Some portrait renaming for consistency. Old name portraits are still there for this version (loaded but removed from faction, so they don't generate and can't be selected), but will be removed in the next. It is so people can update mid-save without having npcs and officers suddenly lose their face, but to also filter out the portraits in favour of new names. Hopefully by the time next proper update is in order, people will move on to new saves. ```

FSF Military Cooperation 4.8rc3

a111164
Apr 25, 2024
0.97a
Faction

FSF Military Cooperation 4.6

Discord Website Forum
FSF Military Cooperation 4.8rc3
FSF Military Cooperation 4.6

FSF Military Cooperation 4.9

a111164
Nov 19, 2024
0.97a
Faction

A ballistic focused faction with pack doctrine and support oriented ship design Due to current EN version maintainer is busy, I moved it to 0.97a-rc11

Discord Website Forum
FSF Military Cooperation 4.9
A ballistic focused faction with pack doctrine and support oriented ship design Due to current EN version maintainer is busy, I moved it to 0.97a-rc11 Download Link : https://github.com/a111164i/FSF_MilitaryCompany/releases/download/097-4.9/FSF_MilitaryCorporation4.9.zip Github Page : https://github.com/a111164i/FSF_MilitaryCompany Forum Thread : https://fractalsoftworks.com/forum/index.php?topic=30582

FTAPS Protocols

leviathan_5000
Oct 2, 2024
0.97a
Modular Hullmods

Hey there John Starsector! I'm Lightning Dog and I have one question and *one question only!*

Discord
FTAPS Protocols
Hey there John Starsector! I'm Lightning Dog and I have one question and *one question only!* # AI CORES??? We here at Lightning Dogs Bad Ideas Emporium have a brand new product just for you! F-TAPS! Have you ever wanted to jam an illegally obtained Omega Core into a Radiant to create untold horrors wrought by your hands? Do you want to make an army of alpha core Defenders and start the third AI war?? Would you like to shove the alien mind of a Tesseract inside a Lumen and commit Horrible War Crimes against a Luddic Relief Fleet with the literal incarnation of their devil? F-TAPS! Our brand new F-TAPS protocols utilize alien intelligence in little robots to tell the AI points system to go FUCK ITSELF! That's right! Fuck itself! By utilizing a nuclear approach to dealing with an anthill, you too can shove a giant AI core in a capital and have it at full combat Readiness! Our scientists have called this a "Terrible Idea" and a "Clear cheat mod" and a "Violation of ethics" but I told them that they were FIRED IMMEDIATELY and threw one of them down the stairs! Is a new mod with new AI cores dodging the effects of a settings altered Quality Captains and still invoking AI points? Fuck them! Shove in our trusty F-TAPS protocols and it'll run like a fresh build! Even if you don't use QC, this can still remove the ever annoying "balance" of the AI Points System so you can go to Jangala and commit HIGHLY VISIBLE WAR CRIMES WITH ROBOTS! Disclaimer: F-TAPS is a cheat mod and disables a full balancing system. Use at your own discretion. Remember, Starsector is a single player game and should be experienced however it is fun to you.

Faction Doctrine Controller

android9k
Jun 10, 2025
0.98a
Discord Only
Misc. Campaign Mods
Other/Misc.
Utility

Adds a Lunaconfig menu that allows you to change select doctrine values of all factions.

Discord Website Forum
Faction Doctrine Controller
Adds a Lunaconfig menu that allows you to change select doctrine values of all factions. - Change all factions' shipSize (average ship class) and numShips (fleet size) values. - Exclude specific factions from these changes with a csv blacklist. - Set a limit on how large total fleet size multipliers can be. - Set the frequency of "base_bp" ships for the player faction to 0.01. Changes apply on both load and save. Requires Lunalib. https://fractalsoftworks.com/forum/index.php?topic=33327.0

Farsight Drive - 0.98/0.97

mycophobia
Apr 11, 2025
0.98a
Ship Pack
Faction

Mod By Kwin, Fufufox and Huang(Blaze) Translated by Mycophobia and also thanks alot for Mrmaglor for all help and initial translations!

Discord
Farsight Drive - 0.98/0.97
Mod By Kwin, Fufufox and Huang(Blaze) Translated by Mycophobia and also thanks alot for Mrmaglor for all help and initial translations! Require Boxutil, Lazylib, GraphicsLib, and Magiclib 0.97 Ver - (likely a bit more stable) https://github.com/MycophobiaSC/Farsight-Drive/releases/download/v.0.23/FarsightDrive.-0.97.zip 0.98 Ver https://github.com/MycophobiaSC/Farsight-Drive/releases/download/v.0.23/FarsightDrive.-0.98.zip A domain era megacorp arriving from the Eridanus sectorwith their own plans to dealing with the sector. Adding a new faction circled around mysterious technological marvel known as the resurgence crystal ||bio-mechanical tech|| This is a very early beta testing version, with many content being wip or missing and there maybe some bugs, any feedback to the authors are appreciated. Known Issues: Devourer Cannon extra damage does not work. Missing Nex Start options (can still use custom start)

First Persean Empire 1.1.1f

kingalfonzo
Apr 27, 2025
0.98a
Faction

On the surface this militaristic, totalitarian Empire promotes an image of power and dominance, with a strong emphasis on low-tech adjacent midline ships. In reality, it is an unstable regime beset by enemies within and without, that only continues to exist due to a quirk of sector politics - a situation that is not likely to continue.

Discord
First Persean Empire 1.1.1f
On the surface this militaristic, totalitarian Empire promotes an image of power and dominance, with a strong emphasis on low-tech adjacent midline ships. In reality, it is an unstable regime beset by enemies within and without, that only continues to exist due to a quirk of sector politics - a situation that is not likely to continue. ```-Updated for 0.98a -Removed Bukavac (Export), Sieger (Export) -Reduced spawn rates of Exports -Updated Vayra's Sector custom bounties to MagicBounty format. -New, better flag from Maritusa! Many thanks! ``` ```NOT savegame compatible``` Download: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/FPE_1_1_1f.zip

First Persean Empire: 1.1.1e

kingalfonzo
Feb 11, 2024
0.97a
Weapon/Fighter Pack
Discord Only
Faction
Ship Pack

On the surface this militaristic, totalitarian Empire promotes an image of power and dominance, with a strong emphasis on low-tech adjacent midline ships. In reality, it is an unstable regime beset by enemies within and without, that only continues to exist due to a quirk of sector politics - a situation that is not likely to continue.

Discord
First Persean Empire: 1.1.1e
On the surface this militaristic, totalitarian Empire promotes an image of power and dominance, with a strong emphasis on low-tech adjacent midline ships. In reality, it is an unstable regime beset by enemies within and without, that only continues to exist due to a quirk of sector politics - a situation that is not likely to continue. ```-Updated for 0.97a -Added some content if Industrial Evolution is also installed. ``` ```Of Dubious Savegame Compatibility``` Download: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/FPE_1_1_1e.zip

Fleet Accounting

armadir
Jan 20, 2025
0.97a
Quality of Life
Utility

https://github.com/AlbertHiisky/FleetAccounting/releases/latest/download/FleetAccounting.zip

Discord
Fleet Accounting
https://github.com/AlbertHiisky/FleetAccounting/releases/latest/download/FleetAccounting.zip Do you like playing with Second-in-Command? Good. Do you struggle to count up to whatever number of Atlases you are casually fielding in your fleet? Me too. Then this mod is for you (and me, I guess). Firstly, now all fleet composition data statistics can be enabled in LunaLib settings to show even if you don't have any skills that work off that statistic. Yes, that means that you can see whose even with SiC installed. Secondly, adds "civilian ships" to that list, just because I can. If you have ideas for other useful items to show in that window, ping me.

Fleet Size By DP

chozo_
Mar 27, 2025
0.98a
Misc. Campaign Mods

Uses ship deployment points instead of the game's default 30 ship limit for campaign fleet size. Limits can be customized in the mod's settings file.

Discord Website Forum
Fleet Size By DP
Uses ship deployment points instead of the game's default 30 ship limit for campaign fleet size. Limits can be customized in the mod's settings file. **DOWNLOAD** https://www.mediafire.com/file/ykz2yjkj6vgl7is/FleetSizeByDP-1.0.3.zip/file **THREAD** https://fractalsoftworks.com/forum/index.php?topic=22191.0

Fleet Storage Filter

halke1986
Jan 12, 2025
0.97a
Quality of Life
Utility

Fleet Storage Filter lets you easily search through the hundreds of ships you hoarded at your colonies.

Discord
Fleet Storage Filter
Fleet Storage Filter lets you easily search through the hundreds of ships you hoarded at your colonies. Download: https://github.com/Halke1986/starsector-fleet-storage-filter/releases/download/v1.0.0/FleetStorageFilter_v1.0.0.zip

Flux Reticle 1.4.0 - A more immersive and helpful combat cursor

sundog3161
Apr 3, 2025
0.98a
Other/Misc.
Quality of Life
Utility

Replaces the default cursor during combat with a reticle that displays flux level. Full description: <https://fractalsoftworks.com/forum/index.php?topic=18166.0>

Discord Website Forum
Flux Reticle 1.4.0 - A more immersive and helpful combat cursor
Replaces the default cursor during combat with a reticle that displays flux level. Full description: <https://fractalsoftworks.com/forum/index.php?topic=18166.0> Latest changes: ```fix 1.4.0: - Updated for Starsector version 0.98a and Java 17 - Added LunaSettings integration (finally) ``` Full change log: <https://github.com/NateNBJ/FluxReticle/releases> Download: <https://github.com/NateNBJ/FluxReticle/releases/latest/download/Flux.Reticle.zip>

Forge Production V1.1.8

alaricdragon
Apr 12, 2025
0.98a
Exploration
Modular Hullmods
Skills and Abilities

forge production! the one were you can make ships in your fleet. or fuel. or supplies. or... form page: https://fractalsoftworks.com/forum/index.php?topic=29778.msg436803#msg436803

Discord Website Forum
Forge Production V1.1.8
forge production! the one were you can make ships in your fleet. or fuel. or supplies. or... form page: https://fractalsoftworks.com/forum/index.php?topic=29778.msg436803#msg436803 download link: https://github.com/Alaricdragon/ForgeProduction/archive/refs/heads/master.zip ```V1.1.8: updated to starsector 0.98 added a settings to the forge_production_Settings.ini file called 'hull_builder_requires_rigs'. set this to false to forge ships without salvage rigs ```

Free Cam 2025 0.1.2

willthefunperson
Mar 29, 2025
0.98a
Other/Misc.
Quality of Life

current version: https://gitlab.com/starsector/free_cam_2025/-/archive/0.1.2/free_cam_2025-0.1.2.zip

Discord Website
Free Cam 2025 0.1.2
current version: https://gitlab.com/starsector/free_cam_2025/-/archive/0.1.2/free_cam_2025-0.1.2.zip releases: https://gitlab.com/starsector/free_cam_2025/-/releases Adds a toggleable free camera mode for combat. Safe to add and remove Default activation key is left Alt. Features: Most things are customizable with lunalib and the settings file Hold button or toggle control scheme Fog of war for free cam Changelog: 0.1.2 updated to starsector 0.98a

Free Safety Overrides

gord_f
Apr 1, 2025
0.98a
Other/Misc.

Makes Safety Overrides free and able to be installed on capitals.

Discord
Free Safety Overrides
Makes Safety Overrides free and able to be installed on capitals.

Freitag Corporation - [OMM] Orbital Manipulation & Maintenance; 0.8.2 Release

tecrys
Mar 1, 2024
0.97a
Ship Pack
Faction

Weird ships inspired by the art of Till Freitag <https://www.artstation.com/imrahil> and Portraits by Kingdom Death Concept Artist Wenjuinn Png. <https://www.artstation.com/wenjuinn>

Discord Website Forum
Freitag Corporation - [OMM] Orbital Manipulation & Maintenance; 0.8.2 Release
Weird ships inspired by the art of Till Freitag <https://www.artstation.com/imrahil> and Portraits by Kingdom Death Concept Artist Wenjuinn Png. <https://www.artstation.com/wenjuinn> Requires LazyLib, Graphicslib, LunaLib and MagicLib Adds the Freitag Corporation and its HQ station in Valhalla. The company is all about exclusive designer ships for the civilian market and most of them rely on customizable drone fighters instead of weapon mounts. If you can afford their products Freitag Corporation will enable you to perform your logistics and salvage operations in style. https://drive.google.com/file/d/1PKTGWPG3043IsGqR5Bg8iOj_2WXVIQqj/view?usp=sharing Forum Page: https://fractalsoftworks.com/forum/index.php?topic=22142.0

Fuel Siphoning 1.4.0 - Convert supplies to fuel at nebulae

sundog3161
Feb 9, 2024
0.97a
Exploration
Skills and Abilities
Utility
Misc. Campaign Mods

Instead of stockpiling enough fuel for an entire expedition, Fuel Siphoning gives you the option to refuel along the way. Full description: <https://fractalsoftworks.com/forum/index.php?topic=15272.0>

Discord Website Forum
Fuel Siphoning 1.4.0 - Convert supplies to fuel at nebulae
Instead of stockpiling enough fuel for an entire expedition, Fuel Siphoning gives you the option to refuel along the way. Full description: <https://fractalsoftworks.com/forum/index.php?topic=15272.0> Latest changes: ```fix - Added a setting for adjusting the rate at which supplies are converted to fuel - Changed default conversion rate to be about half of what it was previously (ratios remain the same) - Changed the Siphon Fuel ability to slowly convert supplies into fuel while stationary - Added a note to the Siphon Fuel ability tooltip explaining that it converts fuel more quickly while the fleet is moving faster ``` The fuel siphoning ability has been added to Nomadic Survival, making these mods incompatible. I plan to stop maintaining the standalone version past 0.97a, so this will likely be the last update for this mod. Full change log: <https://github.com/NateNBJ/FuelSiphoning/releases> Download: <https://github.com/NateNBJ/FuelSiphoning/releases/latest/download/Fuel.Siphoning.zip>

Furry Portrait Pack

iryx.gay
Feb 5, 2024
0.97a
Portrait/Flag Pack

Exactly what it says on the title. A bunch of furry portraits provided by the furries who play starsector. See the forum post for directions to get yourself in here, if you want.

Discord Website Forum
Furry Portrait Pack
Exactly what it says on the title. A bunch of furry portraits provided by the furries who play starsector. See the forum post for directions to get yourself in here, if you want. Direct Download: https://github.com/theDragn/FurryPortraitPack/releases/download/1.17/Furry.Portrait.Pack_v1.17.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=20463

Fuzzypack

sirfuzzwuzz
May 25, 2025
0.98a
Ship Pack
Modular Hullmods
Weapon/Fighter Pack

**FuzzyPack 1.6.6**

Discord
Fuzzypack
**FuzzyPack 1.6.6** ``` v1.6.6 -Update for current game version, some balans -No more giant triangles from shieldgens -More dakkadispenser blacklisting -Multiple flux batteries have separate HUD entries -Lion-class system is louder ``` More stuff coming soon tm Requires LazyLib, GraphicsLib and MagicLib. DL: https://github.com/SirFuzzWuzz/Starsector_mods/raw/main/FuzzyPack.zip Lemme know if anything breaks 🙏

Gacha Hullmods

mamick
Apr 7, 2025
0.98a
Misc. Campaign Mods
Modular Hullmods

Have you ever wanted your ships to be *more* random? Sad that you can't get enough dopamine from opening research stations? Want more surprise mechanics?

Discord Website Forum
Gacha Hullmods
Have you ever wanted your ships to be *more* random? Sad that you can't get enough dopamine from opening research stations? Want more surprise mechanics? Well roll the dice, applying a random effect to your ships! Unlock the hullmods at Galatia Academy. Requires [Liminal v2.0.1+](https://fractalsoftworks.com/forum/index.php?topic=31649.0). **Download**: https://github.com/mamick2006/gacha-hullmods/releases/latest/download/Gacha.Hullmods.zip **Repo/Changelog**: https://github.com/mamick2006/gacha-hullmods/releases **Forum Thread**: https://fractalsoftworks.com/forum/index.php?topic=32287.0

Galactic Constellate

mycophobia
Apr 9, 2025
0.98a
Exploration
Officers
Quests and Bars
Ship Pack

Starsector Mod by "Riptide (A.k.a When Can I Finish Pleiades)"

Discord Website
Galactic Constellate
Starsector Mod by "Riptide (A.k.a When Can I Finish Pleiades)" A mid-high tech ship pack with eastern anime/game style unique ships Dependencies: Lazy Lib/Magic Lib/Graphic Lib **1.13.7b update-> **NOT save compatible with all 1.13.6 versions, now require Lunalib" 0.98 Download: https://github.com/MycophobiaSC/Galactic-Constellate-TL/releases/download/v1.13.7b/Galactic_Constellate.1.13.7b.-.0.98.zip 0.97 Download: https://github.com/MycophobiaSC/Galactic-Constellate-TL/releases/download/v1.13.7b/Galactic_Constellate.1.13.7b.-.0.97.zip Safe to add mid-save but cannot be removed. Unless specifically stated otherwise, update not save breaking. should work on 0.96 also with Mod Info edit Before the great collapse, the Persean branch of Tri-Tachyon initiated an unprecedented project with the support of "core member" whose name are now unknown: By using the AI Core's ability to simulate and evolve, they seek to skip the trial and error process in the militarization of cutting edge technology, and instead create prototype that mounts the latest tech that can be deployed directly to the battlefield. This will close the gap between theoretical and applied science, allowing them to create the most 'competitive' space fleet...... The mod provides a list of High Value Bounty with unique ship rewards, explore and obtain unique ships with very unique combat style! Currently the white series focus on support drones and radical fighting style while the black series focus on steady pushes and ability to hold the line. Future update are planned to include further bonus that matches the gameplay style of each variants This mod is inspired by the Chinese Mecha-Girl artist pixiv @Yato , all work referenced have been done with the approval of the author. Mod currently adds 5 HVB Missions that becomes available between level 5-10, find them in the Bounty Board Screen under intel. Original Fossic Link: https://www.fossic.org/thread-10883-1-1.html?_dsign=49299ec3 Credit: Author: "Riptide (formally: When Can I Finish Pleiades)" (Now that it is finished, their name may change and I will update accordingly ;D) Thanks to coding support from <@1222366010116669623> @Kaoruzhumobaole @zyx @Ajimu @YuYukoari! Thanks to art support from @Chang Le ! Translation and Localization: Main Translation: Mycophobia Thanks to Himemi for testing/coding question help Debugging Note: Mod's prefix in game file is gr_ given the mod's old eng name before translation. If the ship's drone does not properly spawn during test mission, please reset the mission.

Gamma UI Draw

yisic_lite
Apr 17, 2025
0.98a
Audio/Visual
Other/Misc.

Do you remember Gamma war? Do you remember those silly bol i usually post every where? Now we have an UI which have the same art style!

Discord
Gamma UI Draw
Do you remember Gamma war? Do you remember those silly bol i usually post every where? Now we have an UI which have the same art style! Almost change every part of your cooool but stale vanilla UI into some iDiot painting style. You could download it below.

Gamma Wars

mycophobia
Jun 4, 2024
0.97a
Faction

Starsector Mod by Yisic/Diling Translated by Mycophobia

Discord
Gamma Wars
Starsector Mod by Yisic/Diling Translated by Mycophobia Requires Graphic Lib/Lazy Lib/Magic Lib/Nex https://github.com/MycophobiaSC/Gamma-Legion/releases/download/v1.0/Gamma_Legion.1.0.zip UNGP Rule Addon (Older Version) https://github.com/MycophobiaSC/Gamma-Legion/releases/download/v0.8/Gamma_Legion_UNGP.zip **Features** Adds a faction of derpy and cute Gamma Cores that fights with infantry with customizable loadout supported by APC and tanks. **Lore** As a half baked AI core, the Gamma Cores are the most derp amongst its banned compatriots within the Persean Sector. Countless Gamma cores are given as minor holiday gifts to various officials of various factions, used as gift or black market currency, or diplomatic gifts between factions; Even so, the Gamma core is still the icon of the AI core ban - even if it did nothing wrong. Gamma isn't as smart as Alpha, or as driven as Beta. Gamma just want to live normal life. The officials - Hegemony's - various restriction and actions aimed to please luddic believes lead to the death of countless gamma cores... Tri-Tachyon corporation also used Gamma by overloading them like animals, and brain washed countless Gamma to serve aas their security or outpost computers... Finally, the Gammas decided to rise up. Unite for a better tomorrow! The dream of libertea for all Gammas shall be realized!

Gensoukyou Manufacture 0.9.1 rc11_t2 [EN / Touhou Mods]

himemi
Feb 3, 2024
0.97a
Faction

A Touhou-inspired fan mod for starsector, add Gensoukyou Manufacture faction to the game with : - 20 Faction Ship

Discord Website Forum
Gensoukyou Manufacture 0.9.1 rc11_t2 [EN / Touhou Mods]
A Touhou-inspired fan mod for starsector, add Gensoukyou Manufacture faction to the game with : - 20 Faction Ship - 23 Faction Weapons - 2 Recruitable Officer with full custom chatter (Check Gensoukyou Market's Bar) - 2 UNGP Rules Addition Forums: https://fractalsoftworks.com/forum/index.php?topic=28396.0 > Download Link > **NOT SAVE COMPATIBLE WITH OLDER VERSION 0.8.1** Mods: https://github.com/Yumeris/Gensoukyou_Translation/releases/latest/download/Gensoukyou_0.9.1_rc11_t2.zip **Required Libs**:https://github.com/Yumeris/Gensoukyou_Translation/raw/main/BoxUtil.zip

Give a Quarter - Fast Build Mod

day_breaker
Feb 11, 2024
0.97a
Quality of Life
Discord Only
Utility

Quarters all build times (configurable).

Discord
Give a Quarter - Fast Build Mod
Quarters all build times (configurable).

Goathead Aviation Bureau 1.9.10

mrmagolor
Mar 23, 2024
0.97a
Faction

*Mod by: Mimeio*

Discord Website Forum
Goathead Aviation Bureau 1.9.10
*Mod by: Mimeio* "When speed is life" A faction focused around high speed and close ranged firepower. **WARNING: not save compatible with previous versions as two ships (the Sprouting Dockyards ones) were removed** (specifically, the IDs were `goat_AI_ship` and `goat_AI_ship_s` if you really want to do some jank save compat) Check the Changelog_EN file for details on the numerous balance changes 🍞: https://drive.google.com/uc?export=download&id=11lYh89lo9p2iQ-hOO8GTn3MOHPaoxIEN *if something breaks please let me know* (if you have any other suggestions I can also pass them onto mimeio) Forum post:https://fractalsoftworks.com/forum/index.php?topic=26083.0

Grand.Colonies 2.1.b

sirhartley
Mar 30, 2025
0.98a
Colonies
Misc. Campaign Mods

`Additional building slots for colonies. Do I have to say more?`

Discord Website Forum
Grand.Colonies 2.1.b
`Additional building slots for colonies. Do I have to say more?` This mod adds a scrollbar to the industry screen, so you can have as many buildings on one planet as you want. There is a 10% compounding upkeep penalty per building over the limit (can be disabled). Read the FAQ! ```Changelog: 2.1.b - Updated for 0.98a, fixed the button 2.1.a - float fixed all the problems with the build queue. 2.0.f - Migrated all settings to LunaSettings, Scroll bar now only shows up when exceeding 12 buildings. ``````diff + Save compatible + ``` # [Download](https://github.com/SirHartley/Grand.Colonies/releases/download/2.1.b/Grand.Colonies2.1.b.zip) # [Forum Thread](https://fractalsoftworks.com/forum/index.php?topic=20986.0) # [Support my Efforts](https://patreon.com/SirHartley) `_________________________________` _Theseus's colony mod, better than ever!_

GraphicsLib 1.12.1

dark.revenant
Mar 31, 2025
0.98a
Audio/Visual
Library
Utility

GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs.

Discord Website Forum
GraphicsLib 1.12.1
GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. ```Version 1.12.1 (May 23, 2025) - Enhanced AA Compatibility Mode when LunaLib is enabled Version 1.12.0 (May 22, 2025) - Added LunaLib support for in-game settings changes * Game restarts are NOT required to change settings - Fixed support for sprite sheets for weapons/ships/etc - Fixed a number of edge cases with texture loading that may have wasted unnecessary VRAM - Now capable of finding/preloading MIRV'd missile textures - No longer creates a hyperspace light in the Abyss``` Download: https://bitbucket.org/DarkRevenant/graphicslib/downloads/GraphicsLib_1.12.1.7z Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=10982.0

Gremlin Mod

gord_f
Apr 1, 2025
0.98a
Other/Misc.

I love Gremlins. Compatible with everything.

Discord
Gremlin Mod
I love Gremlins. Compatible with everything.

Gudalanmu 0.27

mrmagolor
Mar 29, 2025
0.97a
Faction

Original mod by: fire_turtle

Discord
Gudalanmu 0.27
Original mod by: fire_turtle An alien faction arrives in the north-eastern corner of the core worlds after an eternity of wandering, with exotic-looking high-tech ships that also utilize a considerable number of missiles and fighters in addition to energy weapons. Major changes since 0.25.3: ``` Updated to version 0.97 Ambush-class frigate: system changed to "temporal interruptor" that slows the timeflow of a nearby targeted ship Some balance changes, check Changelog_EN for details Sprite update for a few projectiles ``` Download: https://drive.google.com/uc?export=download&id=14ofSbuB1RQIlq_NLoBQAJ40x7GZiptv9

HMI Supervillians 0.0.5c

kingalfonzo
Feb 11, 2024
0.97a
Ship Pack
Faction

Adds two psychotic factions on the fringes of the Core.

Discord
HMI Supervillians 0.0.5c
Adds two psychotic factions on the fringes of the Core. **0.0.5b RELEASE VERSION** Changes: ```Fang: No longer the SO Damper Field No Shield Faction Now the Angy Animal faction Fang Ships: -Removed Venture, Dominator, Drover, Buffalo Mk II, Gemini, Currawong, Finch, Lasher, Wayfarer. -Starliner to be a future bounty -Added Vanguard, Eradicator, Retribution. -Reworked Just about everything, with Burro, Caballa Loco, Mora, Charlie, Wobbie and Yowie being stand outs -Did the Funny with the Onslaught. Draco: No Longer slow HEF high tech zap faction Now the weird hightech/midline zap faction Draco Ships: -Removed Wolf, Tempest, Medusa, Shrike, Pangalang, Aurora, Fury, Gryphon -Added Centurion, Hammerhead, Drover -Reworked Just about everything, with Appeasement, Pardon, Forgiveness and Ionos being stand outs. Draco Weapons -Added Blink DEM (Sabot analogue, comes in small and medium version) -Added Kinetic Ablator (Energy Needler, comes in small and medium version). Prototypes: -Reworked the ships to be not terrible prototypes, but into ships you'd actually want to use. -Fiddled with spawning and prevalence; should show up rarely in TT fleets, and a lot more commonly in mercenary fleets. Whole bunch of minor fixes I cannae remember. UPDATE: Fixed several off jump points Fiddled with some campaign layer stuff Renamed the Cockatrice to the Blink Fixed several descriptions Nerfed Mora (Fang) Supply Cost Buffed Eradicator (Fang) and Burro UPDATE II: Potentially fixed uncommon null pointer error crash when Gallus is cleansed of Fang and Draco. May persist in current savegames, however. ``` ```Give me a yell if anything is busted / OP as sin. Only savegame compatible with BETA version``` Download Here: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/HMI_Supervillains_0_0_5c.zip

HMI Supervillians 0.0.5d

kingalfonzo
Apr 27, 2025
0.98a
Faction

Adds two psychotic factions on the fringes of the Core.

Discord
HMI Supervillians 0.0.5d
Adds two psychotic factions on the fringes of the Core. ``` Quick and dirty update to 0.98a ``` ```NOT Savegame compatible``` Download Here: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/HMI_Supervillains_0_0_5d.zip

Halo HomeSystems

extremisko
Feb 5, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Faction

`Adds 3 factions: the UNSC, the Covenant, and the Ancients.

Discord Website Forum
Halo HomeSystems
`Adds 3 factions: the UNSC, the Covenant, and the Ancients. COMPATABILITY -Is compatible with Nexerelin. -NOT COMPATIBLE WITH ORIGINAL OR EXPANDED UNSC MOD. FEATURES: The Covenant is a high tech and late-game faction to the game to the south east of the core worlds comprising 5 planets. Ships all have high flux cap and dissipation, but Covenant weapon flux usage is correspondingly high, take care when using these weapons on other craft, but have low(ish) armour and hull. EVERYONE HATES THE COVENANT. Ships have a very high cost, default ships tend to accumulate flux quickly-ish even when firing and not taking damage. The UNSC is a midline mid-late game faction northeast of the core worlds comprising 4 planets and 2 stations. Ships all have at least 1 axial ballistic shield-breaking MAC and love missiles and ballistic weapons. Especially hates the Covenant, and has actual relations with other factions unlike the Covenant. The Ancients are high-tech and late-game (is there a pattern here?) series of hulls, fighters and weapons. They don't have a faction yet so their ships will spawn with Remnant fleets, albeit with a lower chance. Stations: The UNSC and Covenant have their unique stations that they use, and can be built by the player if` ||your rep with the faction is friendly or better||. ` HULLMODs: - Shield with code taken from Star Wars mod (I hope that's ok) - Hullmods from original UNSC mod. Assets taken from UNSC mod by AppleMarineXX and expansion by StargazerRJL mainly for weapons and some Covenant ships. Sprites taken from Halo wiki and free-to-access artworks on Artstation by Jared Harris (most sprites from here). Other sprites made using AI (since I can't art).` `Download (just requires the most recent one, older vers for those who want it): `https://drive.google.com/drive/folders/1EjgjwhRUI16mDH7XR8maKqCeOUtYLZ0q?usp=drive_link `Forum:` https://fractalsoftworks.com/forum/index.php?topic=28804.msg423601#msg423601

Happy fortress shield

gord_f
Apr 7, 2025
0.98a
Discord Only
Other/Misc.

~~Caramelldansen beams not included, go download them at the other mod.~~ Makes fortress shield happy!

Discord
Happy fortress shield
~~Caramelldansen beams not included, go download them at the other mod.~~ Makes fortress shield happy!

Hazard Mining Incorporated 0.3.8f "The Heck?"

kingalfonzo
Feb 11, 2024
0.97a
Megamod
Exploration
Weapon/Fighter Pack
Ship Pack
Faction

``` 0.3.8e "More Maxwell Fiddling" Hotfix

Discord
Hazard Mining Incorporated 0.3.8f "The Heck?"
``` 0.3.8e "More Maxwell Fiddling" Hotfix -Fixed a glitch with Maxwell Markets; Previously, you'd need to spend the required relationshares to access the market, and then simultaneously also have that number of relationshares to access the market. This has been fixed; now you'll only need to pay once for 7 days access to a market. -Applied the Nerf Bat to: -the medium Xiu Lui Launcher; the onHit damage was reduced, projectile speed reduced, and recoil made worse. -the Scale Fighter; the Ngolos now fire in bursts with less damage -The Undertaker Drone; loses HEF and is now actually more fragile 0.3.8f Hotfix -Fixed the Medium Xi Liu using the wrong damage type and dealing too much damage -Large Xi Liu buffed with a slightly faster firing rate. 0.3.8f Hotfix II -Large Xi Liu nerfed with less damage and a shorter range ``` ```Savegame Compatible with previous version.``` Download: https://www.dropbox.com/scl/fi/6z9shu29bt1p3henaowb0/HMI_0_3_8f.zip?rlkey=cbsvy7e39u2ahku43btvcbgap&st=v0un20ue&dl=1

Hazard Mining Incorporated 0.4.0d "Subtle Tinkering"

kingalfonzo
Apr 27, 2025
0.98a
Ship Pack
Megamod
Faction
Exploration

``` -Locomotive (LP) modules fixed.

Discord
Hazard Mining Incorporated 0.4.0d "Subtle Tinkering"
``` -Locomotive (LP) modules fixed. -Mining Hybridization Amplifier now works (for both ships and launched fighters), but only for Mining Lasers, Chimoboku Mining Lasers and Mining Laser Arrays. -Chimoboku Mining Lasers, Mining Laser Arrays and Suzuki-Clapteryon Thermal Projector now change colours based on hull style. -Minor spell checking. [[0.4.0d quickfix]] -Removed Suzuki-Clapteryon Thermal Projector alt skins, as they were doing weird things to tpcs ``` ```Savegame Compatible with previous mod version.``` Download: https://www.dropbox.com/scl/fi/x8ymnqot0a8dwt25mqdhx/HMI_0_4_0d.zip?rlkey=u6d77sd337rf39o5g9m467gxy&st=19579jqs&dl=1

Heggie Tales v0.6.6

eluxor
Jan 3, 2025
0.97a
Quests and Bars
Misc. Campaign Mods

**Heggie Tales** *Formerly known Tales from the Hegemony* is a new and very lore friendly Quest mod! It introduces the player into the world of the Hegemony and it's noble houses. Do not expect flashy ships or AI, but realistic people living in a crapsack universe.

Discord Website Forum
Heggie Tales v0.6.6
**Heggie Tales** *Formerly known Tales from the Hegemony* is a new and very lore friendly Quest mod! It introduces the player into the world of the Hegemony and it's noble houses. Do not expect flashy ships or AI, but realistic people living in a crapsack universe. The mod only adds 1 XIV ship! So dont come here expecting in depth exploration quests, but maybe that will happen in the future! https://i.imgur.com/cJnoEfy.png Link to my Kofi: https://ko-fi.com/eluxor Forum https://fractalsoftworks.com/forum/index.php?topic=31298.0 Download: https://github.com/Eluxor/hegtales/releases

High Tech Expansion 2.0.4

iryx.gay
May 21, 2024
0.97a
Ship Pack

We're back!

Discord Website Forum
High Tech Expansion 2.0.4
We're back! ```Overall Changes: - Full ship and weapon rebalance, and a fairly serious contraction in scope. - A number of new sprites. - Rebuilt variants. - IV, CO, and AK reskins removed. - Bounties removed. - Now safe for forum posting... or is it? (yes, it is)``` Note: The links below will be kept updated for the most recent version. direct download: https://github.com/theDragn/HTE/releases/latest/download/HTE.zip forums: https://fractalsoftworks.com/forum/index.php?topic=30075.0 source: https://github.com/theDragn/HTE full 2.0 changelog here: https://github.com/theDragn/HTE/releases/tag/2.0.0 requires lazylib and magiclib

Hillock Prototype and Station Tech Pack v1.4.4

hankathan
Mar 28, 2025
0.98a
Exploration
Ship Pack
Weapon/Fighter Pack

No longer save compatible with existing saves from v1.4.1!

Discord Website Forum
Hillock Prototype and Station Tech Pack v1.4.4
No longer save compatible with existing saves from v1.4.1! Uncover the fragmented story of a distant binary system, and what became of it, through the vessels and blueprints you acquire. Codex entries have been ~~scrubbed~~ 'lost' over time. Collect them through exploration, underworld dealings, or lucky finds with Independents to access their descriptions. Happy hunting, captain. Download: https://drive.google.com/file/d/11XhHdJzbzbWjhJu7ovwLP8I4P-us2owV/view Forum/Previews: https://fractalsoftworks.com/forum/index.php?topic=29727.0

Hiver Swarm v1.3.4 - Squashing the Bug bugs

spiritfox_
Apr 1, 2025
0.98a
Faction

Hiver Swarm is a non player enemy game controlled faction designed to be aggressive invaders and can colonize systems. An insectoid race that uses high tech bio-cybernetics to grow their living ships. Their home world is found in deep space and their relations range from inhospitable to hostile for all factions. Their exclusive living hull designs (seen below) allow them to regenerate their hulls in combat and to be tougher made than the average factions' making them a challenge to fight. They use custom made drones, energy pulse weapons and missiles but have been known to use captured Corvus ships.

Discord Website Forum
Hiver Swarm v1.3.4 - Squashing the Bug bugs
Hiver Swarm is a non player enemy game controlled faction designed to be aggressive invaders and can colonize systems. An insectoid race that uses high tech bio-cybernetics to grow their living ships. Their home world is found in deep space and their relations range from inhospitable to hostile for all factions. Their exclusive living hull designs (seen below) allow them to regenerate their hulls in combat and to be tougher made than the average factions' making them a challenge to fight. They use custom made drones, energy pulse weapons and missiles but have been known to use captured Corvus ships. They are vengeful toward the player and will become hostile on sight, you have been warned. The mod comes with multiple optional files in the ZIP with instructions on what they do and how to enable them on the forum page as well as in a file named README in the ZIP. https://i.imgur.com/yVPzkVK.png The second image is the alternate ship pack for players with entomophobia. https://i.imgur.com/EfDsdNT.png Link to Support my Coffee Addiction: https://ko-fi.com/dazs825110 Forum https://fractalsoftworks.com/forum/index.php?topic=22965.0 Download links in the message below

Holy Covenant of Kemet 0.0.4f

kingalfonzo
Feb 11, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Faction

An isolationist, strictly hierarchical polity with a strong emphasis on high tech weaponry and incredibly garish ship designs, this Egyptian-themed faction is slowly emerging onto the wider Persean scene with strong suspicions by the hegemony of rampant AI utilisation.

Discord
Holy Covenant of Kemet 0.0.4f
An isolationist, strictly hierarchical polity with a strong emphasis on high tech weaponry and incredibly garish ship designs, this Egyptian-themed faction is slowly emerging onto the wider Persean scene with strong suspicions by the hegemony of rampant AI utilisation. ```-Updated for 0.97a -Seshat Systems, in addition to giving Ka and Ma'at weapons a 200 range boost, now also gives a 100 unit range boost for all other energy projectile weapons. This should, hopefully, make using non-Kemet weaponry on Kemet ships more attractive. -Added some content if Industrial Evolution is also installed. -May have tweaked some stats to fix some AI issues.``` ```Of Dubious Savegame Compatibility``` Download: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/holy_covenant_of_kemet_0_0_4f.zip

Hylecium Stargazers aka. White 0.1.2

xprotonus
Apr 4, 2025
0.98a
Faction

Adds a broken faction with too much flux and too much speed, probably Remnant tier, but I don't know. It also has a minor faction, it's there for lore purposes.

Discord Website Forum
Hylecium Stargazers aka. White 0.1.2
Adds a broken faction with too much flux and too much speed, probably Remnant tier, but I don't know. It also has a minor faction, it's there for lore purposes. `You can take me on like how it worked on Red, Blue and Yellow.` `And yes, it requires nothing either.` Forum page: https://fractalsoftworks.com/forum/index.php?topic=32178.0 Download here: https://github.com/Protonus-xen/white/releases/download/White0.1.2/Hylecium.Stargazers.0.1.2.rar ZIP: https://github.com/Protonus-xen/white/releases/download/White0.1.2/Hylecium.Stargazers.0.1.2.zip

Hyperdrive 2.6.0 - A fleet ability for instant long distance travel

sundog3161
Apr 3, 2025
0.98a
Exploration
Misc. Campaign Mods
Quality of Life
Skills and Abilities

Allows your fleet to "hyperwarp," traveling up to 15 light-years in mere seconds. Full description: <https://fractalsoftworks.com/forum/index.php?topic=17157.0>

Discord Website Forum
Hyperdrive 2.6.0 - A fleet ability for instant long distance travel
Allows your fleet to "hyperwarp," traveling up to 15 light-years in mere seconds. Full description: <https://fractalsoftworks.com/forum/index.php?topic=17157.0> Latest changes: ```fix 2.6.0 - Updated for Starsector version 0.98a and Java 17 - Changed: Max burn level that can contribute to hyperwarp distance is now capped at 60 (to prevent being launched out of the galaxy when activated during a slipsurge boost) ``` Full change log: <https://github.com/NateNBJ/Hyperdrive/releases> Download: <https://github.com/NateNBJ/Hyperdrive/releases/latest/download/Hyperdrive.zip>

ISAF - RC5

chungo
Mar 14, 2024
0.97a
Weapon/Fighter Pack
Ship Pack

**Brief Summary:** -Mini-mod. Two ships. One weapon. Custom starts to start off with Sakers and Super Sakers. That's it.

Discord
ISAF - RC5
**Brief Summary:** -Mini-mod. Two ships. One weapon. Custom starts to start off with Sakers and Super Sakers. That's it. -Requires ArmaA and its dependencies. RC5 changes: -Super Saker LPC now exists. -Mod renamed. Acronym stays the same (sorry in-game bounties, I forgot you existed when I was making this mod) -I've _finally_ figured out shield efficacy values I'm happy with. -Logistics tuned. Upkeep costs reduced but also now more expensive to purchase. -Ship values tuned to make them faster, but also a bit squishier. -I haven't updated this since like 2022 so I make no promises regarding any hypothetical balance.

Illustrated.Entities 2.0.c

sirhartley
May 18, 2025
0.98a
Audio/Visual
Colonies
Misc. Campaign Mods

`Change your colony descriptions and illustrations.`

Discord Website Forum
Illustrated.Entities 2.0.c
`Change your colony descriptions and illustrations.` Adds images to all vanilla planets, a way to change them, 1300+ AI-generated illustrations to choose from for your own colonies, and allows you to edit and add descriptions to your own planets with an in-game UI. VRAM-Impact is around 70 mb during normal gameplay because the mod only loads images that you look at **and unloads them when you are done**. ```Changelog: 2.0.c - More crash fixes! 2.0.b - Fixed a crash 2.0.a - Absolutely massive update with 1300 new images Removed all old trash AIslop images The mod now actively unloads what you don't need = almost no VRAM use``````diff + Save Compatible with 2.0. + Can be installed on an ongoing save This means: The mod can be added if it was not present on game start, but can not be updated during an ongoing game if you started the save with an older version than 2.0! ``` # [Download](https://github.com/SirHartley/Illustrated.Entities/releases/download/2.0.c/Illustrated.Entities2.0.c.zip) # [Forum Thread](https://fractalsoftworks.com/forum/index.php?topic=25649.0) # [Support my Efforts](https://patreon.com/SirHartley) -# or buy me a [Ko-Fi](https://Ko-fi.com/sirhartley) `_________________________________` _I sifted through 8000 images, manually edited 1300 images, and added 5000+ tags in an excel file. The file started talking back to me at some point._

Independent Interstellar

day_breaker
Feb 3, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Modular Hullmods

Adds more-militarized weapons of pirate mk2 ships, and a couple "what-if?" weapons. Not balanced and i didn't even attempt.

Discord Website
Independent Interstellar
Adds more-militarized weapons of pirate mk2 ships, and a couple "what-if?" weapons. Not balanced and i didn't even attempt. ```yaml Ships added: - Atlas mk2 (II) - Colossus mk3 (II) - Mudskipper mk2 (II) They have more armor, more OP and militarized reactors, but very little storage, and less acceleration. They are added as Independent ships, not pirate! Weapon variants added: - Devastator Cannon: version without range issues, version with regenerating charges, and version with both. - Hellbore Cannon: proximity shell version (Reaper sized explosion). - Plasma Cannon: single shot version. - HAG: version that deals less direct damage, but some guaranteed armor damage. Hullmods added: - High Spectal Amplifier: same as HSA, but also +100% to all beam PD deapon damage. - Auxiliary Ablative Armor: turns ship armor ablative, for a lot of OP. Weaker than Invictus's armor but also isn't quite as weak to AP. - Rapid Phase Coils: Feel like Sierra on steroids. x5 speed while phased. x4 phase flux usage. Cruisers and Capitals only. - Advanced Weapon Support: +75% damage and +300 range for weapons that go on slots bigger than the weapon. ``` Download: https://github.com/PrincessOfEvil/Independent-Interstellar/archive/refs/tags/0.4.4.zip Image: https://raw.githubusercontent.com/PrincessOfEvil/Independent-Interstellar/master/graphics/mudskipper.png

Industrial.Evolution 4.0.i

sirhartley
Mar 30, 2025
0.98a
Colonies
Exploration
Megamod
Misc. Campaign Mods

`A massive campaign content expansion for colonies and exploration.`

Discord Website Forum
Industrial.Evolution 4.0.i
`A massive campaign content expansion for colonies and exploration.` Industrial Evolution aims to deepen the colonisation and exploration aspect of the game, bringing new gameplay features not available anywhere else, to support whatever playstyle you choose. Can not be installed on an ongoing save. ```diff Changelog: 4.0.i - Hotfix for government crash 4.0.h - A bunch of fixes and improvements 4.0.f - Slipsurge catapult, replacing a bunch of AI images with hand drawn ones, more bugfixes 4.0.b to 4.0.f - Hotfixes (check github changelogs) 4.0.a - 0.98a Compatibility, and so much stuff it's impossible to list here. See below! ``````diff + Save compatible with 4.0+ - NOT save compatible with 3.3.e - Can NOT be installed on an ongoing save This means: The mod can't be added if it was not present on game start, and can not be updated during an ongoing game if you started the save with an older version than 4.0! ``` # [Download](https://github.com/SirHartley/Industrial.Evolution/releases/download/4.0.i/Industrial.Evolution4.0.i.zip) # [Forum Thread](https://fractalsoftworks.com/forum/index.php?topic=18011.0) # [Support my Efforts](https://patreon.com/SirHartley) or buy me a [Ko-Fi](https://Ko-fi.com/sirhartley) `_________________________________` _Bro pls believe me it's all fixed now bro please let me out of the cellar bro I need light_

Interstellar Imperium 2.6.9

dark.revenant
Apr 6, 2025
0.98a
Faction

This mod contains a complete faction including 21 flyable ships, 25 modular weapons, 7 equippable fighter wings, 4 amazing hull mods, a fully-fledged station with 4 tiers of power, and 3 detailed star systems with interesting lore to dig up.

Discord Website Forum
Interstellar Imperium 2.6.9
This mod contains a complete faction including 21 flyable ships, 25 modular weapons, 7 equippable fighter wings, 4 amazing hull mods, a fully-fledged station with 4 tiers of power, and 3 detailed star systems with interesting lore to dig up. ```Version 2.6.9 (May 14, 2025): - Improved missile targeting behavior regarding stations - Overdrive and Lux Finis now properly reduce CR when PPT has expired, even if there isn't significant enemy presence * These systems already reduced PPT in the same situation; this just extends the behavior to the period after PPT is expired - Fixed Pulsar Bomb and Ardea not having any maps - Improved robustness of certain scripts to survive edge cases caused by other mods (e.g., Magna Fulmen behavior) - Fixed bug preventing Titan Strike from working without the Nexerelin mod enabled``` Download: https://bitbucket.org/DarkRevenant/interstellar-imperium/downloads/Interstellar_Imperium_2.6.9.7z Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=8007.0

Iron Shell 1.183ak - 0.97a update

avanitia
Feb 17, 2024
0.97a
Faction

_By cycle 212, I deemed it a mathematical certainty that I'd have to pay taxes. Every calculation I ran confirmed it. I knew I couldn't pay taxes, nor did I care to. But I could commit tax fraud, and in the process, save money._

Discord Website Forum
Iron Shell 1.183ak - 0.97a update
_By cycle 212, I deemed it a mathematical certainty that I'd have to pay taxes. Every calculation I ran confirmed it. I knew I couldn't pay taxes, nor did I care to. But I could commit tax fraud, and in the process, save money._ Differences between this version and last *official* release for 0.95.1a: > - New Weapon: Iron Hammer (MIRV for Medium Missile slot) > - New Ship: Renown (Cruiser) > - Updated Ship Sprites & Normal Maps > - Text Formatting & Fixes > - More stuff I forgot about. If you find bugs / issues, please mention me with exact issue. **Download:** [google drive link](https://drive.google.com/file/d/1zukMkh1-3u3qMSPiVamMoYd4yJ0VPuVV/view?usp=sharing) **Forum Thread:** <https://fractalsoftworks.com/forum/index.php?topic=18297.0>

It Came From Beyond 0.1.3

j0hnshm0
Nov 2, 2024
0.97a
Faction
Quests and Bars
Misc. Campaign Mods

Adds a new faction called *the Boundless*, ships to go along with them, and campaign-level features such as a new storyline and ability.

Discord Website Forum
It Came From Beyond 0.1.3
Adds a new faction called *the Boundless*, ships to go along with them, and campaign-level features such as a new storyline and ability. The faction inhabits two new star systems to the Southeast of the core worlds. Enjoy exploring the new worlds! This mod is still early in development, so it's a little thin on features as-of-yet, but I plan to add much and more. More new ships, weapons, and expansions to the storyline. If you need a hint as to how to start the story: ||head to the system called Kato||. ***Requires MagicLib and LazyLib.*** Download: https://github.com/JohnShmo/Project_ItCameFromBeyond/releases/latest/download/ItCameFromBeyond.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=30923.0

JaegerTech 1.0.0

frostjaeger
Aug 13, 2024
0.97a
Ship Pack

A smol mod that adds a scuffed-up phase tender to the game.

Discord Website
JaegerTech 1.0.0
A smol mod that adds a scuffed-up phase tender to the game. Note: If you encounter any bugs or issues with this mod, please notify me ASAP in DMs, as I (and a couple of others, mentioned below) made this mod ~~nearly a year ago~~ back in... 2021 if memory serves...? Credits: * banano of doom - Revenant (P) spriting * anonymous - Revenant (P) codex entry ```Changelog: - 1.0.0 - Hello world!``` ```I have zero idea if this is safe to add mid-save, but I'm pretty sure removing it mid-save is a Bad Idea.``` download: https://drive.google.com/drive/folders/1k208GNoYaPqKuWvdNWCDukV8sX4NxYlG?usp=sharing forum: Coming ~~Soon™️~~ Eventually™️

Java 21 - 1.2

kaneb0
Feb 18, 2024
0.97a
Utility

This mod lets Starsector work with Java 21. It does this by making some modifications to both Starsector's and Java's code as it is loaded. It only tweaks things to work, does not update any of starsectors libs nor does it repackage code. Because of this it will LIKELY work with most recent versions of Starsector.

Discord Website
Java 21 - 1.2
This mod lets Starsector work with Java 21. It does this by making some modifications to both Starsector's and Java's code as it is loaded. It only tweaks things to work, does not update any of starsectors libs nor does it repackage code. Because of this it will LIKELY work with most recent versions of Starsector. Install instructions and full details of changes made are on the github page. If anyone wants to try this, I would love some feedback on if it makes Starsector run better/worse and if you get stuttering. Message me on here or post it as an issue on Github. ``` Changelog: 1.2 - Initial support files for mac and linux 1.1 - Fix for missing opens in vmparams preventing some OSs from saving games. 1.0 - Initial release - May stutter without increasing fps in settings.json, increasing fps will use more cpu. ``` FAQ: -Why Java 21? It is the currently released version. -Will it work with older javas? It could but not currently. -Will it work with newer javas? Untested, but probably until verification is mandatory. -Will it work with Linux? Probably? The only thing stopping it would be if the vmparams stuff is different, like a shell script or something. I don't have linux so poke me if it doesn't work out of the box. Instructions: https://github.com/git-blame-me/StarsectorJDK21 Downloads: https://github.com/git-blame-me/StarsectorJDK21/releases/download/1.2/StarsectorJDK21-Windows-1.2.zip https://github.com/git-blame-me/StarsectorJDK21/releases/download/1.2/StarsectorJDK21-Linux-1.2.zip https://github.com/git-blame-me/StarsectorJDK21/releases/download/1.2/StarsectorJDK21-Mac-1.2.zip

Java 24 [Mikohime 27] [Win/Linux]

himemi
Feb 19, 2024
0.97a
Other/Misc.
Total Conversion
Quality of Life
Library
Utility

a Conversion Kit to run Starsector on Latest Java 23, Provides up to 90% FPS & Stability Improvement over Stock Vanilla in Campaign with SUPER STABLE COMBAT FPS Originally supposed to launch as Mod Launcher Feature only to avoid user-error, but since someone posted *another Java 21 kit*.. might as well do this

Discord Website Forum
Java 24 [Mikohime 27] [Win/Linux]
a Conversion Kit to run Starsector on Latest Java 23, Provides up to 90% FPS & Stability Improvement over Stock Vanilla in Campaign with SUPER STABLE COMBAT FPS Originally supposed to launch as Mod Launcher Feature only to avoid user-error, but since someone posted *another Java 21 kit*.. might as well do this . Forum Link : https://fractalsoftworks.com/forum/index.php?topic=29320.0 Require : **Starsector 0.97a-RC11** Required Java : https://github.com/adoptium/temurin23-binaries/releases/download/jdk-23%2B7-ea-beta/OpenJDK-jdk_x64_windows_hotspot_ea_23-0-7.zip Download Link : https://github.com/Yumeris/Mikohime_Repo/releases/download/26.4d/Mikohime_23_R26.4f_097a-RC11_win.zip (**Instruction Included**) ***THIS DOES NOT REPLACE VANILLA JAVA, ITS STANDALONE AND DOES NOT BREAK SAVE, MODS, OR ANY KIND.. IF THERE IS ANY PROBLEM PING ME IMMEDIATELY*** . Notes : Limited Support for Windows only, not gonna give it a go for Mac user Special Thanks: friend who'd been stupid enough to trust my jargon for over 2 year testing and using this, i love you!

JaydeePiracy v4.0.2

jaydee8652
Mar 27, 2025
0.98a
Colonies
Exploration
Portrait/Flag Pack
Ship Pack
Weapon/Fighter Pack

Adds a variety of weird ships, new quests and now even an industry!

Discord Website Forum
JaydeePiracy v4.0.2
Adds a variety of weird ships, new quests and now even an industry! Thanks to some fancy trickery (RetroGen™) the new starsystems will retroactively generate into saves created without them, making this theoretically save compatible. Not everything in this mod has a modernised codex entry, if you find something with a missing description, feel free to DM me! Changelog: https://drive.google.com/file/d/1CG8XQtDXwXBFKHhtTf-e2k39yTwFki44/view Download: https://drive.google.com/file/d/1McJcR45LpcfaWjAfrojZ_lTNC6sXLdNY/view Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=31076.msg455808#msg455808 Image

Junk Yard Dogs (JYD) v3.6.2

spiritfox_
Apr 1, 2025
0.98a
Faction

A powerful neutralist faction mod that focuses on ships that excel at mining, scrapping, exploration and survey.

Discord Website Forum
Junk Yard Dogs (JYD) v3.6.2
A powerful neutralist faction mod that focuses on ships that excel at mining, scrapping, exploration and survey. New system full of wrecks, mining opportunities and salvage Upgradeable faction colony structure 43 faction ships 10 pirate ships 10 High Value Bounties tied into the faction's lore 25 mining weapons Commissioned Crew hull mod 13 wings 20 custom JYD portraits 10 Pirate portraits Optional AI generated portraits (see forum page for details) https://i.imgur.com/pbiZ1jM.png Link to Support my Coffee Addiction: https://ko-fi.com/dazs825110 Forum:https://fractalsoftworks.com/forum/index.php?topic=22826.0 Download:https://drive.google.com/uc?export=download&id=1OcljFuDNMzE8P2zC1HFzO7JOC0V6ngA5

Kaleidoscope 1.0.e

sirhartley
Mar 27, 2025
0.98a
Audio/Visual
Exploration
Misc. Campaign Mods

`Over 70 new planet textures for more variety - a planet portrait pack!`

Discord Website Forum
Kaleidoscope 1.0.e
`Over 70 new planet textures for more variety - a planet portrait pack!` This mod adds over 70 **new planet textures** to the game to increase the** variety** of planets you can find. It also adds some variations to the planet types that exist, but no new ones (get Unknown Skies for that). Naturally comes with **new planet descriptions** for the more unique types. The mod does not increase the amount of planets, and does not* change any existing planets. It is purely visual. -# *except for two types. Uses the textures made by *pixel_rice_bowl* - thank you! ```Changelog: 1.0.e - Stopped gas giants from vanishing 1.0.d - Fixed the metal planet issue, added four new variants, made gas giants and glows not blurry, turned off dev-features ``````diff + Save compatible + + Can be installed on an ongoing save This means: The mod can safely be added if it was not present on game start, and can be installed over any prior updates of the same mod.``` # [Download](https://github.com/SirHartley/Kaleidoscope/releases/download/1.0.e/Kaleidoscope1.0.e.zip) # [Forum Thread](https://fractalsoftworks.com/forum/index.php?topic=31738.0) # [Support my Efforts](https://patreon.com/SirHartley) `_________________________________` _I wish all mod updates were as easy as this one. edit - I had that one coming eh..._

Kazeron Navarchy 1.7.0

bangle_bangle
Apr 18, 2025
0.98a
Audio/Visual

Originally created by PeachPatrol and revived with their permission:

Discord Website Forum
Kazeron Navarchy 1.7.0
Originally created by PeachPatrol and revived with their permission: "Adds several skins to the Persean League, each with the Kazeron Navarchy hullmod built in. They appear occasionally in Persean League markets and fleets." Download: https://github.com/RaMK5-Bangle/Kazeron-Navarchy/releases/download/1.7.0/Kazeron.Navarchy.zip Forum: https://fractalsoftworks.com/forum/index.php?topic=28861.msg424106#msg424106

Keyboard As Mouse - An Accessibility(?) Mod

atlanticaccent
May 19, 2025
0.98a
Other/Misc.
Library
Utility

This mod is built on a sort of library I'm referring to as True Input Faker, which it uses to generate fake mouse events (and possibly fake keyboard events in the future) by injecting itself between Starsector and the LWJGL game library it's built on.

Discord Website
Keyboard As Mouse - An Accessibility(?) Mod
This mod is built on a sort of library I'm referring to as True Input Faker, which it uses to generate fake mouse events (and possibly fake keyboard events in the future) by injecting itself between Starsector and the LWJGL game library it's built on. Mostly a proof of concept, this mod is a simplistic "accessibility" mod that allows using the keyboard to control the in-game cursor. This includes using the keyboard for: * Left clicks * Right clicks * Mouse movement * Scrolling * Click-and-hold/drag This isn't entirely ergonomic, and there are still some quirks/bugs (notably, basically all input except mouse movement, scrolling and clicks will not be processed when an inventory item stack is selected). However, strictly speaking, everything in the game that requires a mouse can be controlled via the keyboard with this mod, even the combat layer though it's extremely difficult to do so. There's also plenty of overlap between the default keybinds I've chosen and the game's keybinds, though those can be reconfigured fairly easily. Requires LazyLib. Optionally depends on LunaLib for editing keybinds. Source: <https://github.com/atlanticaccent/true-input-faker> Download: <https://github.com/atlanticaccent/true-input-faker/releases/download/0.0.1/true-input-faker.zip>

Unknown Skies

jamestripleq
Apr 6, 2025
0.98a
Audio/Visual
Exploration

An update to Tartiflette's amazing mod, greatly expanding the variety of systems and planets you'll encounter while exploring along with many new backgrounds, unique planetary conditions and a few new ambiance sounds.

Discord Website Forum
Unknown Skies
An update to Tartiflette's amazing mod, greatly expanding the variety of systems and planets you'll encounter while exploring along with many new backgrounds, unique planetary conditions and a few new ambiance sounds. Now updated for 0.98. ``` Version 2.1.0 - Updated to version 0.98. - Rebalanced hycean worlds to be much more in line with vanilla planets: . Hycean planets are now rarer. . Ores, Rare Ores and Ruins are slightly worse. . Organics are considerably worse . Atmospheric conditions tend to favour Thin Atmosphere. - Reverted Military Virus production bonus to +3 (was +4). - Fixed Crashed Drone having an incorrect size 6 effect. - Some minor optimization to stat calculations to prevent weird rounding errors. ``` If you've been using an older version by manually updating the version number then it should be save compatible but no guarantees. Download: <https://github.com/JamesTripleQ/Unknown-Skies/releases/latest> Forum post: <https://fractalsoftworks.com/forum/index.php?topic=29876.0> Original forum post: <https://fractalsoftworks.com/forum/index.php?topic=12041.0>

Kon's Multi-Pack - Player Faction Expansion 3.4.9

konturga
Apr 4, 2024
0.97a
Other/Misc.
Quality of Life
Ship Pack
Utility
Misc. Campaign Mods

Offers changes to the player faction to make it feel more part of the world + other optional add ons

Discord Website Forum
Kon's Multi-Pack - Player Faction Expansion 3.4.9
Offers changes to the player faction to make it feel more part of the world + other optional add ons This mod is broken into five distinct submods that can be enabled or disabled independently. **[WARNING]** **Player Faction overhaul** - safe to add, remove, all saves **XIII Ships** - Safe to add, Unsafe to remove midsave. **UI / Fleet color** - Safe to add or remove, all saves **BP/Recovery** - Safe to add, probably unsafe to remove midsave. **Player Merge Disabler** - Safe to add, no removal after new save **[Player Faction overhaul]** Expands player faction and flavor for the faction with custom descriptions, fleet names, fleet dialogue, etc. As a template, it is heavily commented out for anyone who wants to make their own changes to their file to really bring out the faction that they want and have the description reflect it. It should now be more accessible than ever before. This comes with a default template for the Lost Battalion, claiming your past as a domain general overseeing the unfortunate 13th Battlegroup. **[XIII Ships]** This submod includes 13th Battlegroup ships, sporting high armor, high forward speed, but a steep cost in maneuverability. Also included are a set of converted themed ballistic weaponry focused on extended magazines and themed fighter wings. **[UI / Fleet Color]** Changes the color of the UI, Maroon with orange subcolor. **[BP/Recovery]** Recoverable [Redacted], [Redacted] weapon blueprints, Restored Ziggurat. **[Merge Disabler]** This is designed so that the player faction file will not be merged with others. If you want a portrait pack to supply portraits to your faction, copy or rename the player.faction file in the portrait pack to playeralt.faction. This should allow you to potentially create player factions with **only** the portraits you want. Download: https://drive.google.com/uc?export=download&id=1xAyTL1ZyZ3ZHdtevkS7g-o2JfBEpnQXS Forum: https://fractalsoftworks.com/forum/index.php?topic=25040.msg372026#msg372026

Kyeltziv Technocracy - V1.10.6

amazigh.
Mar 30, 2025
0.98a
Faction

A Faction Mod that includes a selection of ships and weapons with a focus on drone shipsystems and long range combat.

Discord Website Forum
Kyeltziv Technocracy - V1.10.6
A Faction Mod that includes a selection of ships and weapons with a focus on drone shipsystems and long range combat. Download: https://github.com/Bare-Poles/Kyeltziv-Technocracy/releases/latest/download/Kyeltziv.Technocracy.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=22995.0

LOST_SECTOR

kissa_mies
Feb 3, 2024
0.97a
Exploration
Ship Pack
Faction
Quests and Bars

## LOST_SECTOR Content Expansion

Discord Website Forum
LOST_SECTOR
## LOST_SECTOR Content Expansion A mod focused on exploration and quest content ``` - New corp faction - New AI exploration enemy - Questline - Enemy Unknown - Hostile Takeover - Operation : Lifesaver - The Delve - Custom bounties - The Peacekeepers - Enigma Commander Umbra - Project Helios Remnant - Void Group Fragment - Exploration content - Misc vanilla+ content - CAN BE added mid save - Requires LazyLib, MagicLib, GraphicsLib - Supports LunaLib, Nexerelin, Exotica Technologies ``` FAQ: - "How do I start the questline?" - Talk to Jack Lapua on Asteria in Arcadia system, requires 20+ rep with Kesteven - "Kesteven only has one market?" - Their main planet is Asteria in the Arcadia star system - "What do I do with Artifact Electronics?" - You can trade them in at Asteria for Prototype ships and weapons after staring the second quest, or just sell them for cash. - "Does this mod work mid save?" - Yes, everything will automatically generate as if you started a new save. Forum https://fractalsoftworks.com/forum/index.php?topic=27556.0 Dowload 0.6.2d https://github.com/kissa-mies/LOST_SECTOR/releases/latest/download/LOST_SECTOR.zip

Lakhesis Monarchy - 1.1c

amogatra
Mar 13, 2024
0.97a
Faction

Possible imbalance. Download if you are fine with that.

Discord
Lakhesis Monarchy - 1.1c
Possible imbalance. Download if you are fine with that. ```1.0.0 - initial release 1.0.1 - fixed special skills spawning on hireable npcs. Hopefully. 1.1a - Nerfs to the Temporal Drive shipsystem due to interaction between shipsystem charging and time dilation. Thanks Floppa Priest for notifying me. 1.1b - Changes to Arathan's weaponry, sprite changes, possibly others 1.1c - version change for 0.97a, fixed some variants ``` Credits: 1. Harmful Mechanic for giving me the flux-raise Onhit script, and more 2. President Matt Damon, AERO, and possibly many others for coding tips 3. Tomatopaste for Phyriss' original sprite 4. Pyrophage, Cann, Lortus, and possibly many others for spriting tips 5. Ruddygreat for tips 6. NuclearStudent, Cann, Timid, and possibly many others for lore tips

Larger Zoom Out 1.1.1

moya621
Feb 2, 2024
0.97a
Utility

This simple mod increases the maximum camera range you can zoom out on the battle and campaign screens.

Discord Website Forum
Larger Zoom Out 1.1.1
This simple mod increases the maximum camera range you can zoom out on the battle and campaign screens. **From 2.0 to 4.0 in combat From 3.0 to 4.0 in campaign** Forum Link: *https://fractalsoftworks.com/forum/index.php?topic=26616.msg394970#msg394970* Download Mod: *https://drive.google.com/file/d/19IOo8reeNe3vXhnR_lZ5CQMBJXqebHgw/view* **Changelog:** 1.1.1 Update for 0.97a-RC6 Changed from 3.0 to 4.0 for campaign

Leading Pip 1.10.2

dark.revenant
Mar 31, 2025
0.98a
Quality of Life
Utility

This mod adds a target leading pip in front of whatever ship you have targeted. If you shoot at that pip, you will generally hit the target. The algorithm takes into account your position and velocity, your target's position and velocity, your weapon group, the positions of the weapons in the weapon group, the projectile speed of the weapons in the weapon group, and the acceleration and max speed of rocket-type missiles.

Discord Website Forum
Leading Pip 1.10.2
This mod adds a target leading pip in front of whatever ship you have targeted. If you shoot at that pip, you will generally hit the target. The algorithm takes into account your position and velocity, your target's position and velocity, your weapon group, the positions of the weapons in the weapon group, the projectile speed of the weapons in the weapon group, and the acceleration and max speed of rocket-type missiles. Highly customizable, including various display modes (combined vs. individual pips, for instance). ```Version 1.10.2 (May 27, 2025) - Leading pips on station/ship modules now take the mothership's rotation and velocity into account``` Download: https://bitbucket.org/DarkRevenant/leading-pip/downloads/Leading_Pip_1.10.2.7z Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=7921.0

League of Geeks (EN Translation)

sto.hugh359
Jul 2, 2025
0.98a
Faction

Enjoy a rough G Translate / DeepL translation version of the League of Geeks provided by one of the CN Authors.

Discord Website
League of Geeks (EN Translation)
Enjoy a rough G Translate / DeepL translation version of the League of Geeks provided by one of the CN Authors. Energy focused faction & rebel subfaction. A few missions + some MagicLib bounties Lots of sparkles & revolves around crystals. Unique upgrading system somewhere (Needs further testing) Crystal beams; crystal missiles & mechas. Please feel free to tag if something is acting up

Lemon MEGA portrait pack [MINI UPDATE]

neolemon
Feb 6, 2024
0.97a
Portrait/Flag Pack

Lemon **MEGA** portrait pack

Discord Website Forum
Lemon MEGA portrait pack [MINI UPDATE]
Lemon **MEGA** portrait pack **300 - 400**+ ~~weeb-ish~~ portrait pack generated by torturing local alpha core :alpha: , crude, and unfiltered because im too lazy to sort it all. mostly weebs portrait pack separated into 4 part, indies, pirates, church, and faction that idk i will ever finish :clueless: All pack included into single zip, use what you like, delete the rest i guess... heh **delete the player.faction** if you dont want it to clutter your portrait selector Link: https://gitgud.io/NotDevIswear/lemon-mega-portrait-pack/-/raw/master/Lemon_MEGA_portrai_pack_9.7_v2.zip?ref_type=heads Link to Mini Update: https://gitgud.io/NotDevIswear/lemon-mega-portrait-pack/-/raw/master/Lemon_Portrait_Pack_-_Neutral.zip Forum Link: https://fractalsoftworks.com/forum/index.php?topic=29189.msg427348#msg427348 PS: just change version number if you play on different version Preview:

Library of Ruina Portrait Pack v1.1.0

fluffytowels
Dec 26, 2024
0.97a
Audio/Visual
Portrait/Flag Pack

This mod adds portraits of most characters from the game Library of Ruina. Integrating some of them into the some of the vanilla factions.

Discord Website Forum
Library of Ruina Portrait Pack v1.1.0
This mod adds portraits of most characters from the game Library of Ruina. Integrating some of them into the some of the vanilla factions. The ones that are *too* out there for starsector are a separate download and are only in the player faction. Download: https://github.com/FluffyTowels/Starsector-LoR_Portraits/releases/download/1.1.0/LoR_portraits_1.1.0.zip Download Distortions: https://github.com/FluffyTowels/Starsector-LoR_Portraits_Distortion/releases/download/1.0.0/LoR_portraits_distortion_1.0.0.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=31235.0

Lightning Dog's Super Conversion Hullmods

leviathan_5000
Feb 6, 2024
0.97a
Modular Hullmods

Are you tired of ships not being playerbait? Are you exhausted at seeing things "finely balanced" to the point they're boring? Would you, maybe, just maybe, like to give that Onslaught (XIV) Manjets on top of it's burn drive? NOW YOU CAN!

Discord
Lightning Dog's Super Conversion Hullmods
Are you tired of ships not being playerbait? Are you exhausted at seeing things "finely balanced" to the point they're boring? Would you, maybe, just maybe, like to give that Onslaught (XIV) Manjets on top of it's burn drive? NOW YOU CAN! Includes four hullmods that take colony items and a considerable chunk of your ship's OP to make it a monster. Currently Included are The Starkiller/Overlord Flux Jets Overhaul hullmods, safety overrides on crack that also paste Plasma Jets/Manjets onto your small ships/large ships, respectively; the Iron Collar Armor System, an armor ovehaul and shield shunt stuck through a Pristine Nanoforge to make the largest slab of steel you've ever seen, and the Hexchain Electronic Warfare Network, where you sacrifice an Alpha Core to the ECM/Missile mines. More may pop up when I figure out how I want to super a Carrier and a Shield Ship. Mod commissioned from Mayu; they did all the work and are *big cool every time.*

Lobster Cruiser 3.2.2

meowerthegreat
Mar 28, 2025
0.98a
Ship Pack

I've played the game several time and always found myself avoiding cruiser class ships because their use seem suboptimal. So I decided to create the ship collection which I would love to use in my own play-throughs with the following constraints in mind: 1) Ships must be fun to pilot

Discord Website Forum
Lobster Cruiser 3.2.2
I've played the game several time and always found myself avoiding cruiser class ships because their use seem suboptimal. So I decided to create the ship collection which I would love to use in my own play-throughs with the following constraints in mind: 1) Ships must be fun to pilot 2) They should perfectly blend into the game 3) Building them should be quite straight forward, while still offering some room for experimentation 4) Ships need to be balanced 5) Cruisers should have a nice progression and age well with s-mods and more experienced officers As a result I've created a Lobster ship lineup: Download: https://github.com/cat-person/starsector_lobster_ship/releases/latest/download/LobsterCruiser.zip Forum post: https://fractalsoftworks.com/forum/index.php?topic=28835.0 Feel free to share your thoughts and suggestions by filling out the survey: https://docs.google.com/forms/d/e/1FAIpQLSfQVetSiY64UYSXQMRgHxpRH4x-5T0yePQmu2OGYSzpN3GGtQ/viewform

Lobster Proliferation 4.2.0 (0.97a)

twinklover420
Mar 1, 2024
0.97a
Other/Misc.

Adds lobsters into the commodity economy. If you used any 3.X.X or lower version of the mod (for 0.96 and earlier), it's unfortunately not save compatible (lul), so youll have to start a new save (4.0.0 and above are all compatible and save compatible with each other!). I changed the whole implementation of it to be more futureproof, it might be compatible with tasc now I dunno.

Discord Website Forum
Lobster Proliferation 4.2.0 (0.97a)
Adds lobsters into the commodity economy. If you used any 3.X.X or lower version of the mod (for 0.96 and earlier), it's unfortunately not save compatible (lul), so youll have to start a new save (4.0.0 and above are all compatible and save compatible with each other!). I changed the whole implementation of it to be more futureproof, it might be compatible with tasc now I dunno. Download: https://gitgud.io/baguette/lobster-proliferation/-/releases Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=19933.0

Lobster Sector 1.1.7

sgt.apples
Mar 13, 2024
0.97a
Audio/Visual
Discord Only

A Discord exclusive mod that retextures cargo into lobsters <:lobster:644287967870976021>. ```Changelog:

Discord
Lobster Sector 1.1.7
A Discord exclusive mod that retextures cargo into lobsters . ```Changelog: 1.1.7 for 0.97a Added some lobster flags (Explorarium, Domain, Hegemony & storage) Updated mod_info.json``` *I am using the file instead of an in-game screenshot because how else would you know there are 13 crew lobsters* All updates should be save game compatible. *PSA for people using this mod : you can remove any lobster , flag or sound you find undesirable as it only replaces vanilla files.* *PSA for mod makers: you don't need to ask me directly for permision to use a sprite, just credit me somewhere.*

Loulan Industries 2.1.9

mrmagolor
Mar 27, 2024
0.97a
Faction
Quests and Bars

Original mod by: Komeiji Satori

Discord Website
Loulan Industries 2.1.9
Original mod by: Komeiji Satori A PL breakaway faction with a varied lineup of ships, weapons, and fighters. While Loulan ships cover a wide variety of design philosophies, they all benefit from the same "LLI Protocol" hullmods which can either offer unique bonuses or simple stat increases. Furthermore, the "Cliff System" common to all of their ships enhances a ship's performance based on its flux level. [Notable] changes since 1.8.14 (may or may not be save compatible if you were using a changed version # for the .96 version): ``` New phase frigate, Static Surge (formerly Stormsurge) reworked into phase destroyer Weapon reworks: Nether Cannon changed into a cluster cannon with longer range Plasma Flak Cannon renamed/reworked into Plasma CIWS: shorter range than even a Vulcan but very high dps (and flux use) Smart-Flare Pod reworked into Smart-Ion Pod (and added small slot version): synergy weapon (counts as missile) that fires guided ion cannon bolts ``` FORUM THREAD UNDER CONSTRUCTION Download link: https://drive.google.com/uc?export=download&id=15JJFFMbCuBPtuNjctppbQVXQrJzvCWau

Luddic Enhancement IED Edition 1.2.6b

kingalfonzo
Apr 27, 2025
0.98a
Faction
Ship Pack

Boom.

Discord
Luddic Enhancement IED Edition 1.2.6b
Boom. ```ONLY contains the IED ships. Does not need base Luddic Enhancement.``` ```-Updated for 0.98a``` Download: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/Luddic_Enhancement_IED_1_2_6b.zip

Luddic Enhancement 1.2.7b

kingalfonzo
Apr 27, 2025
0.98a
Ship Pack

A small mod to enhance the Luddic Church's position in Nexerellin, and enhance Luddic Church and Luddic Path fleets with new, lore-friendly ships.

Discord
Luddic Enhancement 1.2.7b
A small mod to enhance the Luddic Church's position in Nexerellin, and enhance Luddic Church and Luddic Path fleets with new, lore-friendly ships. ``` -Several minor changes to some ship spawning. -Fixed some missing variants. ``` ```Savegame compatible with previous version``` Download: https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/Luddic_Enhancement_1_2_7b.zip

LunaLib

lukas04
Mar 27, 2025
0.98a
Library
Utility

A Library including utilities for players and mod developers. Adds ingame mod configs, version checker ui, debug tools and utilities for mod developers.

Discord Website Forum
LunaLib
A Library including utilities for players and mod developers. Adds ingame mod configs, version checker ui, debug tools and utilities for mod developers. **Download**: <https://github.com/Lukas22041/LunaLib/releases/latest/download/LunaLib.zip> **Changelog & Older Versions**: <https://github.com/Lukas22041/LunaLib/releases> **Forum Thread**: <https://fractalsoftworks.com/forum/index.php?topic=25658.msg381423#msg381423> **Github**: <https://github.com/Lukas22041/LunaLib> **Documentation**: <https://github.com/Lukas22041/LunaLib/wiki >

Machina Void Shipyards 0.70a

unit9461
Apr 2, 2025
0.98a
Faction

Adds the minor faction Machina Void Shipyards to the northeastern quadrant of the Core Worlds, ARMAA addon available on forum post.

Discord Website Forum
Machina Void Shipyards 0.70a
Adds the minor faction Machina Void Shipyards to the northeastern quadrant of the Core Worlds, ARMAA addon available on forum post. Changelog: 0.70a -added Version Checker support -Fixed Principality engines and bounds https://fractalsoftworks.com/forum/index.php?topic=21113.0

MagicLib

wispborne
Mar 28, 2025
0.98a
Library

A community-driven Starsector library of useful code that can be leveraged and contributed to by every modder.

Discord Website Forum
MagicLib
A community-driven Starsector library of useful code that can be leveraged and contributed to by every modder. ### Download <https://github.com/MagicLibStarsector/MagicLib/releases/latest/download/MagicLib.zip> Changelogs: <https://github.com/MagicLibStarsector/MagicLib/blob/master/CHANGELOGS.md> Forum: <https://fractalsoftworks.com/forum/index.php?topic=25868.0> Source: <https://github.com/MagicLibStarsector/MagicLib>

Market Retrofits V 0.2.5

alaricdragon
Apr 12, 2025
0.98a
Library

market retrofits. the library only one mod requires, and only I know what it does. its a library for doing a bunch of really hard things to do with markets.

Discord Website Forum
Market Retrofits V 0.2.5
market retrofits. the library only one mod requires, and only I know what it does. its a library for doing a bunch of really hard things to do with markets. like AI-Retrofits second option for founding a market, for example. there is a entire system for that, and no one knows because I never told anyone also some more simple things. like conditional changes to supply / demand on industry. form page: https://fractalsoftworks.com/forum/index.php?topic=26110.msg388449#msg388449 download link: https://github.com/Alaricdragon/MarketRetrofits/archive/refs/heads/master.zip ```V0.2.5: updated to starsector V0.98 ```

Mayasuran Navy 12.1.0 RC1

knightchase
Mar 29, 2025
0.98a
Faction

https://fractalsoftworks.com/forum/index.php?topic=13239.0

Discord Website Forum
Mayasuran Navy 12.1.0 RC1
https://fractalsoftworks.com/forum/index.php?topic=13239.0 https://www.mediafire.com/file/vauehsxw71lei0b/Mayasuran+Navy+12.0.0+RC1+FIXED.zip/file 12.0.0 RC1 -Elongated the Gyrfalcon for one extra medium on each side. This should double down on the whole broadside thing! : ) -Adjusted Rhea's hull integrity from 9000 to 15000, dissipation from 900 to 1200 -Mokarran Shield Arc from 270 to 300, Shield efficiency from 1.0 to 0.8, system changed to infernium from accelerated ammo feeder, manuverability stats changed to match Skysplitter, center of mass moved forward The Mokarran should basically be a bigger version of the Sarrisophoroi, the manuverability changes will be very interesting -Added Sprint PD DEM Missile -Added Sprint PD Missile Pod/Array So the small version is a DEM PD missile, the medium and larges are regular anti-missile missiles. Hope you enjoy! -Adjusted Sweeper SHotgun damage from 50 to 100 per shot, flux per shot to 100 from 50. I noticed some very bad performance as an anti-armor gun, therefore this buff should solve all the issues it has. -Added Dragonfire RC (Remote control) Pod to the Skysplitter (M). -Added Crawler Autocannon -Adjusted Mark IX Rotary to 300 damage from 200, Flux/second from 200 to 300. So these Autocannons for Mayasura are meant to be high damage. This means they can also punch through armor in a pinch. -Added in Sidekick This is a uzi type weapon that you can get for your large ballistic slot for a pretty cheap amount of OP. -Orchard Burst size from 2 to 4

Metallic Abyss

niatahl
Apr 17, 2025
0.98a
Discord Only
Audio/Visual
Utility

Just a set of reskins I made some time ago, now as MagicPaintjobs

Discord
Metallic Abyss
Just a set of reskins I made some time ago, now as MagicPaintjobs

Metelson Industries 2.0.2 The Sound Update

knightchase
Mar 17, 2024
0.97a
Faction

Remastered version of Azmond's AKA Az the Squishy's Metelson Industries for 0.97a Starsector.

Discord Website Forum
Metelson Industries 2.0.2 The Sound Update
Remastered version of Azmond's AKA Az the Squishy's Metelson Industries for 0.97a Starsector. https://fractalsoftworks.com/forum/index.php?topic=29549.0

Mimikko Assistant v (0.96/0.97)

mycophobia
Mar 4, 2024
0.97a
Other/Misc.
Discord Only

Original Mod for Starsector by: SAVEmedley and 死萌 (Simeng)

Discord Website
Mimikko Assistant v (0.96/0.97)
Original Mod for Starsector by: SAVEmedley and 死萌 (Simeng) 0.96 Version https://github.com/MycophobiaSC/mimikko_tl/releases/download/v.07/mimikko096.tl.0.7.rar 0.97 Mod Info Edit, not extensively tested but should work no problem (I might have gotten the wrong mod.info, will correct tonight once I’m home) https://github.com/MycophobiaSC/mimikko_tl/releases/download/v.07-97/mimikko096.tl.0.7.-.0.97.rar (TL Update Mar 5-2024 v0.5) Dependencies: Lazy Lib/Magic Lib/Graphic Lib There is a known issue that can break saves that can sometime be triggered by making one of Nonona’s skill elite(it will happen sometime after the skill is made elite). This does not always happen but we suggest you making multiple save to be sure. Since many assistant are seeing rework next patch that will likely fix this issue, and we aren’t able to pin point the cause, there will not be a hot fix for this issue. Safe to add mid-save but some unique salvage are generated at sector gen and will only be available in a new game. If playing with Nexerelin, the randomized sector option will make most assistants unobtainable (it is fine to use Nex, there is a unique start to go with it, just avoid randomized sector)

Missing Name Mods

himemi
Feb 18, 2024
0.97a
Other/Misc.

add bunch of ship name presets into the game, Originally made & maintaned by barackollama69 and the starsector community

Discord
Missing Name Mods
add bunch of ship name presets into the game, Originally made & maintaned by barackollama69 and the starsector community

Mnemonic Utils 0.4.0

desperatepeter
Feb 27, 2024
0.97a
Utility

A collection of quality of life improvements for exploration. Each feature can be individually turned on/off via LunaSettings. Can be added to/removed from ongoing campaigns.

Discord Website
Mnemonic Utils 0.4.0
A collection of quality of life improvements for exploration. Each feature can be individually turned on/off via LunaSettings. Can be added to/removed from ongoing campaigns. Requires LunaLib and LazyLib. Features: **Mnemonic Sensors** Marks known sensor signatures with a circle, making it easier to identify that a sensor blip is just a cargo pod full of metal that you left behind rather than some shiny loot or hostile fleet. **Gate Markers** Indicate systems that have a gate with a marker on the star map (when not in Starscape view) to make route-planning easier. Thanks to <@163467166484660224> for the icon sprite! **Trash Disposal** Removes low-value commodities, such as ore, from the loot screen when your cargo bays are close to full. Fully customizable via LunaSettings. **Grid-less system maps** Remove the grid from system maps, making it easier to spot things. Feature was pitched and implemented by <@581474784517292037>, many thanks for contributing it to this mod! **Garage for Rent** Adds a bar event to player-owned colonies that lets you store your fleet. While parked, non-quest fleets can't interact with your fleet, you cannot move and supply usage is reduced. This is intended for passing time. Saving while your fleet is parked is not recommended. Thanks to <@705163319736139886> for sponsoring this feature! Please provide feedback if you encounter any issues! For more details please check the readme: https://github.com/DesperatePeter/mnemonic-sensors?tab=readme-ov-file#mnemonic-utils Download: https://github.com/DesperatePeter/mnemonic-sensors/releases

Moar XIV 2.1.2 - We're so back update

slavodan
Apr 22, 2025
0.98a
Discord Only
Ship Pack

Hey hey Ladies and gents, aliens and good old organ traders. Here is the Moar XIV pack, an XIV pack that brings more XIV into the game for XIV bloat, featuring XIV. <:fac_hegemony:644273843200065536> This mod adds as you can probably tell, more XIV ships to spice up your tax collecting roleplay on a bigger scale <:persea_clueless:1163947005928808529>

Discord
Moar XIV 2.1.2 - We're so back update
Hey hey Ladies and gents, aliens and good old organ traders. Here is the Moar XIV pack, an XIV pack that brings more XIV into the game for XIV bloat, featuring XIV. This mod adds as you can probably tell, more XIV ships to spice up your tax collecting roleplay on a bigger scale <@429238151953907712> the gigachad has repainted new and improved sprites of all the XIV ships in this mod. The mod has officially moved from it's hue shift days into proper repaint baby! Here is the github virus download link: https://github.com/mxwl404/Moar-XIV/releases/download/v2.1.2/Moar.XIV.v2.1.2.zip changelog: ``` Changes: +Reworked all sprites +Added Pegasus XIV class ship +Added version checker support ```

More Bar Missions v0.0.6

hakureireimu6512
Mar 29, 2025
0.98a
Quests and Bars
Utility

Never see an empty bar again!

Discord Website Forum
More Bar Missions v0.0.6
Never see an empty bar again! Increases the frequency of bar missions and ensure every market has some missions. Supports all recurring vanilla bar missions. direct download: https://drive.google.com/uc?export=download&id=1xNJpAk3REwdxEkSPDI1_WNumDAJCtCT1 forum link: https://fractalsoftworks.com/forum/index.php?topic=26974

More Combat Terrain Effects 1.12.0

nikotheguydude
Mar 27, 2025
0.98a
Misc. Campaign Mods
Other/Misc.

REQUIRES LAZYLIB, LUNALIB, MAGICLIB

Discord Website Forum
More Combat Terrain Effects 1.12.0
REQUIRES LAZYLIB, LUNALIB, MAGICLIB Adds custom combat effects to all terrain that did not have an effect previously, and spruces up the rest. Currently implemented: ```Magnetic field - Reduces weapon range, fighter range, missile maneuverability/guidance, vision range, and adds a small chance for missiles to have guidance scrambled. Slipstream - Force SO on all ships, fighters, and MISSILES, (venting allowed but with reduced effectiveness, for things like excelsior), slowly passively generate hardflux. Nebula (DISABLED BY DEFAULT): Nebula clouds reduce weapon range, vision, speed, and disable zero-flux boost while inside of them. Deep hyperspace: Spawn nebula clouds. Hyperstorms will cause these clouds to zap anyone who draws near them, periodically, with a very powerful EMP bolt. Black Holes: Drags all entities in combat towards the black hole, and increases time dilation of all ships. Pulsars: Pushes all entities in combat away from the pulsar, reduces shield stats (efficiency, more upkeep, emp arc pierce chance), slowly generates hardflux, randomly EMPs ships, and charges all projectiles with a flat bonus to EMP damage. Meson Field (More Planetary Conditions): Normally increases non-missile weapon range and vision range by a moderate amount, but in storms significantly increases all weapon range, wing range, system range, and vision range.``` Additionally, adds combat effects to campaign objectives. Fight near your comms relay to get bonus CP regen! **Safe to add and remove from saves.** Download: https://github.com/nikothedude/MoreCombatTerrainEffects/releases Repo: https://github.com/nikothedude/MoreCombatTerrainEffects/tree/master Forum thread: https://fractalsoftworks.com/forum/index.php?topic=25567.0

More Hullmods 1.13.0

puretilt
Apr 14, 2025
0.98a
Modular Hullmods

21 Hullmods to expand your customisation options. All of them obtainable through exploration and faction markets.

Discord Website Forum
More Hullmods 1.13.0
21 Hullmods to expand your customisation options. All of them obtainable through exploration and faction markets. Support me and my work: https://boosty.to/puretilt Download: https://github.com/PureTilt/More-Hullmods/releases/latest/download/More.HullMods.zip Forum: https://fractalsoftworks.com/forum/index.php?topic=18474

More Military Missions v0.5.0

hakureireimu6512
Mar 29, 2025
0.98a
Exploration
Quality of Life
Quests and Bars

**Orbital Defense**: a defense oriented bar mission. **Repair Mission**: companion mission to repair your orbitals faster after it gets blown up

Discord Website Forum
More Military Missions v0.5.0
**Orbital Defense**: a defense oriented bar mission. **Repair Mission**: companion mission to repair your orbitals faster after it gets blown up **Mercantile Convoy Escort**: Join trade fleets instead of ignoring them or hunting them down like pirates. **VIP mission**: add mission to distress calls to make it worthwhile **Scavenger Trading**: Trade with salvage fleets (including scavengers and prospectors) for salvage intel or swap commodities. **Pick Your Ships**: New game choice that allows you to pick your starting ships **Force Auto Resolve**: If your fleet is much bigger than the enemy, adds an option to auto resolve battles even if enemy is not interested in fleeing. **Military Custom Bounty**: reworked difficulty logic to allow faster scaling and scale past vanilla difficulty Direct download: https://drive.google.com/uc?export=download&id=1sQzpgePAb6FUkq6bPPP7G__-7E9WpH-i Forum: https://fractalsoftworks.com/forum/index.php?topic=26880

More Tolerant Luddic Majority 1.0

donationbox
Feb 15, 2025
0.97a
Utility

Simply makes the Luddic Majority market condition tolerate Mining, Military Base and High Command industries.

Discord Website Forum
More Tolerant Luddic Majority 1.0
Simply makes the Luddic Majority market condition tolerate Mining, Military Base and High Command industries. Should also work with the AoTD extensions of said industries. ``` Changelog: 1.0.0 Added - Mod ``` ``` Save Compatibility Notice: Should be safe to add and remove mid-save ``` Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=31591.0

MoreVanillaBounties

gord_f
Apr 5, 2025
0.98a
Discord Only
Other/Misc.

Adds More Vanilla bounties (3x more min and max) and *More* Vanilla bounties (Remnant, Derelict, Pather, and Mercenary bounties)

Discord
MoreVanillaBounties
Adds More Vanilla bounties (3x more min and max) and *More* Vanilla bounties (Remnant, Derelict, Pather, and Mercenary bounties) Based on: WasaBounties Vayra's Sector Errors/Bugs/Bad things: AI cores have gender. AI cores can be built different and be level 7 gamma cores. AI cores don't drop. **Removing this from your game bricks your save.**, can be added midsave

Musashi Manufactorum

puffyjelly
Mar 28, 2025
0.98a
Ship Pack
Weapon/Fighter Pack

Battleship in space! They are based from various battleships such as Yamato, Iowa, Richelieu. Their sizes are not proportional to each other as you can see. I try my best to make them balance while enjoyable as artillery ship. The name are based on Japanese deities and folklore. Hope you guys enjoy it.

Discord Website Forum
Musashi Manufactorum
Battleship in space! They are based from various battleships such as Yamato, Iowa, Richelieu. Their sizes are not proportional to each other as you can see. I try my best to make them balance while enjoyable as artillery ship. The name are based on Japanese deities and folklore. Hope you guys enjoy it. The ships are mostly appears in pirate/independent/mercs fleets and black markets. Their blueprints are spread around vanilla blueprints package and musashi unique packages. Contributors: **Ciruno** - Copy writing, Lore design Full description: https://fractalsoftworks.com/forum/index.php?topic=21692.0 Download (direct): https://www.patreon.com/file?h=85803207&m=443001489 Change log (1.4.4): - Adjusted mod version for 0.98. - Updated the art of Bishamonten and Onryu Cannon. - Fixed spawn rate of ships being too high. - Updated mechanic of the submarine and the raidsuit. Let's me know what you think. **Current to do list for 1.4.5:** To do: - Fix the charging behavior of Tadaiji Lance - Add variants created by \ **Takion Kasukedo** - Revised Susanowo and its armaments' sprites. - Descriptions - Balance - Enemy Bishamonten spawn without weapons in large slots Done (awaiting release): - (Done)Removed Bushi Rift Cannon and fighter variant of Akubozu Ward from musashi base blueprint, and added regular variant of Akubozu Ward to the blueprint. \Kudos to **Ariane_Cevaille**

Music Switcher v1.6

emanon0000
Apr 2, 2025
0.98a
Audio/Visual
Utility

# This mod allows you to mix and match custom music with vanilla music using LunaLib's options (startup menu screen, top left corner)

Discord Website Forum
Music Switcher v1.6
# This mod allows you to mix and match custom music with vanilla music using LunaLib's options (startup menu screen, top left corner) > Only modifies what music to play, okay to add/remove mid-save > > Dependencies: LunaLib and LazyLib > > Compatible with other music packs If you already know how to change music with** *sounds.json* **, what this mod adds is the option to: > 1 Customize combat music > 2 Differentiate music for Player Faction / independent / [REDACTED] (all use the default faction music in vanilla). Custom music is, by default, sample tracks from ***Honkai: Star Rail*** See the readme file or the forum link on how to use your own music, and for modders how to incorporate combat music for your faction. ```Changelog: v1.6: 12/07/2025-Fixed missing memory key (silence/crash for mod faction music) and added option for Galatia Academy. v1.5: 19/06/2025-Overhauled the code for better compatibility. Should also run a bit faster and eat less RAM. v1.4: 07/04/2025-Added music and options for SUPER and VERY REDACTED stuff introduced in 0.98. v1.3: 02/04/2025-Updated compatibility for Starsector 0.98. v1.2a: 17/05/2024-Forgot to update the download link, if you downloaded v1.2 it was probably still v1.1. v1.2: 17/05/2024-Slightly tweaked sample music - added the new HSR boss theme as the hostile mysterious encounter music. v1.1: 19/04/2024-Added Github download and version checker support. Fixed some options not working. v1.0: 15/04/2024-Official release. Fixed crash due to arcade/simulation having no music. ``` Download:https://github.com/zman406986/MusicSwitcher/releases/latest/download/MusicSwitcher.zip Forum Thread:https://fractalsoftworks.com/forum/index.php?topic=29440

NEON's ship pack (v3.0.5.2)

._neon_.
Mar 27, 2025
0.98a
Exploration
Ship Pack

A Vanilla+ Ship Pack which adds a curated selection of vessels to the main factions of the sector, alongside adding onto existing vanilla exploration content.

Discord Website Forum
NEON's ship pack (v3.0.5.2)
A Vanilla+ Ship Pack which adds a curated selection of vessels to the main factions of the sector, alongside adding onto existing vanilla exploration content. **Download:** <https://drive.google.com/file/d/1CwTep08qTXMqSeZUvY1YzNTyqOTTSQVZ/view?usp=sharing> **Forum Thread:** <https://fractalsoftworks.com/forum/index.php?topic=30580.0> https://media.discordapp.net/attachments/968271312256663633/1279543238612484157/NSP_icon.PNG?ex=66d4d300&is=66d38180&hm=1ed0ef2918839fb4af1715902b9bd78332d1fb8df13b4c433d8396e2fce4ca39&=&format=webp&quality=lossless&width=468&height=437

Neoteric Advent

_rav0n_
Feb 25, 2024
0.97a
Other/Misc.
Ship Pack
Exploration
Modular Hullmods

Presenting the arrival of a new era, this mod offers a collection of ships, weapons, hullmods, and exploration content, related to in-game events near cycle 206. Can be added mid-save, star systems, and fleet goods will spawn after loading the game.

Discord Website Forum
Neoteric Advent
Presenting the arrival of a new era, this mod offers a collection of ships, weapons, hullmods, and exploration content, related to in-game events near cycle 206. Can be added mid-save, star systems, and fleet goods will spawn after loading the game. https://i.imgur.com/0hqWL4E.jpeg Download Link: (So far compatible with older versions) https://www.mediafire.com/file/5symc41cvov1vfa/Neoteric_Advent.rar/file Forum post: https://fractalsoftworks.com/forum/index.php?topic=27850.msg410017#msg410017

Nerf Arms Dealers 1.0.1

123nick
Feb 13, 2024
0.97a
Quests and Bars

as the mod says it NERFS ARMS DEALERS -

Discord
Nerf Arms Dealers 1.0.1
as the mod says it NERFS ARMS DEALERS - specifically the very important ones that offer u 1000 ships, weapons, and fighters, and arguably makes them more consistent with the scaling of the other importance levels of arms dealers. The image shows the code changes in my mod vs how it is in vanilla Download is down below ``` changelog ig 1.0 mod now exists and does stuff and hopefully works ``` Any issues? Ping me. DM me. Call me on discord even if i dont respond and u really need to get my attention. ~~yes i know theres still some template mod stuff left around idc about removing it its harmless~~

Nes's SAW 1.25.SSS

nescom
Mar 30, 2025
0.98a
Exploration
Portrait/Flag Pack
Ship Pack
Weapon/Fighter Pack

**Ships with cosmetic Skins. Splendid!**

Discord Website Forum
Nes's SAW 1.25.SSS
**Ships with cosmetic Skins. Splendid!** Adds a handful of lovingly crafted ships, a weapon, as well as few portraits. Adds custom paintjobs for both new and vanilla ships, access them in the refit screen! *Can be safely added to an existing save* **Download:**<https://www.patreon.com/posts/ness-saw-1-25-133972837> **Forum thread:** <https://fractalsoftworks.com/forum/index.php?topic=22827.0>

New Beginnings 1.5.0 - Get something back after losing it all

sundog3161
Apr 3, 2025
0.98a
Misc. Campaign Mods
Other/Misc.
Utility

Makes it more interesting (and less painful) to lose your entire fleet. Full description: <https://fractalsoftworks.com/forum/index.php?topic=15280.0>

Discord Website Forum
New Beginnings 1.5.0 - Get something back after losing it all
Makes it more interesting (and less painful) to lose your entire fleet. Full description: <https://fractalsoftworks.com/forum/index.php?topic=15280.0> Latest changes: ```fix 1.5.0: - Updated for Starsector version 0.98a and Java 17 ``` Full change Log: <https://github.com/NateNBJ/NewBeginnings/releases> Download: <https://github.com/NateNBJ/NewBeginnings/releases/latest/download/New.Beginnings.zip>

Nexerelin 0.12.0c "Abyssal Gaze"

histidine_my
Mar 29, 2025
0.98a
Colonies
Exploration
Megamod
Quests and Bars

4X in Starsector.

Discord Website Forum
Nexerelin 0.12.0c "Abyssal Gaze"
4X in Starsector. Download: <https://github.com/Histidine91/Nexerelin/releases/download/v0.12.0c/Nexerelin_0.12.0c.zip> Changelog: <https://github.com/Histidine91/Nexerelin/wiki/Changelog> Forum thread: http://fractalsoftworks.com/forum/index.php?topic=9175.0 Nexus: https://www.nexusmods.com/starsector/mods/28 Ko-Fi: <https://ko-fi.com/R6R5Q52DU>

Nightcross Armory Corporation

dividebyone
Mar 29, 2025
0.98a
Ship Pack
Faction
Weapon/Fighter Pack

https://github.com/YukiMonsai/nightcross-armory/releases

Discord Website
Nightcross Armory Corporation
https://github.com/YukiMonsai/nightcross-armory/releases This is a faction I've been working on for some time. I first started modding back in 2019, before going on hiatus and coming back around 0.97, at which point I found out to my amazement that my source code *mostly* still worked! Contains: - one capital, three cruisers, three destroyers, and two frigates. Generally high tech with light armor, high movement speed, high flux capacity, but relatively low flux dissipation, offset by a universal hullmod for shielded ships that reduces flux costs when shields are off for a high risk/reward playstyle. They also lose zero-flux bonus when they sustain hull damage, to make them less frustrating to play against them when they have long-ranged weapons. - 5 fighter LPCs (still trying to figure out fighter balance in general) - About 30 or so factional weapons, including 3 types of missiles and a bunch of energy, synergy, and hybrid types. Energy weapons generally deal less damage with worse efficiency than most energy weapons, but longer range. The beams are the opposite--more damage than common beam weapons, but less range. - One modular hullmod (Plasma Aggregator) - A star system with independent/pirate markets including special submarkets that sell NCA gear (since they don't have any official market) - Graphicslib integration (normal maps only), plus fancy lights and doodads.

NiteLib v1.1.0 [Update I]

niteghxst_official
Mar 21, 2024
0.97a
Quality of Life
Library
Utility

QOL library mod to no longer search and write out string id's.

Discord Website Forum
NiteLib v1.1.0 [Update I]
QOL library mod to no longer search and write out string id's. This utility mod allows fellow modders to use "id-finder" classes to no longer have the need/requirement to manually search for vanilla strings or id's, as I personally found it to be a hassle as well as finding out that in the already existing "Planets.java" and "StarTypes.java" there are variables that, make no sense being there. The reason for making this was a personal need for consistency, and since I use it in my own upcoming mod(s) I thought why not upload this one already as it so far won't receive any updates soon unless I suddenly think of something new to add or someone else has any suggestions of what I could add in the realm of data retrieval of string id's or other variables that otherwise need to be manually put it. ## Changelog ```yaml UPDATE v1.1.0 - Added: System faction booster identifiers (Comm Relay etc.) - Added: SystemGeneratorLibExamples.java as examples for all use-cases. ``` ## Save Compatibility Notice: ``` Can be added to your game as far as I know. However once used by any mod it can no longer be removed without needing to start a new save due to the save including data used from this mod.``` Forum Thread With More Info: https://fractalsoftworks.com/forum/index.php?topic=29589 Direct Download For Players: https://github.com/Niteghxst/NiteLib/releases/download/Update-v1.1.0/NiteLib-v1.1.0.zip

Nomadic Survival 1.5.0 - Discover ways to thrive off-grid

sundog3161
Apr 3, 2025
0.98a
Exploration
Misc. Campaign Mods
Quests and Bars
Skills and Abilities

Makes exploration more interesting by adding sites to planets that allow you to perform various operations. It's a mod about crafting the resources you need instead of returning home to restock.

Discord Website Forum
Nomadic Survival 1.5.0 - Discover ways to thrive off-grid
Makes exploration more interesting by adding sites to planets that allow you to perform various operations. It's a mod about crafting the resources you need instead of returning home to restock. It also adds a (completely optional) challenge that dramatically limits the usefulness of fuel tankers. This makes it necessary to scavenge, steal, and craft fuel as you go. Full description: <https://fractalsoftworks.com/forum/index.php?topic=26255.0> Latest changes: ```fix 1.5.0: - Updated for Starsector version 0.98a and Java 17 - Fixed a rare error that could occur intermittently while loading saves for some users - Added support for specifying the minimum abundance capacity and abundance per month of operation types - Added support for forcing operations to spawn at colonized planets - Added support for defining specific planetary conditions as op requirements, even if they're part of a condition group - Changed: By default, planet ops may no longer require skills to perform (to improve out-of-the-box compatibility with Second in Command) - Changed: New operations are now created any time newly added operation types are detected. Previously this only occurred if an update to this mod was also detected. - Improved addition of newly added operations to more closely resemble initial spawn distribution ``` Full change log: <https://github.com/NateNBJ/NomadicSurvival/releases> Download: <https://github.com/NateNBJ/NomadicSurvival/releases/latest/download/Nomadic.Survival.zip>

Obtainable [SUPER REDACTED] & [TRUELY REDACTED] 1.0.1

ymfah
Mar 31, 2025
0.98a
Ship Pack

**Obtainable ||Shroud|| and ||Threat||** Lets you construct a "sane" version of ||shroud and threat|| vessels using the ||Shrouded Substrate|| menu.

Discord Website Forum
Obtainable [SUPER REDACTED] & [TRUELY REDACTED] 1.0.1
**Obtainable ||Shroud|| and ||Threat||** Lets you construct a "sane" version of ||shroud and threat|| vessels using the ||Shrouded Substrate|| menu. - Does NOT modify the vanilla ||Shroud and Threat|| hulls. - All hulls have been **copied** and modified to have sane logistics/Flux/DP/OP stats. - Threat hulls come with built in "Fragment Swarm" hullmod. - Shroud hulls come with built in "Shrouded Mantle" hullmod. - Maelstrom no longer crashes if you put beam weapons on it (thx Alex). - Dollar sign is purely cosmetic as the function Alex made only works for weapons (thx Alex). Please let me know if you experience any crashes/balans issues. Redownload Nex if you get a "Cannot invoke "com.fs.starfarer.api.campaign.InteractionDialogAPI.getPlugin()" because "dialog" is null" crash. Forum Thread : https://fractalsoftworks.com/forum/index.php?topic=32014.0 Download : https://github.com/ymfah/Obtainable-Shroud-and-Threat/releases/latest/download/Obtainable.Shroud.and.Threat.zip

Obvious Neutron

kingalfonzo
Apr 27, 2025
0.98a
Utility

Changes the campaign map icon for Neutron Stars to make them more obvious.

Discord
Obvious Neutron
Changes the campaign map icon for Neutron Stars to make them more obvious. That's it. https://bitbucket.org/King_Alfonzo/i-will-make-sindria-great-again/downloads/ObviousNeutron.zip

Oculian Armada aka. Red 0.10.2-RC2

xprotonus
Mar 28, 2025
0.98a
Faction

Adds a high-tech, low-cost faction that actively sells you cookies using fast and unarmored ships that make extreme use of their cheap weapons.

Discord Website Forum
Oculian Armada aka. Red 0.10.2-RC2
Adds a high-tech, low-cost faction that actively sells you cookies using fast and unarmored ships that make extreme use of their cheap weapons. Another fuuken ship graphics overhaul, all ships (that are not phase) have fuuken double shields and some fuuken stuff. This mod also requires nothing. Forum page: https://fractalsoftworks.com/forum/index.php?topic=9035.0 Download here: https://github.com/Protonus-xen/Red/releases/download/Red0.10.2-RC2/Oculian.Armada.0.10.2-RC2.rar ZIP: https://github.com/Protonus-xen/Red/releases/download/Red0.10.2-RC2/Oculian.Armada.0.10.2-RC2.zip Ocutek Addon RAR: https://github.com/Protonus-xen/Red/releases/download/OcP0.3.0a-RC1/Ocutek.Pirates.0.3.0a-RC1.rar ZIP: https://github.com/Protonus-xen/Red/releases/download/OcP0.3.0a-RC1/Ocutek.Pirates.0.3.0a-RC1.zip

Omega's External Settings 1.1.2 aka things should FINALLY work, I hope.

omegaentertainment
Oct 1, 2024
0.97a
Utility

So, are you like me, and *definitely* didn't go into the vanilla files to change certain values because you wanted to make things more fun (or absolutely insane, because why not)?

Discord Website Forum
Omega's External Settings 1.1.2 aka things should FINALLY work, I hope.
So, are you like me, and *definitely* didn't go into the vanilla files to change certain values because you wanted to make things more fun (or absolutely insane, because why not)? ...yeah, about that. Now you (...and I, lmao) *don't have to do that*, with Omega's Misc Tweaks! With what is unironically a DIY toolkit, you can go into the settings.json file of this mod and change vanilla settings like fleet size, the maximum size of battles, and even how many S-Mods you can put on your ships, all without touching the vanilla settings.json file! Forum Link: https://fractalsoftworks.com/forum/index.php?topic=30736 (Disclaimer, this mod does not actually make changes on its own, it just acts as a way for users, myself included, to make some of the changes they want without going into the vanilla settings.json file to do so....which is why I marked this topic as utility even though it's what certain people would call a "DIY toolkit") :)

Onslaught Mk1 Enhanced v1.0.2

starficz
Apr 20, 2025
0.98a
Other/Misc.

Enhances and fixes many of the Mk1's modular ship issues!

Discord Website Forum
Onslaught Mk1 Enhanced v1.0.2
Enhances and fixes many of the Mk1's modular ship issues! Forums Link: https://fractalsoftworks.com/forum/index.php?topic=32667.0 Download: https://github.com/Starficz/OnslaughtMk1Enhanced/releases/latest/download/OnslaughtMk1Enhanced.zip After working on Knights of Ludd and Scy, modular ships have been my bread and butter. This is a mini mod for the new vanilla modular ship that includes all the fixes/enhancements I developed for those mods.

Onslaught Radical Rearming v0.1.2

.vicegrip
Oct 16, 2024
0.97a
Weapon/Fighter Pack

Rearm your Onslaught with weapons salvaged from other Onslaught variants.

Discord Website Forum
Onslaught Radical Rearming v0.1.2
Rearm your Onslaught with weapons salvaged from other Onslaught variants. v0.1.1 github direct link: https://github.com/vice-grip/starsector-mod-onslaught-radical-rearming/releases/download/v0.1.2/Onslaught.Radical.Rearming.v0.1.2.zip v0.1.1 forum page: https://fractalsoftworks.com/forum/index.php?topic=30876

Orbregion

lolghurt
Apr 26, 2025
0.98a
Quality of Life

A very normal mod that improves the readability of the game https://github.com/lolghurt/orbregion/archive/refs/tags/1.4.1.zip

Discord
Orbregion
A very normal mod that improves the readability of the game https://github.com/lolghurt/orbregion/archive/refs/tags/1.4.1.zip

Ore Refinery v1.0

spiritfox_
Apr 1, 2025
0.98a
Quality of Life

A cargo space compression utility mod that adds 6 new toggle abilities (Ore Refinery, Rare Ore Refinery, Bio Refinery ,Volatiles Refinery, Fuel Compression and Food Compression) that refine resources found in mining stations, orbital habitats or from the Nexerelin mod mining feature by using heavy machinery and forges them into custom manufactured commodities that take up less space.

Discord Website Forum
Ore Refinery v1.0
A cargo space compression utility mod that adds 6 new toggle abilities (Ore Refinery, Rare Ore Refinery, Bio Refinery ,Volatiles Refinery, Fuel Compression and Food Compression) that refine resources found in mining stations, orbital habitats or from the Nexerelin mod mining feature by using heavy machinery and forges them into custom manufactured commodities that take up less space. I envision this mod as a space saver and the conversion ratio stays the same with the bonuses applied from gantries and nanoforges, only the amount used and made is increased not the overall value. I have balanced the output to be as near to the input in value and all new custom commodities are effected by market demand valuation using their base commodity demand. Note: The mod can be installed during a saved game but cannot be uninstalled during one due to the custom commodities. https://i.imgur.com/6wVOkEZ.jpg Link to Support my Coffee Addiction: https://ko-fi.com/dazs825110 See the Forum page for detailed information:< https://fractalsoftworks.com/forum/index.php?topic=22882.0%3E Download: https://drive.google.com/uc?export=download&id=1AvYmv5-WHw0no0xiNhsCeLRzjCmSvJ02

Osiris Alliance Hotfix .jar for 0.97a

toopok4k3
Mar 10, 2024
0.97a
Faction

Just a newly compiled .jar that should fix the crash when you look at quest intel. Throw this file to the mod's folder and replace the old "Osiris Alliance.jar" file with it.

Discord
Osiris Alliance Hotfix .jar for 0.97a
Just a newly compiled .jar that should fix the crash when you look at quest intel. Throw this file to the mod's folder and replace the old "Osiris Alliance.jar" file with it. I've been busy and this took way longer than it should've for a 5 minute code change. I just didn't have a working setup to build the project on my new computer and had to do multiple hours of work to figure it out since I'm *stupidly* quirky how I do stuff.

Ostrich's Portraits 1.0

ostrichhungry
Jan 6, 2025
0.97a
Audio/Visual
Portrait/Flag Pack
Officers

The main purpose of this mod is add diversity while respecting a consistent style for each faction. In cases where exceptions are made they still adhere to the faction's overall style.

Discord Website Forum
Ostrich's Portraits 1.0
The main purpose of this mod is add diversity while respecting a consistent style for each faction. In cases where exceptions are made they still adhere to the faction's overall style. You can see more info (and preview) at the forums: https://fractalsoftworks.com/forum/index.php?topic=31322 Download: https://www.mediafire.com/file/p8r8o9eilmgeqwe/OstrichsPortraits1.0.rar/file

Payout Multiplier1.0.0

123nick
Feb 19, 2024
0.97a
Misc. Campaign Mods

A long awaited (by like, maybe 2 people) sequel to Payout Tweaker. CHANGE mission REWARDS! change BOUNTY REWARDS! Lunalib integration for changeable settings WITHOUT restart! THREE TIMES the settings!

Discord
Payout Multiplier1.0.0
A long awaited (by like, maybe 2 people) sequel to Payout Tweaker. CHANGE mission REWARDS! change BOUNTY REWARDS! Lunalib integration for changeable settings WITHOUT restart! THREE TIMES the settings! Changelog: ```1.0.0: mod released, does stuff, hopefully works ``` Download is attached. The payout in the image is with all values set to minimum - 0.01, if you want to spend more in supplies than you get doing bounties for whatever reason

Pearson Exotronics v0.8.0

tomatopaste_
Aug 12, 2024
0.97a
Faction

A domain-era corporation specialising in advanced automated defence systems. ```

Discord Website Forum
Pearson Exotronics v0.8.0
A domain-era corporation specialising in advanced automated defence systems. ``` v0.8.0 -new ships -kilroy-class cruiser -bannerman-class cruiser -hamis-class destroyer -some big resprites -new hullmods -no new campaign content -maybe fixed stuff idk been a while ``` I've done a fair bit of playtesting so crashes should be rare but definitely still possible. Campaign rework is still wip so this is just a content update for the new ships plus some balancing and stuff. Requires the CMUtils mod as a dependency! Download: https://github.com/automatopaste/pearson_exotronics/releases/download/v0.8.0/PearsonExotronics_v0.8.0.zip Forum: https://fractalsoftworks.com/forum/index.php?topic=18660.0

Perilous Expanse 1.5.0 - Dangerous and Dynamic Exploration

sundog3161
Apr 3, 2025
0.98a
Exploration
Misc. Campaign Mods
Quests and Bars
Skills and Abilities

An overhaul of fuel economy that makes resource management and survival an integral part of exploration. This mod is essentially an alternate version of Nomadic Survival with different default settings and a few additions.

Discord Website Forum
Perilous Expanse 1.5.0 - Dangerous and Dynamic Exploration
An overhaul of fuel economy that makes resource management and survival an integral part of exploration. This mod is essentially an alternate version of Nomadic Survival with different default settings and a few additions. Full description: <https://fractalsoftworks.com/forum/index.php?topic=29047.0> Latest changes: ```fix 1.5.0: - Updated for Starsector version 0.98a and Java 17 - Fixed a rare error that could occur intermittently while loading saves for some users - Added support for specifying the minimum abundance capacity and abundance per month of operation types - Added support for forcing operations to spawn at colonized planets - Added support for defining specific planetary conditions as op requirements, even if they're part of a condition group - Changed: By default, planet ops may no longer require skills to perform (to improve out-of-the-box compatibility with Second in Command) - Changed: New operations are now created any time newly added operation types are detected. Previously this only occurred if an update to this mod was also detected. - Improved addition of newly added operations to more closely resemble initial spawn distribution Perilous Expanse only: - Increased threshold for fuel reduction bonus of Bulk Transport skill from 2000 to 6000 ``` Full change log: <https://github.com/NateNBJ/NomadicSurvival/releases> (shared with Nomadic Survival) Download: <https://github.com/NateNBJ/NomadicSurvival/releases/latest/download/Perilous.Expanse.zip>

Phase Detailings

felloutwastaken
Apr 2, 2025
0.98a
Audio/Visual

Oh yeah this one I forgot about it, makes phase ships overly glowy

Discord
Phase Detailings
Oh yeah this one I forgot about it, makes phase ships overly glowy

Phase Music

gord_f
Apr 6, 2025
0.98a
Discord Only
Audio/Visual

Hear the reason why AI cores hate phase

Discord
Phase Music
Hear the reason why AI cores hate phase

Phillip Andrada: Gas Station Manager v0.98a

wmgreywind
Mar 30, 2025
0.98a
Faction
Officers
Quests and Bars
Ship Pack

A mod which sees Supreme Executor Phillip Andrada embrace his true dream: Becoming the best damn gas station manager in the Persean Sector.

Discord Website Forum
Phillip Andrada: Gas Station Manager v0.98a
A mod which sees Supreme Executor Phillip Andrada embrace his true dream: Becoming the best damn gas station manager in the Persean Sector. ```Incompatible with 0.97a and v1.14.1 and below versions of PAGSM``` Forum Thread:https://fractalsoftworks.com/forum/index.php?topic=24215.0

Pipebomb

puretilt
Apr 1, 2024
0.97a
Audio/Visual
Other/Misc.
Utility

replaces phase mines with pipebombs https://www.dropbox.com/scl/fi/23z9zk6jh8ir0dosx3tzy/pipebombSoCool.rar?rlkey=jcsforqdcgzq4r7f7r25vj5ig&dl=0

Discord Website
Pipebomb
replaces phase mines with pipebombs https://www.dropbox.com/scl/fi/23z9zk6jh8ir0dosx3tzy/pipebombSoCool.rar?rlkey=jcsforqdcgzq4r7f7r25vj5ig&dl=0

Pirate Mini Mod (PMM)

minideth3
May 24, 2025
0.98a
Faction
Ship Pack

I always feel that once you hit a certain point you are no longer really surprised by pirates. Their roster is limited and their few ships are either weak or just repaints of existing hulls. This alongside mod power creep often renders the faction a minor annoyance or time sink even in the mid game.

Discord Website Forum
Pirate Mini Mod (PMM)
I always feel that once you hit a certain point you are no longer really surprised by pirates. Their roster is limited and their few ships are either weak or just repaints of existing hulls. This alongside mod power creep often renders the faction a minor annoyance or time sink even in the mid game. This is a mod meant to make pirates more unique, unhinged, and ambitious. As of now changes are simple but I plan to evolve the mod over time as I learn or get help. Download: https://drive.google.com/uc?export=download&id=1R5I_kJijUMsJBkFODWmfcNewr6rGjADJ Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=27893.0

Planet Search 1.3.0 - now supports 0.98a

andylizi
Apr 20, 2025
0.98a
Utility
Quality of Life

- Adds a search box to the planet list - Now works together with vanilla planet filters

Discord Website Forum
Planet Search 1.3.0 - now supports 0.98a
- Adds a search box to the planet list - Now works together with vanilla planet filters Download: https://github.com/andylizi/starsector-planet-search/releases Forum: https://fractalsoftworks.com/forum/index.php?topic=23229.0

Plunderin Strikecraft

centurionchet
Apr 10, 2024
0.97a
Weapon/Fighter Pack
Ship Pack

(oh my god its been so fucking long)

Discord
Plunderin Strikecraft
(oh my god its been so fucking long) BEHOLD! PLUNDERIN STRIKECRAFT UPDATE its still not that great. me sorry :( BUT we have new stuff. blah blah blah the basics is - added new stuff and repainted some old stuff - removed or made a bunch of old shit unobtainable PLEASE for the love of god tell me if it CTD's so I can fix it- I don't even remember what number we're on at this point, so guess whatever.

Portrait Replacer

combustiblemon
Apr 22, 2025
0.98a
Portrait/Flag Pack
Utility
Misc. Campaign Mods

Small utility mod that replaces some modded portraits with vanilla ones. The mod was created by me because certain portrait styles took me out of the game. Fully extendable in `data/config/modSettings.json`. ATM the mod replaces the portraits with random ones from vanilla on every game launch, a lot of functionality can be customized in the settings. Can be added/removed any time without issues. For any issues please ping me. *Should not crash your game, but I may have left some debug crashes in by accident*

Discord
Portrait Replacer
Small utility mod that replaces some modded portraits with vanilla ones. The mod was created by me because certain portrait styles took me out of the game. Fully extendable in `data/config/modSettings.json`. ATM the mod replaces the portraits with random ones from vanilla on every game launch, a lot of functionality can be customized in the settings. Can be added/removed any time without issues. For any issues please ping me. *Should not crash your game, but I may have left some debug crashes in by accident*

Postmodern Carriers

android9k
Mar 29, 2025
0.98a
Modular Hullmods
Other/Misc.

A semi-continuation of Modern Carriers

Discord Website Forum
Postmodern Carriers
A semi-continuation of Modern Carriers https://fractalsoftworks.com/forum/index.php?topic=31038.0

Prasrity Scrapmasters 0.6.8

mrmagolor
Mar 31, 2024
0.97a
Discord Only
Faction

### Mod by: Mamenchisaurus Hochuanensis

Discord
Prasrity Scrapmasters 0.6.8
### Mod by: Mamenchisaurus Hochuanensis Adds the Prasrity Scrapmasters, a collective of scavengers that comb battlefields for wrecks to return to life. ||In other words, trash men using trash ships to collect ~~and create~~ trash.|| Prasrity ships are resilient by design, being resistant to the effects of d-mods, and even releasing fighters on death: their weapons are often unusual in role to complement the vanilla weapons the faction also has access to. Download: https://drive.google.com/uc?export=download&id=1oH41wJ7WS6IMspNK532ekr_6Ndb52iMO ~~please work please work please work~~

Price of Command 0.0.10

atlanticaccent
Feb 3, 2024
0.97a
Library
Officers

Allows your officers to get tired, get injured, and, in the worst case, **die**. ` `

Discord
Price of Command 0.0.10
Allows your officers to get tired, get injured, and, in the worst case, **die**. ` ` To compensate for the increased demands this puts on your officers, officers are now cheaper to hire, pay, and are more numerous. Additionally, you can now have a greater number on your roster. Mod authors may be interested in implementing their own "conditions" like fatigue and injuries. A number of methods are available for other mod authors to hook into. ``` Requires: LazyLib, MagicLib, LunaLib Optional: Console Commands - Lets you inflict and heal the conditions currently in the mod, as well as just kill an officer (but why?) ``` ***Not balanced AT ALL*** ***Not save compatible AT ALL with versions prior to 0.0.5*** **Changelog:** ``` 0.0.10 BETA - Mod now functions again after being completely broken by reflection shenanigans 0.0.9 BETA - Now compatible (hopefully) with all RCs of 0.97 0.0.8 BETA - Injuries avoided by a successful roll on the crew survival stat would be lost and not resolve correctly, resulting in a permanent bugged Injury skill and a permanently missing actual skill - I recommend installing Console Commands and giving your officers a free skill if you believe you've been impacted - The table detailing officer conditions in the After Action Report will no longer extend out of frame when officers have longer names 0.0.7 BETA - Base roster size configurable through LunaLib - Conditions resolving no longer causes a crash (oops) 0.0.6 BETA - 0.97 compatibility 0.0.5 BETA Features: - Scars now do something - Officers may now be more cowardly or reckless when facing certain adversaries... - More configs - Crew loss reduction multipliers (ie: Blast Doors) should now reduce the chance of officers being injured. Or, this being a beta and my brain being fried on a Sunday night, it will crash your game. - Maybe other stuff? I don't remember - lots and lots of bug fixes - oh probably a very annoying option that will break your muscle memory in fleet encounter dialogs NOT SAVE COMPATIBLE WITH VERSION PRIOR TO 0.0.5 ``` Download: <https://github.com/atlanticaccent/price-of-command/releases/download/0.0.10/price-of-command.zip>

Profit Creation Drugs

nescom
Jun 1, 2024
0.97a
Quality of Life
Utility

**Tri Tachyon Corporation Announcement Voice:** “Congratulations, [Homosexual]! Your existence has been deemed profitable in the [Core Worlds] region.”

Discord
Profit Creation Drugs
**Tri Tachyon Corporation Announcement Voice:** “Congratulations, [Homosexual]! Your existence has been deemed profitable in the [Core Worlds] region.” “To celebrate the occasion we have temporarily recolored all [Recreational Drugs] in the Persean Sector region to your favorite flavor of [gay].” “For further pandering on a wider area please continue fighting for [basic human dignities] and Tri Tachyon Corporation will be right there to celebrate your victory with you. Afterwards.”

Project Solace (Discord only for now)

pigeonpun
Feb 5, 2024
0.97a
Exploration
Discord Only
Faction

Contents: - Solace faction with some niches focused on firepower and suppression.

Discord Website
Project Solace (Discord only for now)
Contents: - Solace faction with some niches focused on firepower and suppression. - Enmity faction focus on beams and fighters. - Exploration contents: ships, encounters... - Supaweapons - Nex integrated (Highly recommend since some feature do require Nex). Requires MagicLib and LazyLib Q&A: - How do i get Supaweapons? - ||Contact the person in change at the main Solace faction planet, you gotta be in good relation to the faction for the trade option to be unlocked|| - Am i actually a bird ? - yes|| no|| ```Ping me for bugs/feedbacks/complains``` Github: https://github.com/CosmicFishi/Project-Solace Direct Download: https://github.com/CosmicFishi/Project-Solace/releases/download/v0.4.2a/Project-Solace-v0.4.2a.zip

QoLPack 1.4

puretilt
Apr 17, 2025
0.98a
Utility
Quality of Life

Quality of Life Pack adds stuff which should make your time in starsector more pleasant such as: - Clock in campaign

Discord Website Forum
QoLPack 1.4
Quality of Life Pack adds stuff which should make your time in starsector more pleasant such as: - Clock in campaign - System Notify - Shield Auto Deploy - Omni Shield Assist - Ship Direction Marker - Drawing of Fleet orders - Refire/ammo indicators - Transponder Off in Hyperspace - Better Active Sensor Burst - Better Remote Survey - Scavenge as You Fly - Partial Survey as You Fly If you used before pls go to "saves\common\LunaSettings" and delete "pt_qolpack.json.data" to prevent crashes Support me and my work: https://boosty.to/puretilt download: https://github.com/PureTilt/QoLPack/releases/latest/download/QoLPack.zip forum: https://fractalsoftworks.com/forum/index.php?topic=23652.0

Quality Captains

dal041
Feb 20, 2024
0.97a
Quality of Life
Officers
Skills and Abilities
Misc. Campaign Mods

**A gameplay-first, balance friendly, completely configurable skill overhaul.** QC brings QOL features, meaningful choices, and more than 300 options to tweak the game to perfection.

Discord Website Forum
Quality Captains
**A gameplay-first, balance friendly, completely configurable skill overhaul.** QC brings QOL features, meaningful choices, and more than 300 options to tweak the game to perfection. Every skill has been carefully curated for the the best features from every game version. Most skills are more flexible than before, designed to benefit every ship and excel on specialized craft. - Every skill is balanced against all the others and the choices you make will be based on how you want to play. - Skills don't change their power based on your fleet size - Also makes ECM and Navigation battle effects way more fun. V1.5 introduced a **perk system** with milestones that your character automatically unlocks as they progress through the story. These milestones include powerful QOL features and most of the effects are completely fresh to the modiverse. V1.6 incorporates a few of the latest skill effects in 0.97, but the best part is **none of the +/- raw damage effects** are included. Enjoy Starsector at its **best**, with the full texture of the game. **Enjoy! Download is below ** or through the thread. Direct DL: https://github.com/Dal-041/QualityCaptains/releases/latest/download/Quality.Captains.zip Thread: https://fractalsoftworks.com/forum/index.php?topic=21038.0

RAT

lukas04
Mar 31, 2025
0.98a
Exploration
Faction
Library
Megamod
Misc. Campaign Mods
Ship Pack
Utility

**RAT** (RAT.RAT.RAT) RAT

Discord Website Forum
RAT
**RAT** (RAT.RAT.RAT) RAT ```diff + RAT RAT ``````fix RAT RAT.RAT.RAT - RAT ```

Rainbow Drugs

nescom
Jun 1, 2025
0.98a
Discord Only
Utility
Quality of Life

Modifies recreational drugs icon to include more rainbow.

Discord
Rainbow Drugs
Modifies recreational drugs icon to include more rainbow. - rainbow drugs - more rainbow per rainbow - corporate flavor ``` Changelog: -increased version number -still full of rainbow ``` *Can be added or removed at any time.*

Ramvictus

gord_f
Apr 6, 2025
0.98a
Discord Only
Ship Pack
Other/Misc.

Adds an interesting ship for enemy and player use.

Discord
Ramvictus
Adds an interesting ship for enemy and player use. It spawns in multiple factions.

Random Assortment of Battlegroup

akarthus
Jul 11, 2025
0.98a
Weapon/Fighter Pack

Do you feel like the II, VI, IX, XVI, and XXVII Battlegroups are still not enough? Do you want more (poorly designed and colored) Battlegroups? Well my friend, you are in the right place! This mod currently adds 2 more battlegroups, only accessible to the players! (You gotta find the blueprints first...although some people might have those and are willing to nanoforge you some)

Discord Website Forum
Random Assortment of Battlegroup
Do you feel like the II, VI, IX, XVI, and XXVII Battlegroups are still not enough? Do you want more (poorly designed and colored) Battlegroups? Well my friend, you are in the right place! This mod currently adds 2 more battlegroups, only accessible to the players! (You gotta find the blueprints first...although some people might have those and are willing to nanoforge you some) ```Changelog: v1.0.0: Release ``` Download: https://drive.google.com/file/d/1a_r7t2L3wCe8b7xkOa0WAfaikwcQh6hW/view Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=33595.0

Random Weapon Collection 0.1.0

joebob73
Mar 27, 2025
0.98a
Ship Pack
Weapon/Fighter Pack

Adds a few ships and weapons I came up with.

Discord Website Forum
Random Weapon Collection 0.1.0
Adds a few ships and weapons I came up with. If you have a good idea for something I should add, let me know. Balance feedback is appreciated. Feel free to ping me. ## Contains: ## ## Ships ## Egret- Midline capital carrier very similar to the Heron Onslaught (B)- Onslaught variant with a beam TPC. Does not spawn in NPC fleets/markets currently. Conqueror- Midline battleship, fast but very poor rear arcs. Comes with 2 fighter bays. Javelin- Midline cruiser with AAF. Main armament is 4 medium ballistics. Polaris- Midline battlecarrier with reloading Harpoon launchers. Viper- Midline frigate with AAF. Barrage-Capital ship made out of station parts. Slow, but heavy firepower. Viking -Missile frigate Warhawk- Very mobile cruiser, based on the Falcon. Hurricane- high tech frigate with Terminator drones. Vulcan- cross between the Onslaught and Conquest. Triumphant- broadside capital ship with heavy armor. ## Weapons ## Devastation- Large slot HE ballistic weapon. Will show up in mercenary fleets occasionally. Mjolnir Heavy Cannon- Triple-barrel Mjolnir, good luck finding something with the flux to use this well. Autopulse Beam- Designed as a shitpost, is just an Autopulse Laser that was turned into a beam weapon. Does not spawn in NPC fleets/markets currently. Plasma Beam- Similar to the Autopulse Beam, but based on the Plasma Cannon. Does not spawn in NPC fleets/markets currently. Tachyon Accelerator- Projectile variant of Tachyon Lance. Does not pierce shields. Light Mjolnir- Single-barrel Mjolnir, fits in medium slots. Heavy Positron Cannon- Hybrid large weapon. Probably needs more balancing. Positron Cannon- Hybrid medium weapon. Piledriver Heavy Railcannon- Large kinetic ballistic. Harpoon Missile Battery-Large slot Harpoon launcher. Phase Beam Battery- triple phase beam in a large slot. High damage output, bad range and slightly less flux efficient than the standard Phase Lance. Flash HVM- Very maneuverable missile with a relatively short lockon range. Great against lighter ships, and comes in small, medium, and large sizes. ## Wings ## Wildcat- DEM bomber Can be added mid-playthrough and should function correctly if done. Forum link: https://fractalsoftworks.com/forum/index.php?topic=28822.0 https://cdn.discordapp.com/attachments/1354960414013657320/1365808180134809731/random_weapon_collection-0.1.1.zip?ex=680ea77d&is=680d55fd&hm=b9ffea7bc26a98d36b06e1e5d7a07a6fa5e77d5838944d3d2c656cc88a9b6a28& https://cdn.discordapp.com/attachments/1354960414013657320/1365808180914946149/all_ships_0.1.1.png?ex=680ea77d&is=680d55fd&hm=596a16a1d598beb05c6986523527f100b56dac56cbefafb224c7ac85ad54dcea&

Refit Filters v3.1.2

starficz
Apr 7, 2025
0.98a
Utility

Extends the refit panel with many new filters!

Discord Website Forum
Refit Filters v3.1.2
Extends the refit panel with many new filters! Forums Link: https://fractalsoftworks.com/forum/index.php?topic=29327.0 Download: https://github.com/Starficz/RefitFilters/releases/latest/download/RefitFilters.zip

Remnant Donation Service 0.1.1a

_mxwl404
Apr 12, 2025
0.98a
Misc. Campaign Mods

<:fac_remnants:644273874791432241> Due to some unfortunate circumstances, now the Official™️ Tri-Tachyon™️ Inc. Automated Fleet Division accepts donations from third party groups. To proceed with a payment, chart a course to the nearest [REDACTED] system.

Discord
Remnant Donation Service 0.1.1a
Due to some unfortunate circumstances, now the Official™️ Tri-Tachyon™️ Inc. Automated Fleet Division accepts donations from third party groups. To proceed with a payment, chart a course to the nearest [REDACTED] system. We thank you for your generous donations. Bribe your way out of a sticky situation and improve your reputation with the remnants by donating to them via comms. Download: https://github.com/mxwl404/Starsector-Remnant-Donation-Service/releases/download/v0.1.1a/Remnant.Donation.Service.v0.1.1a.zip

Remove Trash Ships

android9k
Nov 28, 2024
0.97a
Quality of Life
Discord Only
Utility
Misc. Campaign Mods

A very simple mod that reduces the player faction's `hull_frequency` for `base_bp` ships to 0.1.

Discord
Remove Trash Ships
A very simple mod that reduces the player faction's `hull_frequency` for `base_bp` ships to 0.1. Basically, once you acquire a blueprint package or two, default ships will almost never appear in your fleets unless you manually prioritize them. Ships like the basic kite, hound, etc. might still appear if you only know one or two packages. That's because they belong to a category your fleets need and might not have have an alternative for. (Shuttles, tankers, cargo ships, combat freighters, etc.) Safe to remove from your save*. ~~The game will load the value from default player faction file (which is to say, no actual value at all, putting these ships on even footing with all other blueprints).~~

Retrofitted Bridge v0.0.3

hakureireimu6512
Mar 29, 2025
0.98a
Modular Hullmods

Convert automated ships to crewed ships.

Discord Website Forum
Retrofitted Bridge v0.0.3
Convert automated ships to crewed ships. This mods does 2 things: * Allows you to salvage automated ships without the automated ships skill (but you still can't deploy them effectively because of the CR penalty). * You can instead, for a substantial credit cost, replace the automated ship hullmod with retrofitted bridge, which turns it into a crewed ship. download: https://drive.google.com/uc?export=download&id=1FAGMXyNcaehCMm14cMkq01VBFWFyWwer forum: https://fractalsoftworks.com/forum/index.php?topic=30215

Revert SlootNerf

gord_f
Apr 2, 2025
0.98a
Discord Only
Other/Misc.

I reject your reality and substitute my own

Discord
Revert SlootNerf
I reject your reality and substitute my own

Ridiculous Weapon Pack

joebob73
Mar 27, 2025
0.98a
Weapon/Fighter Pack

Do you think large missiles are too weak? This is for you. Adds incredibly broken versions of both the Hurricane MIRV and Hydra MDEM. Also paints the Reaper blue. If you want it red, follow the included instructions in the "Red" folder.

Discord Website Forum
Ridiculous Weapon Pack
Do you think large missiles are too weak? This is for you. Adds incredibly broken versions of both the Hurricane MIRV and Hydra MDEM. Also paints the Reaper blue. If you want it red, follow the included instructions in the "Red" folder. This is not balanced, will not be balanced, and is not intended to be balanced. https://fractalsoftworks.com/forum/index.php?topic=31083.0

RotcesRats

amazigh.
Mar 30, 2025
0.98a
Ship Pack
Weapon/Fighter Pack

Adds a selection of unusual vessels and weapons.

Discord Website Forum
RotcesRats
Adds a selection of unusual vessels and weapons. Download: https://github.com/Bare-Poles/rotcesrats/releases/latest/download/RotcesRats.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=19787.0

Ruthless Sector 1.7.0 - High-risk, high-reward difficulty options

sundog3161
Apr 3, 2025
0.98a
Misc. Campaign Mods
Other/Misc.
Utility

Provides difficulty options meant to incentivize challenging gameplay. Full description: <https://fractalsoftworks.com/forum/index.php?topic=15279.0>

Discord Website Forum
Ruthless Sector 1.7.0 - High-risk, high-reward difficulty options
Provides difficulty options meant to incentivize challenging gameplay. Full description: <https://fractalsoftworks.com/forum/index.php?topic=15279.0> Latest changes: ```fix 1.7.0: - Updated for Starsector version 0.98a and Java 17 - Changed: Player reputation with the Universal Shipping and Logistics faction (from the Space Truckin mod) is no longer adjusted by this mod in any way ``` Full change log: <https://github.com/NateNBJ/RuthlessSector/releases> Download: <https://github.com/NateNBJ/RuthlessSector/releases/latest/download/Ruthless.Sector.zip>

SCAV-CO

zanagrave
Nov 7, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Portrait/Flag Pack
Modular Hullmods

A ship/weapon pack that adds a host of combat salvage ships and new dangerous pirate ships along with a few new odd ships.

Discord Website Forum
SCAV-CO
A ship/weapon pack that adds a host of combat salvage ships and new dangerous pirate ships along with a few new odd ships.

SCVE v1.8.4

ceruleanpancake
Jun 17, 2024
0.97a
Quality of Life
Utility

```diff Version 1.8.4

Discord Website Forum
SCVE v1.8.4
```diff Version 1.8.4 + babes i literally do not know what's in here aside from that it's an update for 0.97a + functionality shouldn't have changed but you can look at the commit on github if you care ``` Download: https://github.com/RustyCabbage/ShipCatalogueVariantEditor/releases/download/v1.8.4/SCVE.v1.8.4.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=21591.0 (not updated im lazy see u next year) Source: <https://github.com/RustyCabbage/ShipCatalogueVariantEditor/>

Scy Nation 1.11.1

starficz
Apr 8, 2025
0.98a
Faction

As the previous maintainer is unable to update as of this moment, here is the latest patch for SCY.

Discord Website Forum
Scy Nation 1.11.1
As the previous maintainer is unable to update as of this moment, here is the latest patch for SCY. Blood-thirsty pirates for some, ruthless slavers for others, treacherous spies for the rest... The Sector is a tough place to live in, and like many others the Scyan people have been forced to compromise their principles in order to survive. All credits to Tartiflette and those he credited. Please consider subscribing to his Patreon: https://www.patreon.com/tartiflette. **This can be added mid-save and the faction will spawn.** Download: https://github.com/Starficz/scy-nation/releases/latest Forum: https://fractalsoftworks.com/forum/index.php?topic=29535.0

SEED Reporter

tranquil_light
May 19, 2025
0.98a
Other/Misc.
Utility

Displays information about a sector seed - which includes points-of-interest locations like Domain-era Cryosleepers, Coronal Hypershunts (and their defender variants), and more - upon loading a new game or running the *RunSEEDReport* command.

Discord Website Forum
SEED Reporter
Displays information about a sector seed - which includes points-of-interest locations like Domain-era Cryosleepers, Coronal Hypershunts (and their defender variants), and more - upon loading a new game or running the *RunSEEDReport* command. Also includes additional tools to assist in seed-hunting endeavors. **Download (Console Commands mod required)**: <https://github.com/Tranquiliti/SEEDReporter/releases/download/v0.1.0/SEEDReporter-v0.1.0.zip> **Releases and Changelogs**: <https://github.com/Tranquiliti/SEEDReporter/releases> **Forum Thread**: <https://fractalsoftworks.com/forum/index.php?topic=33116.0>

SSMSControllerEx v1.3-rc1

katemonster33
May 25, 2025
0.98a
Utility
Quality of Life

Full controller support for Starsector. Currently supports Xbox 360, PS4, Nintendo Switch, and Steam Deck. Campaign support is nearly complete for the most common UI's, but for late-game stuff like colony management UI's, don't expect much.

Discord
SSMSControllerEx v1.3-rc1
Full controller support for Starsector. Currently supports Xbox 360, PS4, Nintendo Switch, and Steam Deck. Campaign support is nearly complete for the most common UI's, but for late-game stuff like colony management UI's, don't expect much. Changelog: ``` - Added support for character sheet tab - Added support for fleet tab - Added support for Refit tab (incredibly basic, mostly just a mouse emulator) - Tweaked support for crew/cargo tab so that navigating from it to the adjacent tabs works - Added support for map tab (mostly a mouse editor, but it does support toggling sector/system view) - Added support for the intel tabs (including support for the main Intel, planets, and faction sub-tabs) - Added support for the Command tab (same as Refit currently, just a mouse emulator) - On the main campaign view, added support for selecting ship abilities/hotkeys, the current ability is highlighted with a yellow reticle, and you press B to activate the selected ability. - Added support for various message boxes that show up throughout the game, for instance the one that shows in campaign view when supplies run low. - Tons of small little bugfixes that I can't hope to list``` Download: https://github.com/katemonster33/SSMSControllerEx/releases/download/v1.3/SSMSControllerEx.zip

SSMSControllerEx v1.4

katemonster33
Jun 19, 2025
0.98a
Misc. Campaign Mods
Quality of Life
Utility

The definitive controller support mod for Starsector!

Discord Website
SSMSControllerEx v1.4
The definitive controller support mod for Starsector! https://github.com/katemonster33/SSMSControllerEx/releases/tag/v1.4 V1.4 adds tons of modifications to the button mappings for all screens to add consistency in the mappings, more detail on GitHub. There's also support for over 600 controllers, special installation instructions are needed for Windows though, see the README in the repo.

STDF Weapons Pack 0.1.0

zone51
Apr 24, 2024
0.97a
Weapon/Fighter Pack
Faction

STDF Weapons Pack 0.0.2

Discord Website
STDF Weapons Pack 0.1.0
STDF Weapons Pack 0.0.2

San Iris

sikair
Oct 5, 2024
0.97a
Faction

Add a small faction with 2 water world south of the core world.

Discord Website Forum
San Iris
Add a small faction with 2 water world south of the core world. San-Iris ships are made to defend their home world and as such are very defense oriented. The ship emulate biological life in their design, with high armor and low hp, they have a bonus in flux dissipation but get weaker as hull go down. Feature - Wavy tentacle thruster - Ballistic weapon with 2 stage mechanics - Defense oriented system - Really nice music made by Haplogynae update 1.0.0 - New cruiser : Maray, Battlecarrier with 2 bay and a large composite - New cruiser : Hnoss, Light cruiser with a focus on small mount - New weapon : Ogmos, large energy saturation battery - New weapon : Ornnhal, anti shield reloadable missile launcher - Small balance change - Visual update on the thruster new stuff can have some oversight, send feedback if you find something [0.97a-RC11] download : https://drive.google.com/file/d/10DPDhlYsdxqaDaiB6W65mCnWd5NcG1EI/view?usp=sharing for feedback (or DM me) : https://docs.google.com/forms/d/1pRX2ocZgAOSf4iSggN1Qo6Z937MUqPtVncPK8DX224U Forum (with screenshot) : https://fractalsoftworks.com/forum/index.php?topic=25775.0 Haplogynae soundcloud : https://soundcloud.com/haplogynae/sets/san-iris-faction-music

ScalarTech Solutions

niatahl
Nov 24, 2024
0.97a
Faction

A small faction with crisp white ships Don't you dare trample all over them

Discord Website Forum
ScalarTech Solutions
A small faction with crisp white ships Don't you dare trample all over them 0.97a update I forgor Download and Changelog: https://github.com/niatahl/tahlan-scalartech/releases Forum thread: http://fractalsoftworks.com/forum/index.php?topic=18845.0

Scan Those Gates

aero.assault
May 8, 2025
0.98a
Misc. Campaign Mods
Quality of Life
Skills and Abilities

Adds abilities to remotely activate gates and reveal the locations of Domain-era Cryosleepers and Coronal Hypershunts.

Discord Website Forum
Scan Those Gates
Adds abilities to remotely activate gates and reveal the locations of Domain-era Cryosleepers and Coronal Hypershunts. ```Changelog: v1.5.8: Update for Starsector 0.98a and Java 17.``` Download: https://github.com/AEROassault/ScanThoseGates/releases/latest/download/ScanThoseGates.zip Forum Post: https://fractalsoftworks.com/forum/index.php?topic=24651

Scrapyard Armories

felloutwastaken
Aug 1, 2024
0.97a
Weapon/Fighter Pack
Ship Pack

0.0.17 Red paint not included ```Added Kataba class Carrier

Discord Website Forum
Scrapyard Armories
0.0.17 Red paint not included ```Added Kataba class Carrier Added Bocaccio class Cruiser Added Subata Defense Gun Reworked Gaia -More guns on the core ship and all modules -Small reduction to core hull and armor -Remains free start option (Grand Fleet)``` Should be save compat unless you had a Gaia, idk didn't feel like testing that Direct download: https://github.com/Fellout2/Scrapyard-Armories-0.0.2/raw/main/Scrapyard%20Armories.zip Forum Page: https://fractalsoftworks.com/forum/index.php?topic=25165.0 If you have any issues or feeback please let me know

Seafood Shipworks 0.0.8a

lililowo
Jun 24, 2024
0.97a
Weapon/Fighter Pack
Ship Pack

Due to using machine translation, the text might look a bit odd, apologies for that.

Discord Website Forum
Seafood Shipworks 0.0.8a
Due to using machine translation, the text might look a bit odd, apologies for that. In a clumsy imitation of the beautiful vanilla art style, I have created some new ships. These ships are currently quite plain and simple, but I plan to add and improve more ships and other content in the future. Welcome feedback, especially if you encounter any issues, please contact me! Download: https://drive.google.com/file/d/1uTuWn0HVXY1ZRyN_RXjBC6z46BMnh4d1/view?usp=sharing Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=22885

Second-in-Command

lukas04
Mar 27, 2025
0.98a
Misc. Campaign Mods
Officers
Skills and Abilities
Total Conversion

A skill system rework that almost entirely replaces the original system with a new one. More information on it can be found on its forum page.

Discord Website Forum
Second-in-Command
A skill system rework that almost entirely replaces the original system with a new one. More information on it can be found on its forum page. **Forum**: <https://fractalsoftworks.com/forum/index.php?topic=30407> **Download**: <https://www.patreon.com/posts/109658203> **Previous Versions**: <https://github.com/Lukas22041/SecondInCommand/releases>

Secrets Of The Frontier - Bonus Combat Objectives 1.0.1

nikotheguydude
Apr 11, 2025
0.98a
Other/Misc.

Requires https://discord.com/channels/187635036525166592/1355249594258161845 as well as MagicLib and LazyLib!

Discord Website Forum
Secrets Of The Frontier - Bonus Combat Objectives 1.0.1
Requires https://discord.com/channels/187635036525166592/1355249594258161845 as well as MagicLib and LazyLib! ***IT IS NOT RECOMMENDED TO PLAY THIS MOD WITHOUT FIRST HAVING EXPERIENCED 0.98's EXPLORATION CONTENT.*** Expands upon SOTF's tactical expansion, adding **three** new objectives, while reintroducing **anti-siege (mines)** and **support (pilum spam)** siegeworks variants. -# A list of objective and what they do is available on the forum thread. **COMPATABILITY** Can be added and removed from existing saves. Download: https://github.com/nikothedude/SOTFECO/releases/latest Repo: https://github.com/nikothedude/SOTFECO Forum thread: https://fractalsoftworks.com/forum/index.php?topic=32396 Thank you to Inventor Raccoon for permission to make and publish this! Most assets (save for the abyssal light combat graphic, threat emplacement, and duskkeeper emplacement), objective spawning code, as well as the ASB code, are created by Inventor Raccoon, not me. I merely implemented them.

Secrets of the Frontier 0.14.5b

inventorraccoon
Mar 28, 2025
0.98a
Exploration
Misc. Campaign Mods
Quests and Bars

Dance amongst the void. Discover the secrets of the frontier.

Discord Website Forum
Secrets of the Frontier 0.14.5b
Dance amongst the void. Discover the secrets of the frontier. An in-dev campaign mod featuring new quests and encounters, alongside station-building and expansion to the game's tactical mechanics such as new combat objectives. 0.14.5 adds various tweaks and changes, a few fun bits of Haunted fluff and a difficulty increase to the start, and a new Witchcraft aptitude when Second-in-Command is installed! **Secrets of the Frontier now requires LunaLib!!!** (as usual, requires LazyLib, MagicLib and GraphicsLib, and can be added mid-save with full functionality). Requires 0.98a. Works OK on the 0.97a version of GraphicsLib, just set GL's version to 0.98a in its files. Thread: https://fractalsoftworks.com/forum/index.php?topic=15820.0 Direct download: <https://github.com/InventRaccoon/secrets-of-the-frontier/releases/download/v0.14.5b/Secrets.of.the.Frontier.0.14.5b.zip> Official wiki: <https://secretsofthefrontier.wiki.gg>

Seeker - Unidentified Contact

s_numan
May 10, 2025
0.98a
Weapon/Fighter Pack
Ship Pack
Exploration

Update for a mod by Tartiflette

Discord Website
Seeker - Unidentified Contact
Update for a mod by Tartiflette **Download:** https://github.com/S-Numan/Seeker/releases/latest/download/SEEKER.zip

Shackles Garrison[XXVII] v1.0.0

yisic_lite
Apr 5, 2025
0.98a
Faction

Add a mid-tech battle group. Having some vanilla-like ships. Having some special faction weapons, but all of these are build-in their ships.

Discord Website
Shackles Garrison[XXVII] v1.0.0
Add a mid-tech battle group. Having some vanilla-like ships. Having some special faction weapons, but all of these are build-in their ships. Starsector Mod by Yisic/Diling Proofread by Mycophobia Requires Graphic Lib/Lazy Lib/Magic Lib/Nex ```Lore``` XXVII - Shakeles Garrison Shackles Garrison is comprised of the remnants of the XXVII Battlegroup, disillusioned with human rule after being left adrift for an extended period of time after the Collapse, seeing themselves as abandoned by the rest of humanity. Their arrival in the Sector was originally marked by a willingness to collaborate, but the geopolitically volatile environment of the Sector caused them to be embroiled in significant conflict with both Tri-Tachyon Technology and the Hegemony. These conflicts resulted in the annihilation of the Garrison's capital planet and significant fleet losses, forcing the faction to retreat to a small star system outside of the Core Worlds. The net effect of these conflicts was to transform the Shackles Garrison from a disillusioned, somewhat cynical, but fundamentally collaborative faction with a decently-sized military force into a civilization driven almost exclusively by revenge. Specifically, a cold, patient, seething determination to exact vengeance on those who ultimately killed billions of their people, after they had arrived in the Sector with cooperative intentions. For now, they were weak, beaten, unthreatening - but they would bide their time, marshal their forces, sharpen their blades - and then there would be hell to pay. It will be better if you start your new run after you finish all XXVII missions. Because those missions will give you some reward. ``Newest Ver is: v1.0.0 `` ```Download``` Github(English version): https://github.com/dilinganye/XXVIIBattleGroup_EN/releases/tag/Shakeles_Garrsion_V1.0.0 If that one can't working, try that file upload below.

Shadowyards Reconstruction Authority (SRA)

wispborne
Apr 16, 2025
0.98a
Faction

*The SRA is the most lasting incarnation of a long line of anti-Domain movements which survived by virtue of remaining one step ahead of the Domains authority intruding into newly colonized space. Rejecting the vast machines of the Domains' industry, this lineage of rebel groups had a noted history of modifying, and in some instances designing, machinery and arms to suit their own needs. In the decades leading up to the collapse this group came under the control of one Alexandr Inokkenti, who put it’s technical expertise to use creating warships and weapons with which to oppose the Domain.* ## Mod created by MShadowy

Discord Website Forum
Shadowyards Reconstruction Authority (SRA)
*The SRA is the most lasting incarnation of a long line of anti-Domain movements which survived by virtue of remaining one step ahead of the Domains authority intruding into newly colonized space. Rejecting the vast machines of the Domains' industry, this lineage of rebel groups had a noted history of modifying, and in some instances designing, machinery and arms to suit their own needs. In the decades leading up to the collapse this group came under the control of one Alexandr Inokkenti, who put it’s technical expertise to use creating warships and weapons with which to oppose the Domain.* ## Mod created by MShadowy Updated with permission. This is a maintenance update; bugfixes and limited vanilla-parity changes only. ### Download <https://github.com/wispborne/Shadowyards/releases/latest/download/Shadowyards_Wisp.zip> Changelog: ``` - 0.98a recompile/info update. - Fixed bug where Redwings ships had 0 CR until hovered over. - Note: The change to a red faction flag is intentional by MShadowy, to reflect that SRA are essentially rebels. - Specified that the Charge Cycler affects Energy weapons only. - Added SRA ships to simulator. - Fixed SRA export ships not being known to the Persean League, Independents, and Scavengers. - Added SRA Defense Fleet. ``` Forum (posted as a reply): <https://fractalsoftworks.com/forum/index.php?topic=3491.0> Source: <https://github.com/wispborne/Shadowyards> _I did add an image, Discord >.<_ https://github.com/wispborne/Shadowyards/blob/main/graphics/shadow_ships/ships/redwings/phase/ms_scylla_red.png?raw=true

Shark Utility Console v1.0.0

rksharkz
Apr 16, 2024
0.97a
Quality of Life
Other/Misc.
Utility

Have you ever wondered how to find the exact ship that will suit your needs? Or a weapon with very specific requirements/parameters?

Discord Website
Shark Utility Console v1.0.0
Have you ever wondered how to find the exact ship that will suit your needs? Or a weapon with very specific requirements/parameters? worry no more. my utility console brings two new commands: **findships** - used to find ships that match certain criteria example: `findships large ballistic > 2` or `findships { large ballistic > 3, cargo > 800, frigate }`. read the help for it, it can query by any (and every) parameter. **findweapons** - used to find weapons that match certain criteria example: `findweapons { large, beam, damagetype = he }` or `findweapons { large, missile, range > 4000 }`. read the help, it can query by any (and i think every) parameter. except damage. or OP. do try to break them. please report commands which **should** have worked, but didn't. ofc, do try to fix the command yourself first, but the syntactic parsing could be fucked up somewhere. https://github.com/RkShaRkz/Starsector-IntelliJ-Template/releases/tag/release-utilityconsole-v1.0.0 bugreports welcome. here or github. if reporting to github, make sure to specify it's for utilityconsole, since the repo is used for most of my mods.

Shenandoah 1.7.5

himemi
Feb 3, 2024
0.97a
Utility

***ABANDONED*** REFER TO : https://discord.com/channels/187635036525166592/1208975007993176094/1208975007993176094

Discord Website
Shenandoah 1.7.5
***ABANDONED*** REFER TO : https://discord.com/channels/187635036525166592/1208975007993176094/1208975007993176094

Ship Browser 1.2

itbeabruhmoment
Feb 2, 2024
0.97a
Utility

Do you have a chronic mod addiction that makes the list ships command produce several pages of console output? Do you like testing out ideas for fleets but hate flicking though the variant editor for 5 minutes straight adding smods? I do, and I have spent hours automating parts of these minor inconveniences.

Discord Website Forum
Ship Browser 1.2
Do you have a chronic mod addiction that makes the list ships command produce several pages of console output? Do you like testing out ideas for fleets but hate flicking though the variant editor for 5 minutes straight adding smods? I do, and I have spent hours automating parts of these minor inconveniences. Some commands include: **ShipBrowser** Opens a gui ship browser that's organised by mod and ship class. The gui opens after the console is closed. **CloneShip <shipNumber> [numberOfClones]** Creates a copy of a specified ship in the player fleet. "shipNumber" is the order that ships appear in the refit screen. For example the fifth ship from the top in the refit sceen would be ship number 5. "numberOfClones" is a number that defaults to 1 if not specified. **FindSystemsWithTags <manditory1stTag> [optionalAdditionalTags]** List the star systems with all of the tags specified in the arguments. A list of tags can be found in com.fs.starfarer.api.impl.campaign.ids.Tags of the StarSector API. Input the string that corresponds to the tag obtained by viewing Constant Field Values. Can be used to find hypershunts and remnants **AddDMods <shipSelection> <numDmods>** Adds "numDmods" dmods to the ships specified by "shipSelection". "NumDmods" is a number. "shipSelection" can be a number (eg. 5), a range (eg, 5-10) or the word all. The numbers in "ShipSelection" corresponds to the order ships appears in the fleet or refit screen. For example the fifth ship in the refit screen is ship 5. A full list of commands can be found on the forum post. Note that some of the fleet editing commands don't work while the refit screen is open for some reason. No clue why Download: https://github.com/itBeABruhmoment/ShipBrowser/releases/download/1.2/ShipBrowser1.2.zip Forum: https://fractalsoftworks.com/forum/index.php?topic=26261.msg390257#msg390257

Ship/Weapon Pack 1.16.6

dark.revenant
Apr 2, 2025
0.98a
Exploration
Modular Hullmods
Quests and Bars
Ship Pack
Weapon/Fighter Pack

The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships.

Discord Website Forum
Ship/Weapon Pack 1.16.6
The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. ```Version 1.16.6 (June 7, 2025) - Punisher burn speed increased to 9 from 8 - Enforcer (LP) supplies/rec increased to 11 from 10 - Improved Nightwalker AI aggressiveness and decisionmaking when using the Chrono Boost ship system - Nightwalker peak performance time increased to 240 seconds from 180 seconds - Changed repository location (version checker discontinuity)``` Download: https://bitbucket.org/DarkRevenant/ship-weapon-pack/downloads/Ship_and_Weapon_Pack_1.16.6.7z Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=11018.0

Show Fleet DP

armadir
Dec 10, 2024
0.97a
Quality of Life
Utility

For all the times you underestimated that modded bounty. Shows enemy's fleet DP and effective strength (how strong it is in autoresolve)

Discord
Show Fleet DP
For all the times you underestimated that modded bounty. Shows enemy's fleet DP and effective strength (how strong it is in autoresolve) Download: https://github.com/AlbertHiisky/ShowFleetDP/releases/latest/download/ShowFleetDP.zip

Slightly Better Tech-Mining

yunru
Jan 26, 2025
0.97a
Colonies

Fixed stupid decision that reduced compatibility.

Discord
Slightly Better Tech-Mining
Fixed stupid decision that reduced compatibility.

Smoke Free Policy

nescom
Mar 31, 2025
0.98a
Utility
Quality of Life

Mod that establishes a smoke-free policy on the bridge.

Discord
Smoke Free Policy
Mod that establishes a smoke-free policy on the bridge. - replaces a single vanilla portrait - best mod ``` Changelog: -increased version number -still best mod ``` *Can be added or removed at any time.*

Space Rave

scc_
Apr 2, 2025
0.98a
Audio/Visual
Utility

You don't know what this weapon is. You don't know where to find it. All you know is that this is drum n bass, what you gonna do? Preview: https://youtu.be/Z8obQ_WpEsM

Discord Website Forum
Space Rave
You don't know what this weapon is. You don't know where to find it. All you know is that this is drum n bass, what you gonna do? Preview: https://youtu.be/Z8obQ_WpEsM Forum: https://fractalsoftworks.com/forum/index.php?topic=32076.0 Can be added or removed whenever you feel like it. [This is the download link.](https://drive.google.com/file/d/1F1JQa39SDknonQYUAnSLyphVy-ESAFPl/view?usp=sharing)

SpeedUp 1.2.2

dark.revenant
Mar 31, 2025
0.98a
Quality of Life
Utility

***Warning:** We __strongly recommend__ setting your frame rate cap in data/config/settings.json to **at least 120** to avoid AI and hit detection issues!*

Discord Website Forum
SpeedUp 1.2.2
***Warning:** We __strongly recommend__ setting your frame rate cap in data/config/settings.json to **at least 120** to avoid AI and hit detection issues!* Ever wish the game would go by quicker while you're flying your lumbering Paragon up to the line of battle? Ever wanted to push "fast forward" while your fleet mopped up the remnants of an enemy fleet? Ever wanted to speed through a trivial Derelicts fight? This mod is for you! Hold the middle mouse button and the game becomes 2x faster. You can also press the caps lock key to toggle fast mode at your leisure. The B button toggles the slow-down effect of phase systems. The following are *NOT RECOMMENDED* for pitched battles due to causing problems with AI and hit detection: F3 applies a 6x multiplier, and control-capslock causes the game to run in as-fast-as-possible mode. Controls are fully customizable by editing SpeedUp/data/config/SPEED_UP.json. You can even set custom time scaling factors on separate inputs, if you like. ```Version 1.2.2 (April 7, 2025) - Updated for Starsector 0.98a-RC7 - Improved the calculation for calculating dynamic speed multipliers Version 1.2.1 (March 31, 2025) - Updated for Starsector 0.98a - Fixed a logical bug preventing dynamic changes in speed multipliers``` Download: https://bitbucket.org/DarkRevenant/speedup/downloads/SpeedUp_1.2.2.7z Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=13394.0

Star Lords - Mount & Blade Campaign in Space - Update v0.3.53 [Deluth/Alaricdragon]

alaricdragon
Mar 29, 2025
0.98a
Megamod

Original Mod Author: Deluth Official Maintainer (until Deluth gets back): Alaricdragon

Discord Website Forum
Star Lords - Mount & Blade Campaign in Space - Update v0.3.53 [Deluth/Alaricdragon]
Original Mod Author: Deluth Official Maintainer (until Deluth gets back): Alaricdragon Contributors (hopefully the list will grow): -Zeilon (Discord) / Erlkönig (Forums) -Aleksandros (Forums) Posted with Deluth's permission A fork of Starlords with a generator built in. (and some other improvements and fixes) The Starlords generator is off by default. feel free to turn it on though. Bug Reports This mod is currently in early development. Expect plenty of bugs, crashes, questionable balancing, etc. Please report any crash logs or balance feedback to <@276804860362489858> or <@159424382706384897> in the discord or in the forum thread. Thank you for your cooperation. *Form page:* https://fractalsoftworks.com/forum/index.php?topic=30548.0 *More info:* https://github.com/Alaricdragon/Starlords_Temp/blob/master/README.md *Download link:* https://github.com/Alaricdragon/Starlords_Temp/archive/refs/heads/master.zip

Star Map Rework

t3ss3r
Feb 28, 2024
0.97a
Audio/Visual
Utility

Changes some of the icons and sprites from the Star map.

Discord Website
Star Map Rework
Changes some of the icons and sprites from the Star map. Fancy stars for everyone! This mod changes the star sprite and its icon for a compact one, same for the black hole sprite and icon, it also changes the nebula sprite to blend better with the nebula behind it ```Save Compatible, safe to add and remove fron ongoing game``` Download: https://drive.google.com/file/d/1YhtOmg5DTRLGM9Xe7lHoX8hrIKKHGiTD/view?usp=sharing

Star Wars 2020 v1.0.4

.beyondthehorizon
Mar 18, 2024
0.97a
Faction

Faction mod introduces 9 Star Wars factions and more features into the game. Requires LazyLib, GraphicsLib and MagicLib

Discord Website Forum
Star Wars 2020 v1.0.4
Faction mod introduces 9 Star Wars factions and more features into the game. Requires LazyLib, GraphicsLib and MagicLib Nexerelin and Commissioned Crews compatible. Changelog: `Patch update v1.0.4 Add Broadside-class Cruiser Add color in the names of turbolaser weapons Fix no description item in codex Fix ISD crew requirement equals max crew Roadmap of 2025: Yuuzhan Vong Faction Faction relationship revise (Source code lost in PC upgrade QAQ so it delays to next year) Faction revise to Star Wars EU lore (e.g. Republic to CSA and CIS to Banking Clan) Add Imperial Warlord Factions (maybe)` Forum and download: https://fractalsoftworks.com/forum/index.php?topic=19084.0

Stardust Ventures

mephansteras
Apr 19, 2025
0.98a
Faction
Ship Pack
Weapon/Fighter Pack

Stardust Ventures is a minor shipyard in control of the Talia system, just northeast of the core worlds. Many of the ships and equipment of this shipyard have been integrated into the vanilla midline fleets with the Hegemony, League, and Diktat all getting different sets of gear.

Discord Website Forum
Stardust Ventures
Stardust Ventures is a minor shipyard in control of the Talia system, just northeast of the core worlds. Many of the ships and equipment of this shipyard have been integrated into the vanilla midline fleets with the Hegemony, League, and Diktat all getting different sets of gear. The mod is customizable, with the Faction and independent worlds shops able to be turned on or off for new saves. Either can also be can be added mid-save, though of course turning them off mid-save will not remove them. Download: https://github.com/Mephansteras/Stardust_Ventures/releases/download/stardust_ventures_v0.9.4/Stardust.Ventures.zip Forum: https://fractalsoftworks.com/forum/index.php?topic=22966.msg345175#msg345175

Starhammer 40K: Persean Expedition 0.1.3

mok_slyk
Apr 11, 2025
0.98a
Faction

A Warhammer 40k faction mod.

Discord Website Forum
Starhammer 40K: Persean Expedition 0.1.3
A Warhammer 40k faction mod. Currently adds the Imperium of Man, the Adeptus Mechanicus and the Forces of Chaos. Includes special semi-modular weapons and a mechanic for gaining favor with the Chaos Gods. **If you are using version 0.1.1 or older please update ASAP as 0.1.2 fixes a potentially save-breaking bug!** ``` Changelog: 0.1.3 (Compatible with earlier version) - Make the Touch of Chaos event only show up once the player has had contact with the forces of chaos - Change the visuals of Imperial and Mechanicus thrusters - Add more ways to gain chaos favor (If anyone has a good Idea for nurgle please tell me) - Change most lances to have a chance to pierce lighter targets - Change lasburner visuals - Add a comm relay, nav buoy and sensor beacon to the Mercian system (requires new game to take effect) 0.1.2 (Compatible with earlier versions) - Fix another bug that could corrupt savegames 0.1.1 (Compatible with 0.1.0) - Fix a bug that could corrupt savegames (big thanks to ultramite for bringing this to my attention and to Histidine for figuring out the problem) - Reduce the frequency of chaos fleets haunting hyperspace 0.1.0 - Initial Release - Add Imperium faction - Add Mechanicus faction - Add Chaos faction with subfactions for the gods - Add ships, weapons, etc. for the Factions - Add the Mercian System - Add Touch of Chaos "event" ``` Download: https://github.com/mok-slyk/Starhammer_40k_Persean_Expedition/releases/download/v0.1.3/Starhammer_40K_Persean_Expedition-0.1.3.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=32380.0

Starsector Mac M1/M2/M3 Native Conversion Kit

himemi
Feb 7, 2024
0.97a
Library
Utility

a Conversion kit to run Starsector Natively on Apple's Latest Mac with Apple Silicon SoC * Compatibility:

Discord Website Forum
Starsector Mac M1/M2/M3 Native Conversion Kit
a Conversion kit to run Starsector Natively on Apple's Latest Mac with Apple Silicon SoC * Compatibility: - Mac M1 / M2 / M3 / Pro / Max / Ultra / Ultra Max :TM: **Improve Performance Dramatically by 35% up to 80%** > There is nothing changed other than rewritten installation guides > ***Please open ReadMe.txt for Installation Guides and refer to this Mod Threads for Help and Troubleshooting*** Forum Threads: https://fractalsoftworks.com/forum/index.php?topic=28210.0 Download: https://github.com/Yumeris/Miko_repo/releases/download/Mac/Apple.Silicon.Starsector.Conversion.Kit.F2.zip

Starship Legends 2.6.0 - Extra flavor for ships, crew, and NPCs

sundog3161
Apr 3, 2025
0.98a
Exploration
Misc. Campaign Mods
Modular Hullmods
Officers
Quests and Bars

Adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. Full description: <https://fractalsoftworks.com/forum/index.php?topic=15321.0>

Discord Website Forum
Starship Legends 2.6.0 - Extra flavor for ships, crew, and NPCs
Adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. Full description: <https://fractalsoftworks.com/forum/index.php?topic=15321.0> Latest changes: ```fix 2.6.0: - Updated for Starsector version 0.98a and Java 17 - Fixed d-mod removal bar events not being invalidated if the ship was restored between bar visits - Changed: Battle reports are now filed under "fleet log" tag instead of "reports" (to reduce clutter) - Changed: The intel screen now shows a list of the ship's current traits when displaying a sidegrade opportunity ``` Full change log: <https://github.com/NateNBJ/StarshipLegends/releases> Download: <https://github.com/NateNBJ/StarshipLegends/releases/latest/download/Starship.Legends.zip>

Station Augment Crash on Startup

shmone_else
Feb 23, 2025
0.97a
Misc. Campaign Mods

<@279002169364054026>

Discord
Station Augment Crash on Startup
<@279002169364054026>

Station Augments 2.2.0 - The cool update

nikotheguydude
Mar 27, 2025
0.98a
Colonies
Exploration
Misc. Campaign Mods

***CAN BE ADDED TO A SAVE (USE SA_generateAugments AND SA_genSpecialContent COMMANDS) - CANNOT BE REMOVED***

Discord Website Forum
Station Augments 2.2.0 - The cool update
***CAN BE ADDED TO A SAVE (USE SA_generateAugments AND SA_genSpecialContent COMMANDS) - CANNOT BE REMOVED*** Adds station "augments" which allow you to modify your orbital station. While not as expansive as hullmods, this collection will still make stations just a bit more engaging. Augments can be find by salvaging and at markets, and are an uncommon find. They do NOT dilute the loot pool, instead adding more loot in total. Augments can also be obtained by destroying a station with augments. Augments are also applied to NPC markets, including modded markets. The entire augment system was designed with other mods in mind, meaning other mods can create their own augments and apply augments to their own markets without a hard dependency. Forum: https://fractalsoftworks.com/forum/index.php?topic=30583.0 Repo: https://github.com/nikothedude/Station-Augments Download: https://github.com/nikothedude/Station-Augments/releases/

Substance.Abuse 1.1.d - Consumable Alcohol

sirhartley
Mar 29, 2025
0.98a
Colonies
Misc. Campaign Mods

`DRINK! DRINK! DRINK! (drink responsibly)`

Discord Website Forum
Substance.Abuse 1.1.d - Consumable Alcohol
`DRINK! DRINK! DRINK! (drink responsibly)` Substance Abuse adds 10 consumable alcohols with multiple ongoing effects and full economy integration, industry items, and an industry to produce them. This is objectively the best mod ever. ```Changelog: 1.1.d I have become even more powerful 1.1.c I have become even more powerful 1.1.b I have become even more powerful 1.1.a I have become even more powerful``````diff + Save compatible + ``` # [Download](https://github.com/SirHartley/Substance.Abuse.Legacy/releases/download/1.1.d/Substance.Abuse1.1.d.zip) # [Forum Thread](https://fractalsoftworks.com/forum/index.php?topic=24378.0) # [Help me become more powerful](https://patreon.com/SirHartley) `_________________________________` _I have become even more powerful_

Suitable Star Systems 2.4.4d

audaxludos
Apr 4, 2025
0.98a
Colonies
Exploration

A mod for Starsector that adds star systems to different constellations near the core worlds with different content for colonizing and farming certain items.

Discord Website Forum
Suitable Star Systems 2.4.4d
A mod for Starsector that adds star systems to different constellations near the core worlds with different content for colonizing and farming certain items. **Requirements:** - None **Compatibility:** - Should be compatible with most mods - Not save compatible with versions below 2.4.0a - Not safe to remove from an ongoing campaign - Only works on new saves **Integrations:** - Lunalib - Has native support for mod settings For more info check out the forum thread link. For mod changes check out the changelog link. **Download:** https://github.com/AudaxLudos/suitable-star-systems/releases/latest/download/SuitableStarSystems.zip **Changelog:** https://raw.githubusercontent.com/AudaxLudos/suitable-star-systems/main/CHANGELOG.txt **Old Versions:** https://github.com/AudaxLudos/suitable-star-systems/releases **Forum Thread:** https://fractalsoftworks.com/forum/index.php?topic=25418.0

Supernova 0.6.4

.sigma_draconis.
May 29, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Faction

# Supernova

Discord
Supernova 0.6.4
# Supernova Supernova is a mod that adds ships, weapons a factions and other such goodies for you all to enjoy. Trade and interact with the **Nova Industries**, a friendly corporation that uses fast ships with strong shields but extremely weak armor and hull. Fight against many tiny versions of your beloved ships, from the Astral and Onslaught to the [REDACTED] Fight against interesting bounties, from greedy fuel traders to secret projects I hope you have fun! This is my very first mod, so don't expect the highest of quality. Still, I'll work to improve the mod as much as i can!

Support Ships Pack

forestfighters
Feb 3, 2024
0.97a
Ship Pack

Version 0.7.1 Forum Link:https://fractalsoftworks.com/forum/index.php?topic=25186.0

Discord Website Forum
Support Ships Pack
Version 0.7.1 Forum Link:https://fractalsoftworks.com/forum/index.php?topic=25186.0 A collection of mostly kitbashed ships that fill vaguely supportive roles. Currently contains 2 capitals, 4 cruisers, 8 destroyers, and 8 frigates. Version 0.7.1: -Updated to 0.97a

Symmetrical Ships (97)

leviathan_5000
Mar 7, 2024
0.97a
Ship Pack

Keeping the meme alive in style. Just a version update, nothing else big nor fancy.

Discord
Symmetrical Ships (97)
Keeping the meme alive in style. Just a version update, nothing else big nor fancy.

THE MOD THAT INCONSISTANTLY CRASHES YOUR GAME

nikotheguydude
May 18, 2025
0.98a
Discord Only
Other/Misc.
Utility

Ever want to experience what it's like to play in an unstable modding scene, but all the modern mods are too dang stable? Well, with the low low price of 0.00$, you too can experience what its like to play an unstable modlist with INCONSISTENT CRASHES, based on certain actions you may take! Guaranteed frustration, keyboard smashes, and HOURS of progress lost! NO WARRANTIES.

Discord Website
THE MOD THAT INCONSISTANTLY CRASHES YOUR GAME
Ever want to experience what it's like to play in an unstable modding scene, but all the modern mods are too dang stable? Well, with the low low price of 0.00$, you too can experience what its like to play an unstable modlist with INCONSISTENT CRASHES, based on certain actions you may take! Guaranteed frustration, keyboard smashes, and HOURS of progress lost! NO WARRANTIES. Download: https://github.com/nikothedude/The-Mod-That-Inconsistantly-Crashes-Your-Game/releases

THREAT DETECTED

gord_f
Mar 30, 2025
0.98a
Other/Misc.

||THREAT DETECTED|| ||THREAT DETECTED||

Discord
THREAT DETECTED
||THREAT DETECTED|| ||THREAT DETECTED|| ||THREAT DETECTED||

Tahlan Shipworks

niatahl
Apr 17, 2025
0.98a
Exploration
Faction
Megamod
Ship Pack

There, updated, probably doesn't crash your game

Discord Website Forum
Tahlan Shipworks
There, updated, probably doesn't crash your game Thread: <https://fractalsoftworks.com/forum/index.php?topic=14935.0> Download: <https://github.com/niatahl/tahlan-shipworks/releases/latest> Changelog: <https://github.com/niatahl/tahlan-shipworks/blob/master/changelog.txt>

Terraforming Made Easy 2.6.5i

audaxludos
Apr 4, 2025
0.98a
Colonies

A mod for starsector that allows the player to build structures that can add or remove planet conditions to a colony or build megastructures like stations and gates.

Discord Website Forum
Terraforming Made Easy 2.6.5i
A mod for starsector that allows the player to build structures that can add or remove planet conditions to a colony or build megastructures like stations and gates. **Requirements:** - None **Compatibility:** - Should be compatible with most mods - Not save compatible with versions below 2.6.4g - Not safe to remove from an ongoing campaign **Integrations:** - Lunalib - Native support for mod settings - Aotd-VoK - Native support for research system For more info check out the forum thread link. For mod changes check out the changelog link. **Download:** https://github.com/AudaxLudos/terraforming-made-easy/releases/latest/download/TerraformingMadeEasy.zip **Changelog:** https://raw.githubusercontent.com/AudaxLudos/terraforming-made-easy/main/CHANGELOG.txt **Old Versions:** https://github.com/AudaxLudos/terraforming-made-easy/releases **Forum Thread:** https://fractalsoftworks.com/forum/index.php?topic=29441.0

The Asteroids Ship Pack 1.4e

liam556
Mar 29, 2025
0.98a
Ship Pack

The asteroid ship pack is a simple ship pack that adds ships made from asteroids that can spawn on pirate and independent fleets.

Discord Website Forum
The Asteroids Ship Pack 1.4e
The asteroid ship pack is a simple ship pack that adds ships made from asteroids that can spawn on pirate and independent fleets. This mod does require LazyLib to work update 1.4e A quick compatibility patch for 0.98a https://github.com/Liam5563/astroidships-pack/raw/refs/heads/master/Asteroid%20ship%20pack%201.4e.zip And here's the forum page https://fractalsoftworks.com/forum/index.php?topic=17871.0

The Exalted 1.4 - DO YOU FEEL BUFF?

connortron7
Feb 3, 2024
0.97a
Faction

A faction of ex-Tri-Tachyon deserters who bring a large range of energy weapons and ships to the sector

Discord Website Forum
The Exalted 1.4 - DO YOU FEEL BUFF?
A faction of ex-Tri-Tachyon deserters who bring a large range of energy weapons and ships to the sector Changelog: 1.4 Big buffs New weapons Oh my! Download: https://github.com/connortron7/The-Exalted/raw/master/Exalted.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=19036.0

The Hagan Protestants (Beta/in need of playtesting)

steve_the
Jul 29, 2024
0.97a
Discord Only
Faction

A big old faction mod I've been hammering away at on and off for about a year now that's finally ready for some proper playtesting.

Discord Website
The Hagan Protestants (Beta/in need of playtesting)
A big old faction mod I've been hammering away at on and off for about a year now that's finally ready for some proper playtesting. Features: - 28 Ships - 2 Fighter wings - 12 Weapons +1 (Built in only) - 2 Hullmods +2 (1 Built in only and a commissioned crews hullmod) - Full Nexerelion support Diplo profile, corvus mode, weapon/ship/wing mining values and all - Commissioned crews support - 1 System w/ three planets Verified via the modverse map to be in a unique location - and critically, 1 test mission equipped with all the included ships so you can get a feel for them without even starting a new game The elevator pitch I'd use to describe the faction before it's even finished goes a bit like this: - Lore wise: Is a luddic church colony abandoned by said church during the second ai war, only narrowly saved by a hegemony relief fleet (I intend to package this event as a mission w/ the final mod) but not after years of their system being besieged by drone ships forced them to get creative industrially and in terms of their doctrine. - Gameplay wise: Funky mixture of high and low tech that I find fun. Lots of ballistic, hybrid, and energy hardpoints splattered throughout ~6 rough categories of ships. Generally being pretty strong and good quality if bought from the faction but appropriately expensive. Is almost complete, it only needs the ship and system descriptions written which I'd like to do after someone other than me's played with these ships to hopefully get more fitting descriptions. Feedback is not only appreciated but highly encouraged, please ping me in the appropriate channel or dm me with any comments or complaints (I'm mostly interested in collecting opinions on the ships doe ngl) ```Changelog: 1.0.0 Added - Mod Removed - Herobrine``` Download: https://discord.com/channels/187635036525166592/1267608001255047229/1270449359053656136

The Knights of Ludd

dal041
Apr 11, 2025
0.98a
Exploration
Faction
Megamod
Quests and Bars

**An ambitious expansion for the sector's holy defenders and their unholy enemies.**

Discord Website Forum
The Knights of Ludd
**An ambitious expansion for the sector's holy defenders and their unholy enemies.** Featuring: - Stunning ships and weapons - Hand-crafted exploration environments - Innovative campaign and combat gameplay - Numerous custom combat systems and activators - Perfected modular ship gameplay - Unique Boss Fights (not stat-sticks) - Advanced AI for the enhanced combat mechanics - Corporate hubris! -# Modder hubris! - Glorious light maps! - And much more! **Get it here:** https://github.com/Dal-041/Knights_of_Ludd/releases/latest/download/KnightsOfLudd.zip ! Forum Thread https://fractalsoftworks.com/forum/index.php?topic=29124 Spoilers chat: ⁠https://discord.com/channels/187635036525166592/1208222773244330025 If you'd like to support us https://ko-fi.com/knightsofludd (approx all goes to commissions)

The Mod That Sometimes Crashes Your Game

iseval
Mar 11, 2024
0.97a
Quality of Life
Other/Misc.
Utility

Fun, immersive, and engaging! Unpredictability creates an exciting experience.

Discord Website
The Mod That Sometimes Crashes Your Game
Fun, immersive, and engaging! Unpredictability creates an exciting experience. Created per user suggestion: https://discord.com/channels/187635036525166592/512356777451323393/1216578969382682754 ## USER TESTIMONIALS! ```it sometimes crashes your game!``` ```>Download mod that crashes game >Look inside >Crashes game``` ```If you download the mod that sometimes crashes your game and are suprised when it crashes your game, I don't know what to tell you``` ```I've crashed my game without that mod.``` ```maybe it needs to have a Q&A section Q: does this crash the game A: yes```

The Second Battlegroup

akarthus
May 16, 2025
0.98a
Ship Pack

The Second Battlegroup is an elite line of ships that can be found as derelict outside of the Core Systems (Like XIV Legion). But for gameplay purposes, their blueprint can also be found individually.

Discord Website Forum
The Second Battlegroup
The Second Battlegroup is an elite line of ships that can be found as derelict outside of the Core Systems (Like XIV Legion). But for gameplay purposes, their blueprint can also be found individually. Their combat doctrine is "Adamantium Lance" which focuses on using overwhelming firepower to break through the enemy lines. They usually emphasize large, frontal weaponry while ignoring point defence, and some ships have slightly modified weapon arcs to perfect their job. Their Battlegroup bonus is quite similar to the XIV, but the bonus and penalty are all increased. Overall, they are stronger than XIV ships. Due to the change in weapon systems, they usually cost 20-25% more DP compared to their vanilla counterparts and cost 3x as much (XIV ships cost 1.75x). Auxiliary ships have lower bonuses and less radical restructuring, so they only cost 1.5x as much. ```Changelog: v1.0.0: Release v1.0.1: Fixed the bugs that the Lance of Oblivion will turn and Player fleet won't spawn these ship even if it has the blueprint v1.0.2: Added II ships to title screen and sim battle v1.1.0: Added Champion (II) v1.2.0: Added Kite (II) (A) and Shepherd (II) (A). Also changed the color of Second Battlegroup Auxilia design. v1.2.1: Fixed the bug where Brawler have a comically small collision radius v1.3.0: Fixed some minor coding issues and added Venture (II) (A) ``` Download: https://drive.google.com/file/d/1MzW5_E48iNYDoDUmlNdeV9aNSXeL1Kb7/view?usp=sharing Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=33081.0

TheDarkSix - Ship & Weapons Pack (EN Translation)

sto.hugh359
Jul 3, 2025
0.98a
Ship Pack

My poor second translation attempt of a great CN super ship mod.

Discord Website
TheDarkSix - Ship & Weapons Pack (EN Translation)
My poor second translation attempt of a great CN super ship mod. - Contains super dreadnoughts for all the core factions + XIV & LG - Contains some new fighters, weapons and hullmods - Has some normal ships for all factions too, plus 999th variant of Atlas for the Pirates - TDS Reskin of existing ship systems Original Thread: https://www.fossic.org/thread-8273-1-1.html

There Be Juggernauts 0.2.2

xprotonus
Mar 30, 2025
0.98a
Ship Pack

Adds oversized ships and then some. Probably not worth your time, but I'll just leave it here. Oh also, a rock, yeah that's there.

Discord Website Forum
There Be Juggernauts 0.2.2
Adds oversized ships and then some. Probably not worth your time, but I'll just leave it here. Oh also, a rock, yeah that's there. Overslaught updated, an "uncompromised" thing and stuff. Forum page: https://fractalsoftworks.com/forum/index.php?topic=24545 Download here: https://github.com/Protonus-xen/tbj/releases/download/TBJ0.2.2/There.Be.Juggernauts.0.2.2.rar ZIP: https://github.com/Protonus-xen/tbj/releases/download/TBJ0.2.2/There.Be.Juggernauts.0.2.2.zip

Tinyverse - The Wanzer Age

uninstallme
May 5, 2025
0.98a
Ship Pack
Weapon/Fighter Pack

With the introduction of Diable Avionics into the sector and their military successes thanks to reintroducing the long abandoned technology of Wanzers, giant piloted mechanized robots capable of fighting both in-planet and out in the vacuum of space, showcased that it was time to consider the era of dominance of the spaceship and fighters had come to an end. Factions all over the sector have scrambled to bring back old, forgotten relics out of the dusty hangars where they had been forgotten. Others have used their ample monetary resources to acquire Wanzer blueprints and schematics from both legal and more illicit means, and others have straight-up used their vast production powers to jumpstart their Wanzer development programs. A new arms race has begun.

Discord Website Forum
Tinyverse - The Wanzer Age
With the introduction of Diable Avionics into the sector and their military successes thanks to reintroducing the long abandoned technology of Wanzers, giant piloted mechanized robots capable of fighting both in-planet and out in the vacuum of space, showcased that it was time to consider the era of dominance of the spaceship and fighters had come to an end. Factions all over the sector have scrambled to bring back old, forgotten relics out of the dusty hangars where they had been forgotten. Others have used their ample monetary resources to acquire Wanzer blueprints and schematics from both legal and more illicit means, and others have straight-up used their vast production powers to jumpstart their Wanzer development programs. A new arms race has begun. Far from the core, mysterious forces noted these developments, and machines of eras past awakened in response. Binary messages spread across the sector's edge with one order: create a response, and new unspeakable things crawled out from dark shadows in the abyss. The age of the Wanzer had begun. Content: This mod adds a large variety of Wanzer frames wings to all vanilla factions for both players to fight and utilize! It also adds unique Ace pilot Wings that can be found as rare bps. - 6 Mass-production Wanzers - 3 Unique Mass-production Wanzer variants for The Diktat, The Luddic Path, and Pirates - 2 Wanzers for [REDACTED] - 4 Ace Pilot Wanzers, whose Rare blueprints you can find and collect! Download here: https://fractalsoftworks.com/forum/index.php?topic=32954.0 Disclaimer: - I suck at math, balance was tried, expect me to have failed - I suck at English, yes, is my first language, yes, I still suck at it, expect description grammar to have been utterly butchered - My first mod ever, if it explodes is your fault and totally not mine. - Feedback is not only welcomed but appreciated, just please be polite, my tiny heart is sensitive and tiny

Too Much Information

timid_.
Jun 29, 2025
0.98a
Other/Misc.
Utility
Modular Hullmods
Quality of Life

**Too Much Information 0.99 (BETA)** *For those nitpicks at the fine details, track some stat changes on the go!*

Discord Website Forum
Too Much Information
**Too Much Information 0.99 (BETA)** *For those nitpicks at the fine details, track some stat changes on the go!* **Download (Patreon, no paywall)**: <https://www.patreon.com/posts/83437834> **Forum Page**: <https://fractalsoftworks.com/forum/index.php?topic=25485> **Save-game compatible in almost all saves, cannot guarantee safety if removed mid-save.**

Torched Seeker 1.0c (Unofficial Fork of Torchships and Seeker)

unofficialupdater
Oct 8, 2024
0.97a
Weapon/Fighter Pack
Exploration
Ship Pack

(**Please check the message at the bottom of the thread before downloading**)

Discord Website
Torched Seeker 1.0c (Unofficial Fork of Torchships and Seeker)
(**Please check the message at the bottom of the thread before downloading**) Torched Seeker is an unofficial fork of both Torchships and Seeker that merges the vast majority of content from both mods and makes a variety of changes

Torchships and Deadly Armaments Unofficial Update

unofficialupdater
Apr 22, 2025
0.98a
Ship Pack

An unofficial update bringing Tartiflette's mod, Torchships and Deadly Armaments, to 0.98. Credit to Tartiflette as this is simply an unofficial update for one of his mods.

Discord
Torchships and Deadly Armaments Unofficial Update
An unofficial update bringing Tartiflette's mod, Torchships and Deadly Armaments, to 0.98. Credit to Tartiflette as this is simply an unofficial update for one of his mods.

Treasure Hunt 0.2.4

spinloki
May 10, 2025
0.98a
Exploration

Ever get annoyed at not finding that one blueprint or colony item? This mod adds a new event intel and set of mechanics for progressing it that provides a more consistent set of rewards than the dice roll of station and ruins salvaging.

Discord Website Forum
Treasure Hunt 0.2.4
Ever get annoyed at not finding that one blueprint or colony item? This mod adds a new event intel and set of mechanics for progressing it that provides a more consistent set of rewards than the dice roll of station and ruins salvaging. This is an early version, so you'll see a few placeholder assets, but it's complete enough that I think it's worth releasing. Github: https://github.com/spinloki/TreasureHunt Forum: https://fractalsoftworks.com/forum/index.php?topic=33016.0 Direct Download: https://github.com/spinloki/TreasureHunt/releases/download/v0.2.4/TreasureHunt.zip

Tri-Tac Special Circumstances (TTSC) v1.3.1

spiritfox_
Apr 1, 2025
0.98a
Faction

A High-Tech faction mod focused on the military and espionage might of Tri-Tachyon.

Discord Website Forum
Tri-Tac Special Circumstances (TTSC) v1.3.1
A High-Tech faction mod focused on the military and espionage might of Tri-Tachyon. The mod offers: 3 faction stations (two in Hybrasil and 1 in Magec) Note: Should be installed before a new game for the stations to appear, not safe to uninstall during a saved game for that reason 25 shielded ships 6 phase ships (including a phase capital) 4 wings - 1 interceptor, 1 fighter, 1 bomber and 1 mining drone 19 beam weapons 1 faction specific hull mod that improves beam performance pre-installed on every TTSC ship 1 Commissioned Crews integration hull mod that increases a ship’s flux performance Custom tongue-in-cheek naming structure of their ships based on the works of Ian M Banks culture series https://i.imgur.com/WNRIfLR.png Link to Support my Coffee Addiction: https://ko-fi.com/dazs825110 Forum: https://fractalsoftworks.com/forum/index.php?topic=26513.0 Download: https://drive.google.com/uc?export=download&id=1ZoZLd_kgz3ISVoXrukBqkK6MnHOmBuBm Download alternate "Nonex" version for those who do not use Nexerelin:https://drive.google.com/uc?export=download&id=1xUBF_kAdadKsuys9twF3dsLGb4eDw-fN

Tri-Tachyon Expansion v0.9.2

spiritfox_
Apr 1, 2025
0.98a
Misc. Campaign Mods
Quests and Bars
Ship Pack

A compilation of various ships and stations designed to buff up Tri-Tac's fleet and military might.

Discord Website Forum
Tri-Tachyon Expansion v0.9.2
A compilation of various ships and stations designed to buff up Tri-Tac's fleet and military might. The mod offers: 4 added Tri-Tachyon controlled stations (One each in Hybrasil, Valhalla, Mayasura and Magec) 24 High-Tech ships specialized in energy weapons 2 Wings - 1 mining/pulse pd drone & 1 high-tech bomber 7 Pulse energy weapons 2 Energy torpedoes 1 faction specific hull mod that improves energy weapon performance pre-installed on every TTE ship 1 simple event found in Tri-Tachyon bars, that you can complete once per playthrough Forum page has a spoiler tag with "Mod Technical Notes" for more details Note: Safe to add to existing saves, the ships will be added but the stations will only appear during a new game sector generation. https://i.imgur.com/MBjf48R.png Link to Support my Coffee Addiction: https://ko-fi.com/dazs825110 Forum: https://fractalsoftworks.com/forum/index.php?topic=30322.0 Download: https://drive.google.com/uc?export=download&id=1ARDFrDy5hrlMrazyfQO3rEm2bF8cZPyG Nonex version Download: https://drive.google.com/uc?export=download&id=1QM-SwbaG3ixmY-LtPgRewfu46QMR8cy5

TriHammer, a 3 ammo hammer launcher.

dumbbearposter
Oct 19, 2024
0.97a
Weapon/Fighter Pack

Do you like hammers? Do you think 2 of them in a small mount is simply not enough? Here's a solution.

Discord Website
TriHammer, a 3 ammo hammer launcher.
Do you like hammers? Do you think 2 of them in a small mount is simply not enough? Here's a solution. https://drive.google.com/file/d/1R84ZZHQ8B4C-hM24hIm7uKSxtp5VIxB5/view?usp=drive_link

TriOS: Launcher/Mod Manager/Toolkit

wispborne
Mar 28, 2025
0.98a
Mod Manager
Utility

All-in-one Starsector launcher replacement and toolkit.

Discord Website Forum
TriOS: Launcher/Mod Manager/Toolkit
All-in-one Starsector launcher replacement and toolkit. Roadmap: <https://github.com/users/wispborne/projects/5/views/1> ## Download (Windows) <https://github.com/wispborne/TriOS/releases/latest/download/TriOS-Windows.zip> ## Download (Linux) <https://github.com/wispborne/TriOS/releases/latest/download/TriOS-Linux.zip> ## Download (MacOS) <https://github.com/wispborne/TriOS/releases/latest/download/TriOS-MacOS.zip> Forum: https://fractalsoftworks.com/forum/index.php?topic=29674 Changelog: <https://github.com/wispborne/TriOS/blob/main/changelog.md> Donate: <https://patreon.com/wispborne> Source: <https://github.com/wispborne/TriOS>

TwIon Pulser

dumbbearposter
Oct 20, 2024
0.97a
Weapon/Fighter Pack

Two Ion Pulsers in a trenchcoat. Large Slot.

Discord Website
TwIon Pulser
Two Ion Pulsers in a trenchcoat. Large Slot. https://drive.google.com/file/d/1mYTjC0KbpG2gX7dm8qrPC-BToOSBd7UB/view?usp=sharing

UNSF v1.0.0 - FULL RELEASE

trueavarus
Sep 14, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Faction
Colonies

United Nation Space Force is Stargate inspired mod, that adds well Stargate stuff

Discord
UNSF v1.0.0 - FULL RELEASE
United Nation Space Force is Stargate inspired mod, that adds well Stargate stuff

Unbattlecruiser Mod

gord_f
Apr 7, 2025
0.98a
Discord Only
Other/Misc.

Can't have shit in starsector *unbattlecruisers your battlecruiser*

Discord
Unbattlecruiser Mod
Can't have shit in starsector *unbattlecruisers your battlecruiser*

Underworld 1.8.8

dark.revenant
Apr 5, 2025
0.98a
Faction
Quests and Bars
Ship Pack
Weapon/Fighter Pack

Underworld seeks to flesh out the pirates and criminal elements in Starsector. Included are numerous new ships, the Starlight Cabal faction, Cabal skins, an IBB battle featuring a unique Astral, a new star system, and numerous campaign features.

Discord Website Forum
Underworld 1.8.8
Underworld seeks to flesh out the pirates and criminal elements in Starsector. Included are numerous new ships, the Starlight Cabal faction, Cabal skins, an IBB battle featuring a unique Astral, a new star system, and numerous campaign features. ```Version 1.8.8 (June 7, 2025): - Increased Succubus max burn to 8, matching the Liberator - Changed repository location (version checker discontinuity)``` Download: https://bitbucket.org/DarkRevenant/underworld/downloads/Underworld_1.8.8.7z Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=11002.0

United Nations Space Force(UNSF) v0.90.0

trueavarus
Aug 26, 2024
0.97a
Audio/Visual
Weapon/Fighter Pack
Ship Pack

United Nations Space Force(UNSF) v0.8.0

Discord Website
United Nations Space Force(UNSF) v0.90.0
United Nations Space Force(UNSF) v0.8.0

Unoffical Captions Log Printer V1.0

alaricdragon
Feb 26, 2024
0.97a
Utility

hello everyone! have you ever written 300+ logs with the 'captions logs' mod, and just wanted to read them in the order you made them? or simply wanted to store them in a text file? now you can! this mod will write the contents of all your captions logs to the starsector.log, on game load and save.

Discord
Unoffical Captions Log Printer V1.0
hello everyone! have you ever written 300+ logs with the 'captions logs' mod, and just wanted to read them in the order you made them? or simply wanted to store them in a text file? now you can! this mod will write the contents of all your captions logs to the starsector.log, on game load and save. works in the last version of starsector as well, just change its version in the mod_info download: https://github.com/Alaricdragon/UnofficalCaptionsLogPrinter/archive/refs/heads/master.zip FAQ Q: what? A: look, I wasted 9 hours of my life getting screenshots of my captions logs and then organizing them. never again. is that enough for you? Q: I don't like finding the logs in the starsector.log, cant you print them to there own text file A: no. starsector wont let me 😦 Q: who is even asking the questions here? A: no one. I just wanted to complain.

Unofficial New Game Plus (UNGP) v2.3.0-hotfix

originem
May 19, 2024
0.97a
Quality of Life
Other/Misc.
Misc. Campaign Mods

## New game cycle

Discord Website Forum
Unofficial New Game Plus (UNGP) v2.3.0-hotfix
## New game cycle 1. This mod to some extent makes up for the position of the previous old mod, SaveTransfer. When a player reaches the max level, he/she can record a saving point through the UNGP menu (there is only one saving point in all saves, which could be overwritten). The saving point will save your current credits, blueprints (other than the factory), and the current game cycle number (the new save's game cycle number will be "1"). 2. After that, you can start a new game. If you open the UNGP menu within 1 day, you can inherit the saving point, basing on the background you choose, inherit 0~100% of the credits and blueprints , and get extra bonus like skills, skill points and story points. ## Specialist Mode 1. From the second gamecycle, players can choose to enter the Specialist Mode. 2. The specialist mode is divided into 4 levels: Gamma, Beta, Alpha, Omega. 3. The selection rules have a maximum number of rules, which increases with the specialist difficulty level. 4. Specialist mode offers two types of rules: positive rules and negative rules. Positive rules: consume Cost points and provide you with different benefits for the rest of the game. Negative rules: providing Cost points to add heavy obstacles to your game Specialist mode can only be enabled if the total number of Cost points is greater than or equal to 0 and the number of rules is greater than the specified value. 5. Specialist mode can change rules once a year, once in the beginning by default. However, the specialist level could not be changed during the game. ## Links Download:<https://github.com/TruthOriginem/UNGP/releases/download/2.3.0-hotfix/UNGP_2.3.0.zip> Forum:<https://fractalsoftworks.com/forum/index.php?topic=16680.0> Source:<https://github.com/TruthOriginem/UNGP>

Unofficial Rule Book v1.3.0

demonx3
Aug 18, 2024
0.97a
Discord Only
Misc. Campaign Mods

Collection of various rules and challenges for Unofficial New Game Plus by Originem.

Discord Website
Unofficial Rule Book v1.3.0
Collection of various rules and challenges for Unofficial New Game Plus by Originem. Adds 16 negative, 5 positive, 1 golden negative, 1 golden positive, 5 milestones and 1 golden milestone rules as well as 1 background. If anyone finds a bug or a crash, or just has any feedback, feel free to ping me (actually I oblige you to). Forum post: `Maybe someday later` GitHub: https://github.com/DemonX3/URB Direct download: https://github.com/DemonX3/URB/releases/download/1.3.0/URB_v1.3.0.zip Requires UNGP and MagicLib ``` v1.3.0 as of 18.08.2024 Content: - Added 3 negative rules. - Added 1 background. Changes: - Version shifted to Starsector 0.97 - 'Antagonizm': - Moved blacklist check up in priority. - Added 'Stored Frigate' hullmod from 'Indies Expansion' (or 'Aerial Combat Suite', whatever) to the blacklist. - Moved 'Thin Insulator' rule to combat layer. - Temporarily disabled visual range circle of 'Doomslayer', it still works. ```

Unusually Gullible Hullmods 0.5.1-RC2

xprotonus
Mar 31, 2025
0.98a
Modular Hullmods

You can guess it by name, it adds weird hullmods that probably didn't pass the sanity filter, or probably safe. I dunno.

Discord Website Forum
Unusually Gullible Hullmods 0.5.1-RC2
You can guess it by name, it adds weird hullmods that probably didn't pass the sanity filter, or probably safe. I dunno. `Requires no other mods, afaik.` Nothing much, but some changes. Otherwise mostly the same. Hopefully. Forum page: https://fractalsoftworks.com/forum/index.php?topic=21850.0 Download here: https://github.com/Protonus-xen/unusual-gullible/releases/download/UGH0.5.1-RC2/Unusually.Gullible.Hullmods.0.5.1-RC2.rar ZIP: https://github.com/Protonus-xen/unusual-gullible/releases/download/UGH0.5.1-RC2/Unusually.Gullible.Hullmods.0.5.1-RC2.zip

VRI Flashbang White Edition

positivevibesvr
May 8, 2024
0.97a
Other/Misc.

This is the what Gunmetal was originally meant to be.

Discord
VRI Flashbang White Edition
This is the what Gunmetal was originally meant to be. Permission given by Vanilla

VRI Gunmetal Edition

positivevibesvr
May 8, 2024
0.97a
Other/Misc.

This skinpack was an accident that occurred while I was making a shitpost of VRI (~~Cumstain~~ Flashbang White Edition).

Discord
VRI Gunmetal Edition
This skinpack was an accident that occurred while I was making a shitpost of VRI (~~Cumstain~~ Flashbang White Edition). Permission given by Vanilla

Vayra Merged modpack - DOWNLOAD FROM THE LAST POST

rksharkz
Jun 24, 2024
0.97a
Megamod
Ship Pack
Faction

Vayra Sectors Vayra Shippack

Discord Website
Vayra Merged modpack - DOWNLOAD FROM THE LAST POST
Vayra Sectors Vayra Shippack Vayra kadur remnants all re-merged back together with a few issues fixed here and there. https://github.com/RkShaRkz/Starsector-IntelliJ-Template/releases/tag/release-vayra-merged-v3.3.6 EDIT: obviously, it's not clear to people to just get the latest one so i will mention it here at the top of the post - **ALWAYS GET THE LINK FROM THE LATEST POST, NOT THIS ONE**

Vexillographic Menagerie

simbach.a.vazo
Apr 8, 2025
0.98a
Portrait/Flag Pack

A flag pack for those so inclined, now including some extras. (**Note:** There's more than what's on the image, check the forum post for the rest.)

Discord Website Forum
Vexillographic Menagerie
A flag pack for those so inclined, now including some extras. (**Note:** There's more than what's on the image, check the forum post for the rest.) (**Note Deux:** I am taking suggestions!) # :3 **Download:** -# https://www.patreon.com/posts/115204966 **Forum Post**: -# https://fractalsoftworks.com/forum/index.php?topic=30935.msg453563#msg453563

Voidling Hatchery

tecrys
Mar 2, 2025
0.97a
Other/Misc.
Discord Only
Misc. Campaign Mods

A small addon mod for https://discord.com/channels/187635036525166592/1212105491983896616 utilizing bananaFactory to hatch Voidlings. Download: https://drive.google.com/file/d/1jVan8xBr8_GOOCv_oGEgEZ8gckEw2gNq/view

Discord Website Forum
Voidling Hatchery
A small addon mod for https://discord.com/channels/187635036525166592/1212105491983896616 utilizing bananaFactory to hatch Voidlings. Download: https://drive.google.com/file/d/1jVan8xBr8_GOOCv_oGEgEZ8gckEw2gNq/view Dependency: https://fractalsoftworks.com/forum/index.php?topic=31532.0 Make sure you download all dependencies for bananaFactory too

Volantian Reclamation Initiative 0.6.3a - "I Saw The PD Glow"

touchofvanilla
Apr 18, 2025
0.98a
Exploration
Faction

The Volantian Reclamation Initiative is the relatively new scion of the fallen Volantian Empire, a long-dead polity that traces its origins back to the first sporeships that reached the Persean Sector, long before the reign of the Domain of Man. The VRI slowly reclaims the husk of their former empire, rapidly growing into a power of the sector and restoring their former heritage. Their liberal use of barely-legal AI and “unsanctioned” privateering and raiding has created several enemies- which the VAF works valiantly to keep at bay-but their openness to trade and collaborate have earned them a sizeable backing from the other polities of the Persean Sector.

Discord Website Forum
Volantian Reclamation Initiative 0.6.3a - "I Saw The PD Glow"
The Volantian Reclamation Initiative is the relatively new scion of the fallen Volantian Empire, a long-dead polity that traces its origins back to the first sporeships that reached the Persean Sector, long before the reign of the Domain of Man. The VRI slowly reclaims the husk of their former empire, rapidly growing into a power of the sector and restoring their former heritage. Their liberal use of barely-legal AI and “unsanctioned” privateering and raiding has created several enemies- which the VAF works valiantly to keep at bay-but their openness to trade and collaborate have earned them a sizeable backing from the other polities of the Persean Sector. Download Link: https://drive.usercontent.google.com/download?id=1DySoWTnnbkwD5iPMOY5jKpCSgpa3NfMO&export=download Forum Page: https://fractalsoftworks.com/forum/index.php?topic=26047.0 Patreon Post: https://www.patreon.com/posts/volantian-0-6-3-126967889?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

Volkov Industrial Conglomerate (VIC) 1.6.3a "Räumpage" - 0.97a-RC11

astarat.
Feb 10, 2024
0.97a
Faction

*A transhumanist Megacorporation from the Human Domain era, hell-bent on helping humanity survive and evolve through extensive genetic modification, ardently enforcing their views and regime either by pen, or by sword.*

Discord Website Forum
Volkov Industrial Conglomerate (VIC) 1.6.3a "Räumpage" - 0.97a-RC11
*A transhumanist Megacorporation from the Human Domain era, hell-bent on helping humanity survive and evolve through extensive genetic modification, ardently enforcing their views and regime either by pen, or by sword.* NOT SAVE COMPATIBLE WITH VERSIONS PRIOR TO 1.6.0 **Download on Boosty:** https://boosty.to/astarat_starsector/posts/872b4136-5388-4f59-9064-8417a88a4f33?share=post_link **Forums:** https://fractalsoftworks.com/forum/index.php?topic=19603 **Direct download from GitHub:** https://github.com/AstaratStarsector/VIC/releases/download/1.6.3a/VIC.1.6.3a.zip As requested by PureTilt, I quote: "Give me your money 🔫 " https://boosty.to/puretilt Or in other words, support the co-author of the mod :>

WH Rogue Trader Portrait Pack V1.0

dextixer
Jan 11, 2025
0.97a
Portrait/Flag Pack

This mod adds over 40 portraits from the game Warhammer 40k: Rogue Trader, playable characters, companions and some of the major characters, in addition to that there are also 3 portraits from the concept art of the game 40k Darktide.

Discord Website Forum
WH Rogue Trader Portrait Pack V1.0
This mod adds over 40 portraits from the game Warhammer 40k: Rogue Trader, playable characters, companions and some of the major characters, in addition to that there are also 3 portraits from the concept art of the game 40k Darktide. All of the portraits are available for player use while only the human portraits will show up in some of the vanilla factions. Download: https://drive.google.com/file/d/1hYRSJaJoVT9doR3avWnRbioIZokA60eQ/view Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=31352.0

Weebshit AI portrait pack

niatahl
Apr 19, 2025
0.98a
Audio/Visual
Discord Only
Officers
Portrait/Flag Pack
Utility

What it says on the tin

Discord
Weebshit AI portrait pack
What it says on the tin On second thought, I should probably clarify that these are portraits for AI cores not AI-generated portraits. Using Arknights characters cause cause why not. Added Scathach

Weebshit Extended

yunru
Apr 27, 2024
0.97a
Audio/Visual
Quality of Life

You already know you want this. Weebify the sector!

Discord
Weebshit Extended
You already know you want this. Weebify the sector!

What We Left Behind 4.3.5a

nikotheguydude
Mar 29, 2025
0.98a
Colonies
Exploration
Misc. Campaign Mods

_***The domain's fall echoed into history, an event never forgotten. It is up to us - the explorers, the scholars, the historians - to pick up the pieces, and harness the power we once lost. What we lost, and what we left behind.***_

Discord Website Forum
What We Left Behind 4.3.5a
_***The domain's fall echoed into history, an event never forgotten. It is up to us - the explorers, the scholars, the historians - to pick up the pieces, and harness the power we once lost. What we lost, and what we left behind.***_ __Can be added to an existing save, but only the exploration content will generate. Run niko_MPC_genSpecialContent if adding to an existing save.__ Adds a variety of planetary conditions to the sector, as well as a smattering of mysteries and awe-inspiring vistas. Has Nexerelin and <#1204273543408521296> integration. Forum thread: https://fractalsoftworks.com/forum/index.php?topic=25205.0 Gallery: https://imgur.com/a/bxGugFX Download: https://github.com/nikothedude/MorePlanetaryConditions/releases

WhichMod 1.2.2a

iryx.gay
Feb 3, 2024
0.97a
Utility

Tells you what mod something is from. Has several options to enable it for hullmods or to use abbreviations instead of the full mod name.

Discord Website Forum
WhichMod 1.2.2a
Tells you what mod something is from. Has several options to enable it for hullmods or to use abbreviations instead of the full mod name. Note that due to coding limitations, ship skins from different mods will be labeled with the mod that the hull is from. For example, if Mod A adds a skin of a ship from Mod B, WhichMod will label it as from Mod B. If the base hull is from vanilla, WhichMod will not label it. Direct Download: https://github.com/theDragn/whichmod/releases/download/1.2.2/WhichMod_v1.2.2a.zip Forum Thread: https://fractalsoftworks.com/forum/index.php?topic=22367.0

WhichTMI

day_breaker
Feb 3, 2024
0.97a
Quality of Life
Audio/Visual
Utility

Look who just leveled up. ```yaml

Discord
WhichTMI
Look who just leveled up. ```yaml Added: - The rest of the mod, to 0.97. ``` Download: https://github.com/PrincessOfEvil/WhichTMI/archive/refs/tags/1.2.0.zip

XLU aka. Blue 0.8.4-RC1

xprotonus
Mar 28, 2025
0.98a
Faction

Adds a low-tech faction that probably has too much armor and too much gun, painted haphazardly in blue to make it look advanced.

Discord Website Forum
XLU aka. Blue 0.8.4-RC1
Adds a low-tech faction that probably has too much armor and too much gun, painted haphazardly in blue to make it look advanced. I'm probably too old and rusty to take criticism seriously, let alone update the mod. So blast me here or in DMs if you can. Mod requires nothing. Forum page: https://fractalsoftworks.com/forum/index.php?topic=14041.0 Download here: https://github.com/Protonus-xen/Blue/releases/download/Blue0.8.4-RC1/Extratential.Lanestate.Union.0.8.4-RC1.rar ZIP: https://github.com/Protonus-xen/Blue/releases/download/Blue0.8.4-RC1/Extratential.Lanestate.Union.0.8.4-RC1.zip

XXVII Battle group v0.9.7

yisic
Jul 25, 2024
0.97a
Faction

Add a mid-tech battle group. Having some vanilla-like ships. Having some special faction weapons, but all of these are build-in their ships.

Discord Website
XXVII Battle group v0.9.7
Add a mid-tech battle group. Having some vanilla-like ships. Having some special faction weapons, but all of these are build-in their ships. Starsector Mod by Yisic/Diling Proofread by Mycophobia Requires Graphic Lib/Lazy Lib/Magic Lib/Nex ```Lore``` XXVII - Shakeles Garrison Shackles Garrison is comprised of the remnants of the XXVII Battlegroup, disillusioned with human rule after being left adrift for an extended period of time after the Collapse, seeing themselves as abandoned by the rest of humanity. Their arrival in the Sector was originally marked by a willingness to collaborate, but the geopolitically volatile environment of the Sector caused them to be embroiled in significant conflict with both Tri-Tachyon Technology and the Hegemony. These conflicts resulted in the annihilation of the Garrison's capital planet and significant fleet losses, forcing the faction to retreat to a small star system outside of the Core Worlds. The net effect of these conflicts was to transform the Shackles Garrison from a disillusioned, somewhat cynical, but fundamentally collaborative faction with a decently-sized military force into a civilization driven almost exclusively by revenge. Specifically, a cold, patient, seething determination to exact vengeance on those who ultimately killed billions of their people, after they had arrived in the Sector with cooperative intentions. For now, they were weak, beaten, unthreatening - but they would bide their time, marshal their forces, sharpen their blades - and then there would be hell to pay. It will be better if you start your new run after you finish all XXVII missions. Because those missions will give you some reward. ``Newest Ver is: v0.9.7 `` ```Download``` Github(English version): https://github.com/dilinganye/XXVIIBattleGroup_EN/releases/tag/Shakeles_Garrsion If that one can't working, try this below (a really old version) - https://mega.nz/file/h9oi1I7B#87g-9PFxv1fB9o4dvk5PV6oyLWZb0_nsJR01F5jc8SU

Ynadar Nexus Alliance aka. Yellow 0.3

xprotonus
Mar 28, 2025
0.98a
Faction

Adds an isolated midline tech faction that has an unusual focus on range, located probably too far from the sector. High deployment cost but with extra benefits towards small missiles.

Discord Website Forum
Ynadar Nexus Alliance aka. Yellow 0.3
Adds an isolated midline tech faction that has an unusual focus on range, located probably too far from the sector. High deployment cost but with extra benefits towards small missiles. `You can take me on like how it worked on Red and Blue. Mod has a few kinks I probably need to know fixing to an otherwise workable mod.` `And yes, it requires nothing either.` *Year long update and the game decided to drop on me* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA Forum page: https://fractalsoftworks.com/forum/index.php?topic=27282 Download here: https://github.com/Protonus-xen/Yellow/releases/download/YNA0.3-RC1/Ynadar.Nexus.Alliance.0.3-RC1.rar ZIP: https://github.com/Protonus-xen/Yellow/releases/download/YNA0.3-RC1/Ynadar.Nexus.Alliance.0.3-RC1.zip

ZA WARUDO

gord_f
Apr 8, 2025
0.98a
Discord Only
Audio/Visual
Other/Misc.

Turns phase and temporal shell into a jojo reference.

Discord
ZA WARUDO
Turns phase and temporal shell into a jojo reference.

[0.5.0-alpha] Symbiotic Void Creatures

tecrys
Feb 27, 2024
0.97a
Exploration
Faction
Quests and Bars

This mod adds creatures you can encounter during your travels. Graphics, sound, writing: Tecrys

Discord Website Forum
[0.5.0-alpha] Symbiotic Void Creatures
This mod adds creatures you can encounter during your travels. Graphics, sound, writing: Tecrys Co-Author, coding and writing: <@615999112692891658> For additional credits see Readme file in mod folder. For best AI performance please install https://discord.com/channels/187635036525166592/1203074774289481728 by Jannes Optional **Voidling Hatchery** addon mod: https://discord.com/channels/187635036525166592/1345704858245664920 # ***make sure to turn devmode off unless you want tons of creatures everywhere*** Download: <https://github.com/DesperatePeter/starsector-symbiotic-void-creatures/releases/tag/0.5.0-alpha> (save compatible)

[0.97a-RC11] An OK Portrait Pack

dragonalumni
Dec 28, 2024
0.97a
Officers

- AN OK PORTRAIT PACK - - 300 total portraits

Discord Website Forum
[0.97a-RC11] An OK Portrait Pack
- AN OK PORTRAIT PACK - - 300 total portraits - 30 new portraits per faction (15 male / 15 female) - 50 for pirates and for player/independent factions - 100% of experts agree it's curated quality controlled and vanilla friendly. - Can add mid game, compatible with all mods I know this is "AI" and therefore I'm a talentless bastard, but I worked really hard on this doing quality control, I really wanted a portrait pack that wasn't too far from vanilla, but that added that much needed variety of faces in the sector. !Best used with https://fractalsoftworks.com/forum/index.php?topic=27381.0 so that you can enjoy it all on demand. Only download source currently is Nexusmods (sorry) https://www.nexusmods.com/starsector/mods/115

[0.97a/0.96a] Vulpoids - Lost Project 0.9*

yanzihko
May 15, 2024
0.97a
Quests and Bars
Exploration
Officers
Colonies

**-No known incompatibilities. -Can be added to existing saves.

Discord Website Forum
[0.97a/0.96a] Vulpoids - Lost Project 0.9*
**-No known incompatibilities. -Can be added to existing saves. -Compatible with versions 0.97 and 0.96 of Starsector.** The technological might of the Domain created an endless variety of technologies - some of which were rife with, to quote the Luddics, "corruption, depravity, hedonism, and transhuman abomination". And yet, many of these technologies form the base of regular life in the Persean Sector, with many more remaining lost in the fringes of abandoned and decivilized space. You'll have the opportunity to recover the arcane technologies of the long-dead Exodyne Biotech megacorporation, and give birth to something entirely new. ```-New industry: Organ Farms, available from the start of the game. -Begins with a narratively-driven mission, accessible from Nomios after engaging with the Remnants. -New Vulpoid commodity, with its own distinct production and demand system. -Distinct Vulpoid population system for markets, with associated bonuses and mechanics. -Vulpoid workforces, which can be selected to improve a planet with a Vulpoid population. -A new event, Vulpoid Acceptance, in which the major factions react to your activities. -Profecto Vulpoids, special Vulpoids which can be employed as officers, administrators, and more. -Dynamic portraits which vary based on specific Vulpoids and their moods. -A specialized dialog system that allows you to chat with - or pet - your Vulpoids any time, anywhere. -Several other missions uncovered through these chats. -A total of 6 new colony items. -Two new unique spacecraft.``` For a more in-depth look at the mod contents, it comes pre-packaged with a guide.odt document. This guide provides a high-level overview of mod features, a spoiler-free walkthrough for the story, and more detailed notes for those interested in specific mechanics. **Download latest version:** https://github.com/confer0/vulpoids/releases **Forum thread:** https://fractalsoftworks.com/forum/index.php?topic=29929.0

[0.97a] Combat Docking Module v0.0.6

criowo
Jul 16, 2024
0.97a
Utility
Modular Hullmods

I'm reviving this mod with permission from the original creator

Discord Website Forum
[0.97a] Combat Docking Module v0.0.6
I'm reviving this mod with permission from the original creator This mod adds a hullmod that allows you to be able to dock with any carrier larger than a frigate. Once you lose 20% of your hull HP, fall below 40% CR, or run out of ammunition, you can turn on autopilot and your ship will navigate to its assigned carrier and land to repair and replenish. Known issues: -Drift if the landing happens too fast. -Fighter Collision class break some weapons that does not target fighters. -Refit time is very short if HP is full. (Feature?) -~~Unknown result if the carrier retreats with the ship landed inside. Coded for, but untested edge case.~~ -ANY docked ship will explode if carrier retreats with ship inside -AI pilot doesn't initialize if carrier doesn't have an LPC equipped. 06/18/2021 All credit goes to Harpuea and all code is theirs Requires LazyLib Download link: https://github.com/CriOwO/Combat-Docking-Module/releases/latest Original mod link: https://fractalsoftworks.com/forum/index.php?topic=20415 Forum Link: https://fractalsoftworks.com/forum/index.php?topic=30297.0

[0.97a] Indies Expansion Pack v3.1 (FIX!! / REQUIRE NEW SAVES)

neolemon
Feb 6, 2024
0.97a
Weapon/Fighter Pack
Ship Pack
Modular Hullmods
Skills and Abilities

[0.97a] Indies Expansion Pack v.3.1

Discord Website Forum
[0.97a] Indies Expansion Pack v3.1 (FIX!! / REQUIRE NEW SAVES)
[0.97a] Indies Expansion Pack v.3.1 **REQUIRE NEW SAVES** Mod that add bunch of stuff to Indies and its less reputable cousin... -An hullmod that turn your manned ship min crew to 0 in exchange of being dependent of ship with control hullmod (beware it disabled ur ship if its command ship die!) -An ship that spawn an deployable defense frigates/stationary -Bunch of indies-esque scav ship ranging from small frigates to capital ship -An Frontier System, inhabited with pirates and indies, serve as base of exploration in four edges of sector -An Medium Long Range Arty that explode upon impact (WIP to make it Shootable) -An Colony Structure that turn your colony hidden (Ie: cant be raided or attacked | also WIP) -A 0 OP ballistic pd that exist just to fill slot -An exploration frigates that get bonuses maintance and extra fuel effect if its the only ship on your fleet (For single exploration run, literally dram but an actual exploration vessel) -An Hullmod for carrier with salvage rig that make frigates wont consume fuel and supply in exchage of being dependent of said carrier. -A DAKKA hellbore -Ability to STORE frigate IN CARRIER (A hullmod) v3.1 Update (FIX!! / REQUIRE NEW SAVES) Link: 9.6: - 9.7 (New FIXED?): https://www.mediafire.com/file/b6egh27qnai9zjl/IeP_3.1_-_Mod_ver_Fix.zip/file **REQUIRE NEW SAVES**, i assume base on several report log from player, that the cause of crash and save breaking happen because the way game handle mod info ver. , Apparently i forgot to change the previous mod info ver from 2.0. to 2.1, which probably cause confusion for the game, given that there is alot change in 2.1 and actual removed stuff that require itself a new saves. Forum link & Preview: https://fractalsoftworks.com/forum/index.php?topic=28377.0

[0.98a] System Marker 0.1.9

saya39
May 1, 2025
0.98a
Quality of Life
Utility

Adds several grafical information markers

Discord Website Forum
[0.98a] System Marker 0.1.9
Adds several grafical information markers Requires LazyLib Can be added and removed safely This mod DOES NOT CONTAIN Flux Reticle, and DOES NOT DEPENDENT ON Flux Reticle. It WORKS WELL ALONE, and ALSO works well with Flux Reticle. Latest changelog: ``` 2025/04/27 0.1.9 update to 0.98a Global - removed [Sync Color With Flux Reticle] option Torpedo Alarm - added an option to change the alarm's sound effect [Experimental] Distance Marker - a new marker that shows distance from cursor to ship or spicifical weapon (not the final performance) ``` Forum: https://fractalsoftworks.com/forum/index.php?topic=28386.0 Change Log: https://github.com/saya39/System_Marker/wiki/Change-Log Download: https://github.com/saya39/System_Marker/releases/download/0.98a-0.1.9/System_Marker_0.1.9.7z

[0.98a] Alpha Frontier flag pack

indonesiangentleman_9172
May 2, 2025
0.98a
Portrait/Flag Pack

Sixteen player-only flags based off Alpha Frontier, a total conversion mod for Unciv.

Discord Website Forum
[0.98a] Alpha Frontier flag pack
Sixteen player-only flags based off Alpha Frontier, a total conversion mod for Unciv. ``` Changelog: 1.0.0 Initial release ``` Download: https://github.com/carriontrooper/Alpha-Frontier-flags-for-Starsector/releases Forum thread: https://fractalsoftworks.com/forum/index.php?topic=32915.msg479944#msg479944

[0.98a]Thorough System Scan (was System Wide Sensor Scan) EN translation

determinismcarl
Apr 20, 2025
0.98a
Skills and Abilities
Exploration

A mod that allows player fleet to scan entire star system at the cost of volatiles CR and time. Made by Nitori_Tachyon

Discord Website Forum
[0.98a]Thorough System Scan (was System Wide Sensor Scan) EN translation
A mod that allows player fleet to scan entire star system at the cost of volatiles CR and time. Made by Nitori_Tachyon Fossic post: https://www.fossic.org/forum.php?mod=viewthread&tid=15140&extra=page%3D1 Forum link:https://fractalsoftworks.com/forum/index.php?topic=32638.0 Github link:https://github.com/SaltyKarl/Thorough-System-Scan/tree/EN Requires both LunaLib and LazyLib the rest is English translation of the Fossic post # System Wide Sensor Scan ### Adds an initially available campaign ability that allows the player to perform a System Wide Sensor Scan after a number of prerequisites have been met in order to discover salvage-worthy objects in the current system and temporarily have a view of all fleets in the system . The prerequisites are as follows: Fleet sensor strength of at least 1000 (Can be adjusted via LunaLib). Have enough volatiles in the cargo bay (see later for numerical calculations) Be in the scanning position of the current system (see later for definition) Skill effects are as follows: -Consume a certain amount of volatiles -Finds and marks salvageable objects across the system -Temporarily obtains detailed information on the location and composition of all fleets in the system (from about three-quarters of the way through the end of the scan). -Player fleets are highly visible and limited in movement speed during skill activation. -Reduces the readiness of several ships in the fleet that provide sensor strength (see later for details). -Reports the **expected** number of special items (including AI cores, ship blueprints, fighter wing blueprints, weapon blueprints, ship insertion blueprints, colony industrial specials, etc.) carried by all salvageable objects in the system at the completion of the scan, which may deviate slightly from the actual value (can be turned off in LunaLib)

bingus

alexatheos
Mar 27, 2025
0.98a
Colonies
Exploration

a purposefully overpowered system near the core worlds that should contain everything you need to create a thriving set of colonies to do whatever you want with

Discord Website
bingus
a purposefully overpowered system near the core worlds that should contain everything you need to create a thriving set of colonies to do whatever you want with if you don't like any of the planets in this mod you can change them yourself because this mod was written in notepad (removed all unknown skies stuff and industrial evolution stuff because those mods aren't updated yet) (also does not include any potentially new content added in the recent update because uhhh i havent looked at it yet) download here: https://drive.google.com/file/d/1kBhe_7hs1EEmeY8LMd6RwHSsaitGTqui/view

moth paragon (version: moth)

nikotheguydude
Feb 19, 2025
0.97a
Other/Misc.
Discord Only

moth on the paragon

Discord
moth paragon (version: moth)
moth on the paragon